Even if you synch all of the towers there will still be "unexplored areas" so if you did actually synch all the towers, wouldn't the script actually work and save some frustration of running around mindlessly? Even in the previous Asassin's Creed games I did everything 100% even Unity. I don't understand why they would go out of their way to create a system like that when the previous games had a much more cleaner approach on synching and exploring the game where you would just synchronize with the tower and a chunk of the map was revealed seamlessly without unexplored chunks where there is nothing anyways (like the oceans for example which funnily still count towards the 100% map exploration completion).SunBeam wrote: ↑Fri Aug 16, 2019 9:08 amThe game packs a lot of content which a lot of people made the effort to create. If they didn't put a map sync feature like that, would you fucking visit every place in the game? No.. you just barge in to finish it and add another notch on your gaming belt. It's always the players who have the "great ideas" T_T..GroxIan wrote: ↑Thu Aug 15, 2019 7:50 pmI would really appreciate a map reveal hack. Walking around by foot and horse is so tedious to reveal this "fog of war". Who ever thought this was a good idea at Ubisoft was very wrong. Even when syncing all Viewpoints you will have to walk by foot and horse.
EDIT: I have also noticed that you already did something like that on "fearlessrevolution".
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1