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Forager (2019-04-25)

Posted: Fri Apr 19, 2019 10:32 pm
by Shinkansen
Simple table for Forager, may or may not work. GameMaker so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX? (0 = No, 1 = Yes)" will enable the script effect XXX when 1 is put into the Value.


Important information.
1. Values might not update until something changes.
2. Health might also affect animals.


V1004 - 2019-04-25
1. Tested game version V1.0.2. May work on other versions.

2. Player Stats.
Added pointers for Health, Energy, Coin. Health and Energy pointers only seem to work for the first savegame loaded, and may stop working when changing maps etc.


V1003 - 2019-04-22
1. Player Stats.
Replaced with some pointers, as the previous method depends on game installation location. Hopefully this would be more reliable.


V1002 - 2019-04-21
1. Tested game version V1.0.1. May work on other versions.


V1001- 2019-04-20
1. Inventory Stats.
"Quantity Set to Massive?" sets Quantity to massive.


V1000 - 2019-04-20
1. Tested game version V1.0.0. May work on other versions.

2. Player Stats.
Slot 0" to "Slot 10" allows a particular stat to be modified.

"ID Value" selects the stat to be modified.
""Quantity Set to Quantity Value?" sets the stat quantity to "Quantity Value".

As an example, the default setup is:
- Health.
- Max Health.
- Energy.
- EXP.
- Skill Points.
- Coin.

3. Inventory Stats.
Doesn't work. Use V1001 instead.
Slot 0" to "Slot 10" allows a particular Inventory to be modified.

"ID Value" selects the Inventory to be modified.
""Quantity Set to Quantity Value?" sets the Inventory quantity to "Quantity Value".

As an example, the default setup is:
- Wood.
- Stone.
- Coal
- Iron Ore.
- Gold Ore.
- Brick.
- Iron Ingot.
- Gold Ingot.
- Fiber.
- Flower.
- Steel.

Re: Forager (2019-04-20)

Posted: Sat Apr 20, 2019 5:33 pm
by D1g1Byt3
I don't know why but Nothing in Player Stats Base Address Scan is working at all. I can't modify any values, and nothing updates as I'm playing.

Re: Forager (2019-04-20)

Posted: Sat Apr 20, 2019 8:49 pm
by hisvileness
couldn't get the player stats to work either.

Re: Forager (2019-04-20)

Posted: Sat Apr 20, 2019 8:50 pm
by Jasinn
D1g1Byt3 wrote:
Sat Apr 20, 2019 5:33 pm
I don't know why but Nothing in Player Stats Base Address Scan is working at all. I can't modify any values, and nothing updates as I'm playing.
Same happening for me.

Re: Forager (2019-04-21)

Posted: Sun Apr 21, 2019 12:35 pm
by mitsu80
same here

Re: Forager (2019-04-21)

Posted: Sun Apr 21, 2019 3:51 pm
by Jasinn
Still not working even after the update.

Re: Forager (2019-04-21)

Posted: Sun Apr 21, 2019 4:14 pm
by Jasinn
Just got the pointer for skill points(I don't know if it'll work for everyone else.) Try this, Double value, address to use on pointer: 0A340938 or 0CA5F288 (both worked for me)

Re: Forager (2019-04-22)

Posted: Mon Apr 22, 2019 6:36 am
by daniman
couldn't get the player stats to work either

Re: Forager (2019-04-22)

Posted: Wed Apr 24, 2019 1:55 am
by daniman
anyone can help with this table ??

Re: Forager (2019-04-25)

Posted: Sun Apr 28, 2019 4:21 pm
by Manji
works with steam version 1.0.3

Re: Forager (2019-04-25)

Posted: Tue Apr 30, 2019 9:26 pm
by TheMenda
Nothing worked on the steam version 1.0.3....

Re: Forager (2019-04-25)

Posted: Wed May 01, 2019 7:00 pm
by Manji
TheMenda wrote:
Tue Apr 30, 2019 9:26 pm
Nothing worked on the steam version 1.0.3....
must admit, only put my items on "freeze, raise only". that works as long as you don't craft them to zero.

Re: Forager (2019-04-25)

Posted: Wed May 01, 2019 8:53 pm
by nos4r2
I only use this table for change item amount since i want lots of landfall to make my run more enjoyable since bridge are ugly af but player stats never work for me

Luckily CH one are work

Re: Forager (2019-04-25)

Posted: Thu Jun 27, 2019 7:14 pm
by Truth_X_ile
for those of you wanting infinite number of items of any item all you need is a "VAULT" the value type is "DOUBLE" this can be done in any VAULT in any slot, place an item in one of the slots preferably with 5-10 of that item, search the value then take 2 away from the VAULT and there should only be one value if you have done it fast enough, if not just take 1 or 2 away at your discretion, once you find the value, just remove all of that item and replace it with another item, the VAULT value for that slot will always be the same for any item so you can actually input an item with just an amount of 1 as a stack and change the value to a higher number, this makes it easier to change values without having to manually change each one individually through multiple scans

there is a thing to note, going into the skills menu or inside a building of any sort will reset the code, just remember the above steps and it's easy to manipulate the items in the VAULT

(Example: insert item of 10 eggs into the VAULT, eggs are in the 3rd slot "remember they can be in any slot", scan exact value DOUBLE, I take one out, scan 9, multiple values, takes another out scans 8, only one value remains, drag/pull address down, take out all eggs, inserts 1 Electronics, the value in the CE address changes to 1, modifies that number to 1000, VAULT now shows 1000 Electronics)

(Note: remember that I stated it was in the 3rd slot of the VAULT, when you find that value it's only modifying it for the 3rd slot, so say if you want to do all the slots of the VAULT you can find all their values and change all of them at the same time, making it easier to modify multiple items, but you can do them one at a time or all at a time)

I was able to find the values but not modify the inventory, but the VAULT pretty much works the same way

Re: Forager (2019-04-25)

Posted: Fri Aug 30, 2019 10:38 pm
by KraftCrafterMcCrafty
While the ability to scan items still works, you cannot use the table in the new beta update due to the change of how items are viewed. Can you update the table scripts please?