Forager (2019-04-25)

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Shinkansen
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Forager (2019-04-25)

Post by Shinkansen » Fri Apr 19, 2019 10:32 pm

Simple table for Forager, may or may not work. GameMaker so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX? (0 = No, 1 = Yes)" will enable the script effect XXX when 1 is put into the Value.


Important information.
1. Values might not update until something changes.
2. Health might also affect animals.


V1004 - 2019-04-25
1. Tested game version V1.0.2. May work on other versions.

2. Player Stats.
Added pointers for Health, Energy, Coin. Health and Energy pointers only seem to work for the first savegame loaded, and may stop working when changing maps etc.


V1003 - 2019-04-22
1. Player Stats.
Replaced with some pointers, as the previous method depends on game installation location. Hopefully this would be more reliable.


V1002 - 2019-04-21
1. Tested game version V1.0.1. May work on other versions.


V1001- 2019-04-20
1. Inventory Stats.
"Quantity Set to Massive?" sets Quantity to massive.


V1000 - 2019-04-20
1. Tested game version V1.0.0. May work on other versions.

2. Player Stats.
Slot 0" to "Slot 10" allows a particular stat to be modified.

"ID Value" selects the stat to be modified.
""Quantity Set to Quantity Value?" sets the stat quantity to "Quantity Value".

As an example, the default setup is:
- Health.
- Max Health.
- Energy.
- EXP.
- Skill Points.
- Coin.

3. Inventory Stats.
Doesn't work. Use V1001 instead.
Slot 0" to "Slot 10" allows a particular Inventory to be modified.

"ID Value" selects the Inventory to be modified.
""Quantity Set to Quantity Value?" sets the Inventory quantity to "Quantity Value".

As an example, the default setup is:
- Wood.
- Stone.
- Coal
- Iron Ore.
- Gold Ore.
- Brick.
- Iron Ingot.
- Gold Ingot.
- Fiber.
- Flower.
- Steel.
Attachments
Shinkansen Forager V1004.CT
2019-04-25
(63.54 KiB) Downloaded 8132 times
Shinkansen Forager V1003.CT
2019-04-22
(36.59 KiB) Downloaded 2441 times
Shinkansen Forager V1002.CT
2019-04-21
(81.11 KiB) Downloaded 1094 times
Shinkansen Forager V1001.CT
2019-04-20
(80.47 KiB) Downloaded 1255 times
Shinkansen Forager V1000.CT
2019-04-20
(111.27 KiB) Downloaded 1365 times
Last edited by Shinkansen on Thu Apr 25, 2019 4:25 am, edited 5 times in total.

D1g1Byt3
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Re: Forager (2019-04-20)

Post by D1g1Byt3 » Sat Apr 20, 2019 5:33 pm

I don't know why but Nothing in Player Stats Base Address Scan is working at all. I can't modify any values, and nothing updates as I'm playing.

hisvileness
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Re: Forager (2019-04-20)

Post by hisvileness » Sat Apr 20, 2019 8:49 pm

couldn't get the player stats to work either.

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Jasinn
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Re: Forager (2019-04-20)

Post by Jasinn » Sat Apr 20, 2019 8:50 pm

D1g1Byt3 wrote:
Sat Apr 20, 2019 5:33 pm
I don't know why but Nothing in Player Stats Base Address Scan is working at all. I can't modify any values, and nothing updates as I'm playing.
Same happening for me.

mitsu80
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Re: Forager (2019-04-21)

Post by mitsu80 » Sun Apr 21, 2019 12:35 pm

same here

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Jasinn
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Re: Forager (2019-04-21)

Post by Jasinn » Sun Apr 21, 2019 3:51 pm

Still not working even after the update.

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Jasinn
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Re: Forager (2019-04-21)

Post by Jasinn » Sun Apr 21, 2019 4:14 pm

Just got the pointer for skill points(I don't know if it'll work for everyone else.) Try this, Double value, address to use on pointer: 0A340938 or 0CA5F288 (both worked for me)

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daniman
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Re: Forager (2019-04-22)

Post by daniman » Mon Apr 22, 2019 6:36 am

couldn't get the player stats to work either

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daniman
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Re: Forager (2019-04-22)

Post by daniman » Wed Apr 24, 2019 1:55 am

anyone can help with this table ??

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Manji
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Re: Forager (2019-04-25)

Post by Manji » Sun Apr 28, 2019 4:21 pm

works with steam version 1.0.3

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TheMenda
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Re: Forager (2019-04-25)

Post by TheMenda » Tue Apr 30, 2019 9:26 pm

Nothing worked on the steam version 1.0.3....

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Manji
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Re: Forager (2019-04-25)

Post by Manji » Wed May 01, 2019 7:00 pm

TheMenda wrote:
Tue Apr 30, 2019 9:26 pm
Nothing worked on the steam version 1.0.3....
must admit, only put my items on "freeze, raise only". that works as long as you don't craft them to zero.

nos4r2
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Re: Forager (2019-04-25)

Post by nos4r2 » Wed May 01, 2019 8:53 pm

I only use this table for change item amount since i want lots of landfall to make my run more enjoyable since bridge are ugly af but player stats never work for me

Luckily CH one are work

Truth_X_ile
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Re: Forager (2019-04-25)

Post by Truth_X_ile » Thu Jun 27, 2019 7:14 pm

for those of you wanting infinite number of items of any item all you need is a "VAULT" the value type is "DOUBLE" this can be done in any VAULT in any slot, place an item in one of the slots preferably with 5-10 of that item, search the value then take 2 away from the VAULT and there should only be one value if you have done it fast enough, if not just take 1 or 2 away at your discretion, once you find the value, just remove all of that item and replace it with another item, the VAULT value for that slot will always be the same for any item so you can actually input an item with just an amount of 1 as a stack and change the value to a higher number, this makes it easier to change values without having to manually change each one individually through multiple scans

there is a thing to note, going into the skills menu or inside a building of any sort will reset the code, just remember the above steps and it's easy to manipulate the items in the VAULT

(Example: insert item of 10 eggs into the VAULT, eggs are in the 3rd slot "remember they can be in any slot", scan exact value DOUBLE, I take one out, scan 9, multiple values, takes another out scans 8, only one value remains, drag/pull address down, take out all eggs, inserts 1 Electronics, the value in the CE address changes to 1, modifies that number to 1000, VAULT now shows 1000 Electronics)

(Note: remember that I stated it was in the 3rd slot of the VAULT, when you find that value it's only modifying it for the 3rd slot, so say if you want to do all the slots of the VAULT you can find all their values and change all of them at the same time, making it easier to modify multiple items, but you can do them one at a time or all at a time)

I was able to find the values but not modify the inventory, but the VAULT pretty much works the same way

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KraftCrafterMcCrafty
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Re: Forager (2019-04-25)

Post by KraftCrafterMcCrafty » Fri Aug 30, 2019 10:38 pm

While the ability to scan items still works, you cannot use the table in the new beta update due to the change of how items are viewed. Can you update the table scripts please?

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