Mortal Kombat 11 - table v: 1.0.8 CT

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Giony
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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by Giony »

any chance of a 1.0.9 version of this table? doesn't work for latest version

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Dan_el
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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by Dan_el »

NRS added more cheat protection. It will be more difficult to do a patched exe updated so the table can work. If some merciful and samaritan soul could share that patched exe with us Noobs, we will be really grateful. If not, no problem. Usually this forums are for expert and advanced Cheat-engine users.

atributes16
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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by atributes16 »

Is it possible to add something more for last NRS update?
Like non-requirments brutalities, krushing blows in fight, also non[requirements for towers.
unlocker for skins, gears, augments, icons for characters , backgrounds icons for player card etc.
npc mod?

Giony
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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by Giony »

dont think the guy who made the original table cares about mk11 anymore tbh

anl93
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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by anl93 »

Does not work unfortunately.
I get this error:
"This game cannot run in the presence of Cheat Engine"
You need the provide a kind of "detection avoid" script to work.

Dan_el
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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by Dan_el »

TheThiny has released a mod to bypass Cheat Engine security. Remember to use the last updated Addresses. Have fun!
[Link]

mastersmash
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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by mastersmash »

keep getting "Error assembling file: " errors

fxwfran
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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by fxwfran »

There seems to be an error when I activate the main hooks:

Code: Select all

Process Module: MK11.exe (x64)
Path to File: C:\Program Files (x86)\Steam\steamapps\common\Mortal Kombat 11\Binaries\Retail\MK11.exe
Module Address: 0000000140000000
File Version: 1.0.0.0
 
I2CETLogger::CETlog - DEBUG: autoAssembleFile:
Start: Auto Assemble File: "_Main.CEA"
 
I2CETLogger::CETlog - DEBUG: getFileStr:
Loading CEA file: "_Main.CEA"
 
I2CETLogger::CETlog - INFO:  getFileStr:
Returning table file string; "_Main.CEA"
 
I2CETLogger::CETlog - DEBUG: autoAssembleFile:
Assembling File: "_Main.CEA"
 
I2CETLogger::CETlog - INFO:  autoAssembleFile:
ENABLING; "_Main.CEA"
 
I2CETLogger::CETlog - DEBUG: initMemory:
Initializing memory
 
I2CETLogger::CETlog - DEBUG: initMemory:
Memory allocated: strI2CETeleporterSaveName, 0000000031460000
 
I2CETLogger::CETlog - DEBUG: initMemory:
Memory allocated: strI2CETeleporterSaveNameNew, 0000000031480000
 
I2CETLogger::CETlog - INFO:  initMemory:
Memory initialized
 
I2CETLogger::CETlog - DEBUG: autoAssembleFile:
Start: Auto Assemble File: "CoordHook.CEA"
 
I2CETLogger::CETlog - DEBUG: getFileStr:
Loading CEA file: "CoordHook.CEA"
 
I2CETLogger::CETlog - INFO:  getFileStr:
Returning table file string; "CoordHook.CEA"
 
I2CETLogger::CETlog - DEBUG: autoAssembleFile:
Assembling File: "CoordHook.CEA"
 
I2CETLogger::CETlog - INFO:  autoAssembleFile:
ENABLING; "CoordHook.CEA"
 
I2CETLogger::CETlog - ERROR: aobScan:
Error with "CoordHook.CEA", AOB pattern not found: "44xxxxxxxx0F59xx44xxxxxx0F28xx0F15xx0FC6xxxx0F28"
 
I2CETLogger::CETlog - DEBUG: clearGlobals:
clearGlobals: All I2CETableCEA globals cleared
 
I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "CoordHook.CEA"
 
I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "_Main.CEA"
 

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Pongozila
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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by Pongozila »

Is there a chance to update this one for GamePass?

Dan_el
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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by Dan_el »

Pongozila wrote:
Fri Dec 24, 2021 1:24 pm
Is there a chance to update this one for GamePass?
It is. And its already functional for PC and Xbox. Please check social networks from Thethiny

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zimpirate
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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Post by zimpirate »

Does the table help you get krypt items and faster fatalities in the krypt?

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