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Re: RAGE 2 [Engine:APEX]

Posted: Mon Sep 02, 2019 2:55 pm
by Neherson
I haven't read all ten pages, so maybe this was already done, but here's a script to override FOV while in a vehicle.
.CEA

Code: Select all

[ENABLE]

aobscanmodule(origin_GetVehicleFov,RAGE2.exe,8B 81 ?? ?? 00 00 41 89 87 ?? ?? 00 00 41 80 8F ?? ?? 00 00 04)
registersymbol(origin_GetVehicleFov)


alloc(MEM_GetVehicleFov,$1000,"RAGE2.exe")


label(DATA_VehicleFovOverride)
registersymbol(DATA_VehicleFovOverride)
label(bytes_GetVehicleFov)
registersymbol(bytes_GetVehicleFov)


label(detour_GetVehicleFov)
label(return_GetVehicleFov)


MEM_GetVehicleFov://////////////////////////////////////////////////////////////

DATA_VehicleFovOverride:
  dd (float)1.447131991 //115 FOV

bytes_GetVehicleFov:
  readmem(origin_GetVehicleFov,6)

  align #16
detour_GetVehicleFov:
  mov eax,[DATA_VehicleFovOverride]
  jmp return_GetVehicleFov


origin_GetVehicleFov:///////////////////////////////////////////////////////////
  jmp detour_GetVehicleFov
  nop
return_GetVehicleFov:




[DISABLE]

origin_GetVehicleFov:
  readmem(bytes_GetVehicleFov,6)

unregistersymbol(origin_GetVehicleFov)
unregistersymbol(DATA_VehicleFovOverride)
unregistersymbol(bytes_GetVehicleFov)

dealloc(MEM_GetVehicleFov)




{
// ORIGINAL CODE - INJECTION POINT: "RAGE2.exe"+5F84C9

"RAGE2.exe"+5F849D: 49 8B CF                          -  mov rcx,r15
"RAGE2.exe"+5F84A0: E8 DB A1 A7 FF                    -  call RAGE2.exe+72680
"RAGE2.exe"+5F84A5: 4C 8D 45 E0                       -  lea r8,[rbp-20]
"RAGE2.exe"+5F84A9: 48 8D 54 24 40                    -  lea rdx,[rsp+40]
"RAGE2.exe"+5F84AE: 48 8D 4D F0                       -  lea rcx,[rbp-10]
"RAGE2.exe"+5F84B2: E8 59 10 A6 FF                    -  call RAGE2.exe+59510
"RAGE2.exe"+5F84B7: 48 8B D0                          -  mov rdx,rax
"RAGE2.exe"+5F84BA: 49 8B CF                          -  mov rcx,r15
"RAGE2.exe"+5F84BD: E8 8E 0C A7 FF                    -  call RAGE2.exe+69150
"RAGE2.exe"+5F84C2: 48 8B 8D 38 0A 00 00              -  mov rcx,[rbp+00000A38]
// ---------- INJECTING HERE ----------
"RAGE2.exe"+5F84C9: 8B 81 48 02 00 00                 -  mov eax,[rcx+00000248]
// ---------- DONE INJECTING  ----------
"RAGE2.exe"+5F84CF: 41 89 87 C0 00 00 00              -  mov [r15+000000C0],eax
"RAGE2.exe"+5F84D6: 41 80 8F 34 01 00 00 04           -  or byte ptr [r15+00000134],04
"RAGE2.exe"+5F84DE: 48 8D 54 24 40                    -  lea rdx,[rsp+40]
"RAGE2.exe"+5F84E3: 49 8B CF                          -  mov rcx,r15
"RAGE2.exe"+5F84E6: E8 75 E2 A6 FF                    -  call RAGE2.exe+66760
"RAGE2.exe"+5F84EB: 48 8D 54 24 50                    -  lea rdx,[rsp+50]
"RAGE2.exe"+5F84F0: 48 8D 4C 24 40                    -  lea rcx,[rsp+40]
"RAGE2.exe"+5F84F5: E8 F6 DF A6 FF                    -  call RAGE2.exe+664F0
"RAGE2.exe"+5F84FA: 48 8B D0                          -  mov rdx,rax
"RAGE2.exe"+5F84FD: 48 8D 4D 98                       -  lea rcx,[rbp-68]
}

Re: RAGE 2 [Engine:APEX]

Posted: Thu Sep 12, 2019 10:16 pm
by sebastianyyz
Pitty, perfect god mode no longer works. I am playing the Steam version. But I thank you for the table.

Re: RAGE 2 [Engine:APEX]

Posted: Mon Sep 16, 2019 2:56 pm
by ZippyDSMlee
anyway to lower Feltrite/exp? I hate leveling up quickly.

Re: RAGE 2 [Engine:APEX]

Posted: Fri Sep 27, 2019 4:15 am
by sebastianyyz
A DLC has been released but most of the options don't work anymore. Any chance to update this please? Thank you

Re: RAGE 2 [Engine:APEX]

Posted: Fri Sep 27, 2019 5:00 am
by jonasbeckman
Yeah it was combined with a patch (18 GB for everybody to download thanks to that.) which I assume also did a few things even outside of DLC compatibility so the existing tables took a bit of a hit as a result of that no doubt.

Re: RAGE 2 [Engine:APEX]

Posted: Mon Nov 04, 2019 7:15 am
by dercomtor
Also gonna ask for an update here though it's probably unlikely... Sadly I'm too lazy to learn to write this stuff myself

Re: RAGE 2 [Engine:APEX]

Posted: Mon Nov 04, 2019 10:30 am
by SunBeam
^ By the time I'd get to update this, you would have already learned how to do it on your own :D Try it :P

Re: RAGE 2 [Engine:APEX]

Posted: Mon Nov 04, 2019 9:57 pm
by STN
SunBeam wrote:
Mon Nov 04, 2019 10:30 am
^ By the time I'd get to update this, you would have already learned how to do it on your own :D Try it :P
He's lazy though.

Re: RAGE 2 [Engine:APEX]

Posted: Fri Dec 13, 2019 11:32 am
by Cybot
Hi,

I am using the Microsoft Store version, I tried to find the health values, and I found two 2 Byte values, but freezing them, or setting them back to 100 doesn't work. (Ammunition for example isn't a problem, finding and setting/freezing them works)

I assume they are just two 2 Byte values by looking at the tables posted here, but no luck with the ones i found. Anyone any hint regarding Microsoft Store version of this game?

Re: RAGE 2 [Engine:APEX]

Posted: Sat Mar 14, 2020 2:53 pm
by Tomototo88
Is there any chance for an update?

Re: RAGE 2 [Engine:APEX]

Posted: Sat Mar 14, 2020 6:15 pm
by SvT
Cybot wrote:
Fri Dec 13, 2019 11:32 am
Hi,

I am using the Microsoft Store version, I tried to find the health values, and I found two 2 Byte values, but freezing them, or setting them back to 100 doesn't work. (Ammunition for example isn't a problem, finding and setting/freezing them works)

I assume they are just two 2 Byte values by looking at the tables posted here, but no luck with the ones i found. Anyone any hint regarding Microsoft Store version of this game?
I have a table for the Windows Store version, although I'm not sure if the game has been updated since I uploaded it.
viewtopic.php?t=11462

RAGE 2 [Engine:APEX]

Posted: Sat Jun 27, 2020 9:40 am
by chrisreddot3
update pls

RAGE 2 [Engine:APEX]

Posted: Sat Jun 27, 2020 11:17 am
by briari2
need update

Re: RAGE 2 [Engine:APEX]

Posted: Sat Aug 08, 2020 8:41 am
by ZachFett
Would appreciate if the table could get updated. I'd really like to use those No HUD and character (viewmodel) FOV cheats.

Re: RAGE 2 [Engine:APEX]

Posted: Sat Aug 08, 2020 11:24 am
by SunBeam
ZachFett wrote:
Sat Aug 08, 2020 8:41 am
Would appreciate if the table could get updated. I'd really like to use those No HUD and character (viewmodel) FOV cheats.
Check that screenshot on page 1. Can you please tell me where you see no hud and fov in my table? Then why are you asking for a table update that doesn't contain the shit you mentioned? I swear.. one of these days.. one of these days..