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Imperator Rome v2.0.1 Steam (GM and More) 2021-Feb-20

Posted: Wed May 01, 2019 12:55 am
by Recifense
Hi guys,

Here is my table for "Imperator Rome" version 2.0.1. The table contains a script with the following features:

Code: Select all

===========================================
 Game Title    : Imperator Rome
 Game Version  : 2.0.1 (0f9c)
 Game Sponsor  : MB (Game) + PF (DLCs)
 Process Name  : imperator.exe
 Relevant Info : 64bits/RTS
 Script Version: 2.6 (AOB)
 CE Version    : 7.0
 Release date  : 18-Feb-2021
 Author        : Recifense
 History:
 28-Apr-2019: Preliminary Release (s1.0)
 29-Apr-2019: Preliminary Release (s1.1)
 30-Apr-2019: Final Release (gv1.0.0)(s1.2-AOB)
 02-May-2019: Release for version 1.0.1 (s1.3)
 27-Jun-2019: Release for version 1.1.0 (s1.4)
 26-Sep-2019: Release for version 1.2.0 (s2.0) + New features
 04-Dec-2019: Release for version 1.3.1 (s2.1) + New features
 18-Dec-2019: Release for version 1.3.2 (s2.2)
 01-Apr-2020: Release for version 1.4.0 (s2.3)
 12-Aug-2020: Release for version 1.5.0 (s2.4)
 20-Aug-2020: Release for version 1.5.2 (s2.5) (Epirus DLC)
 18-Feb-2021: Release for version 2.0.1 (s2.6)
 Features:
 - Minimum Treasury               [1]
 - Movement in 1 day              [3]
 - Troop Production in 1 Day      [4]
 - Construction in 1 Day          [5]
 - God Mode                       [6] (added more scenarios)(s1.1)
 - No unrest (on selecting city)  [7] (s1.1)
 - Characters minimum Loyalty (80)[8] (s1.1)
 - Characters full Health         [9] (s1.1)
 - Troop minimum morale (sel army)[A] (s1.1)
 - Recover Troop Size (sel army)  [B] (s1.1)
 - God Mode for Garrison (Cities) [C] (s1.1)
 - Quick Siege Phase (x5)         [D] (s1.1)
 - Maximum War Exhaustion (1.0)   [E] (s1.2)
 - Max Aggressive Expansion (1.0) [F] (s1.2)
 - Minimum Military Tradition     [G] (s2.0)(new)
 - Minimum Research Progress      [H] (s2.0)(new)
 - Characters Minimum Statesmanship [I] (s2.1)(new)
 - Some Pointers                  [J]
===========================================
[1] For Human Player Only (67000);
[3] Human player's armies/fleet will move to adjacent city in 1 day;
[4] For Human Player Only;
[5] For Human Player Only;
[6] For Human Player's troops Only (Siege/Battle);
[7] Unrest will be 0 for selected human player's city;
[8] Human Player's Characters will not have loyalty under minimum (80);
[9] Human Player's Characters will have full health;
[A] Human player's troops' morale will be at least 3;
[B] Human player's troops' Size will be 1000; 
[C] Human player's garrison will not decrease;
[D] Human player's siege phase/occupation will advance 5 days a day;
[E] For Human Player Only;
[F] For Human Player Only;
[G] For Human Player Only (200);
[H] For Human Player Only (99.80);
[I] Human Player's Characters will not have Statesmanship under minimum (70);
[J] Used at the table;
===========================================
[USAGE]
1) Run CE70;
2) Run Game;
3) Load the game process "imperator.exe" in CE;
4) Load this table and activate the main script;
5) Now Activate the script of each cheat you want to use;
6) Game On;
===========================================
[HOTKEYS]
- Not defined
===========================================
[ADVICE]
When you can,save the game before starting using table/cheat. So you can always come back in case you don't like the result.
===========================================
[INFO]
Tested on Win 10 64bits
===========================================
[INFO]
- Many thanks to MB for providing the game.
===========================================
Have Fun!
Please read the Table Extras or the information above. Pay special attention to [USAGE];

Note: The scripts use the CE command AOBScan and will not load if it is incompatible with the running game version.

It is for CE 7.0 or greater

Many thanks to MB for providing the game.

Cheers to All!

Re: Imperator Rome v1.0.0 Steam (GM and More) 2019-Apr-30

Posted: Wed May 01, 2019 2:04 am
by danielyee
A very thanks Great creator table maker sir..I really envy you n others..who can create table..I m so ashame I can't do it..so dumb..any way thanks sir..you rocks..once again thanks sir..

Re: Imperator Rome v1.0.0 Steam (GM and More) 2019-Apr-30

Posted: Wed May 01, 2019 10:02 am
by Baygle
Thank you very much for this, Recifense! You are truely amazing when it comes to this :D

Re: Imperator Rome v1.0.0 Steam (GM and More) 2019-Apr-30

Posted: Thu May 02, 2019 8:40 am
by BoehserOnkel
thank you :)

Re: Imperator Rome v1.0.0 Steam (GM and More) 2019-Apr-30

Posted: Thu May 02, 2019 9:43 am
by T183R
thank you for the table and the new demtrius hotfix is out an update would be appreeciated when you get a chance.

Re: Imperator Rome v1.0.0 Steam (GM and More) 2019-Apr-30

Posted: Thu May 02, 2019 9:49 am
by danielyee
Appreciated n very thanks sir..wow

Re: Imperator Rome v1.0.0 Steam (GM and More) 2019-Apr-30

Posted: Thu May 02, 2019 11:43 am
by tatulasha
1.0.1 update?

Re: Imperator Rome v1.0.0 Steam (GM and More) 2019-Apr-30

Posted: Thu May 02, 2019 8:46 pm
by Zxeait
Hey Recifense, just to let you know CompactDisc has been working on this too, viewtopic.php?f=4&t=9302 (He is the person who does table extensions for your other ones)

Re: Imperator Rome v1.0.0 Steam (GM and More) 2019-Apr-30

Posted: Thu May 02, 2019 8:46 pm
by CompactDisc
Reserving this post for extension.

Re: Imperator Rome v1.0.0 Steam (GM and More) 2019-Apr-30

Posted: Thu May 02, 2019 8:58 pm
by CompactDisc
@Recifense, looking at your table, I can see that your pointers will probably affect the AI as well.
I had the same issue when using the treasury code. Sometimes the player pointer changes in there.
Managed to solve this by checking the PlayerID in that code with the one I got from a different function that always gives the player's ID.
It's easy to find by searching for the PlayerID using the debug_mode console command and then tagging through other nations.

Feel free to look at the code here, but I'm sure that won't be necessary :P
viewtopic.php?p=87648#p87648

Re: Imperator Rome v1.0.0 Steam (GM and More) 2019-Apr-30

Posted: Thu May 02, 2019 9:41 pm
by Sepetuis
Manpower would be a handy pointer, since it's been in CompactDisc's table and was in the compiled table of fearless123456's code in the request thread as well.

Re: Imperator Rome v1.0.0 Steam (GM and More) 2019-Apr-30

Posted: Thu May 02, 2019 10:09 pm
by gorgutzer
imperator.exe+18BD792 this is the new yesmen address

if someone can update change nation script of fearless i would appreciate

Re: Imperator Rome v1.0.0 Steam (GM and More) 2019-Apr-30

Posted: Thu May 02, 2019 10:41 pm
by CompactDisc
Sepetuis wrote:
Thu May 02, 2019 9:41 pm
Manpower would be a handy pointer, since it's been in CompactDisc's table and was in the compiled table of fearless123456's code in the request thread as well.
I'll make sure to put all previous pointers in an extension if Reci doesn't include them (but I hope he does :P).

Re: Imperator Rome v1.0.0 Steam (GM and More) 2019-Apr-30

Posted: Fri May 03, 2019 12:13 am
by iksaandry
Hooray! Waiting p̶a̶c̶i̶e̶n̶t̶l̶y̶ for the updated table!

Re: Imperator Rome v1.0.1 Steam (GM and More) 2019-May-02

Posted: Fri May 03, 2019 12:57 am
by Recifense
Hi guys,

A table was added for version 1.0.1. Please check at the first post.

Cheers!