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Re: Tropico 6 [+16]

Posted: Wed Apr 17, 2019 11:05 am
by GreenHouse
MaCcoyGamer wrote:
Wed Apr 17, 2019 4:12 am
Using the CDX version.

Any specific way on activating it?
Does it only work on Missions? or sandbox?
Specific era? Build the raid buildings first before activating the script?
At least 1 wonders are unlocked or built?
I'm in the second era, in sandbox. The rest doesn't matter, raid or not raid, having already a wonder or not.

Re: Tropico 6 [+16]

Posted: Wed Apr 17, 2019 11:43 am
by Tulling
I too use the CDX version.

Re: Tropico 6 [+16]

Posted: Wed Apr 17, 2019 7:57 pm
by LazerPazer
GreenHouse wrote:
Wed Apr 17, 2019 11:05 am
MaCcoyGamer wrote:
Wed Apr 17, 2019 4:12 am
Using the CDX version.

Any specific way on activating it?
Does it only work on Missions? or sandbox?
Specific era? Build the raid buildings first before activating the script?
At least 1 wonders are unlocked or built?
I'm in the second era, in sandbox. The rest doesn't matter, raid or not raid, having already a wonder or not.
can you give me savegame please
^_^

Re: Tropico 6 [+16]

Posted: Wed Apr 17, 2019 8:04 pm
by GreenHouse
LazerPazer wrote:
Wed Apr 17, 2019 7:57 pm
can you give me savegame please
^_^
This is the last save I have. You still would need to use my table to unlock wonders. So it probably won't change anything.

Re: Tropico 6 [+16]

Posted: Thu Apr 18, 2019 11:52 am
by Gopo
CaesarCzech wrote:
Fri Apr 05, 2019 5:23 pm
How do you find happiness in cheat engine ? many tasks have certain level of happiness as goal which is incredibly hard to reach with bigger population.
Yeah, I'm curious about this as well. Some of these 'happiness' missions on Hard are the bane of my existence.

Re: Tropico 6 [+16]

Posted: Fri Apr 19, 2019 3:54 pm
by Anaksulnamun
Tulling wrote:
Wed Apr 17, 2019 11:43 am
I too use the CDX version.
What is CDX? Cod*x?

BTW, the alll building script doesnt work with wonders building for me, too :-(
all bulding script
[ENABLE]
aobscanmodule(getunlocked,Tropico6-Win64-Shipping.exe,0F B6 43 30 48 8D 53 38)
aobscanmodule(getblueprintneeds,Tropico6-Win64-Shipping.exe,80 BB 8C 04 00 00 00 74 17)
aobscanmodule(getblueprintprice,Tropico6-Win64-Shipping.exe,F3 0F 10 83 90 04 00 00 F3 0F 59 C1)
alloc(newmem,$1000,"Tropico6-Win64-Shipping.exe"+51E05F)

label(code)
label(return)
label(code2)
label(return2)
label(code3)
label(return3)

newmem:

code:
mov [rbx+30],#0
movzx eax,byte ptr [rbx+30]
lea rdx,[rbx+38]
jmp return

code2:
mov [rbx+0000048C],#2
cmp byte ptr [rbx+0000048C],00
jmp return2

code3:
mov [rbx+00000490],(float)0
movss xmm0,[rbx+00000490]
jmp return3

getunlocked:
jmp code
nop
nop
nop
return:
registersymbol(getunlocked)

getblueprintneeds:
jmp code2
nop
nop
return2:
registersymbol(getblueprintneeds)

getblueprintprice:
jmp code3
nop
nop
nop
return3:
registersymbol(getblueprintprice)

[DISABLE]
getunlocked:
db 0F B6 43 30 48 8D 53 38

getblueprintneeds:
db 80 BB 8C 04 00 00 00

getblueprintprice:
db F3 0F 10 83 90 04 00 00

unregistersymbol(getblueprintneeds)
unregistersymbol(getunlocked)
unregistersymbol(getblueprintprice)
dealloc(newmem)

Re: Tropico 6 [+16]

Posted: Sat Apr 20, 2019 12:06 pm
by khan.gee
Supporters and Population is not working... 1.01

any chances Infinite Resources ( Like MAF Trainer)

Re: Tropico 6 [+16]

Posted: Sun Apr 21, 2019 9:46 pm
by bloodsucker
khan.gee wrote:
Sat Apr 20, 2019 12:06 pm
Supporters and Population is not working... 1.01

any chances Infinite Resources ( Like MAF Trainer)
not recommend that because it cause full resource icon all over the place. only concern in this game is mining will run out and this table already have that cheat.

Supporters and Population is not working suggest using fearlessrevolution trainer if you need population and support

All Edicts Available is crash the game

Re: Tropico 6 [+16]

Posted: Mon Apr 22, 2019 3:22 am
by The Mogician
Unlock all buildings doesn't work for wonders for Steam version it seems, I don't have the CODEX edition.

Re: Tropico 6 [+16]

Posted: Mon Apr 22, 2019 11:38 am
by LazerPazer
The Mogician wrote:
Mon Apr 22, 2019 3:22 am
Unlock all buildings doesn't work for wonders for Steam version it seems, I don't have the CODEX edition.
codex also not working

Re: Tropico 6 [+16]

Posted: Mon Apr 29, 2019 3:55 pm
by Anaksulnamun
@GreenHouse: Can you post your table again? For the all building script

Re: Tropico 6 [+16]

Posted: Mon Apr 29, 2019 4:07 pm
by GreenHouse
Anaksulnamun wrote:
Mon Apr 29, 2019 3:55 pm
@GreenHouse: Can you post your table again? For the all building script
It's the normal table from this post. There's no other table than that one.

Re: Tropico 6 [+16]

Posted: Mon Apr 29, 2019 4:49 pm
by dazzyt
Anaksulnamun wrote:
Mon Apr 29, 2019 3:55 pm
@GreenHouse: Can you post your table again? For the all building script
You're probably looking for this viewtopic.php?f=4&t=8999&start=15#p84536
:D

Re: Tropico 6 [+16]

Posted: Wed May 01, 2019 12:05 pm
by Anaksulnamun
dazzyt wrote:
Mon Apr 29, 2019 4:49 pm
Anaksulnamun wrote:
Mon Apr 29, 2019 3:55 pm
@GreenHouse: Can you post your table again? For the all building script
You're probably looking for this viewtopic.php?f=4&t=8999&start=15#p84536
:D
Nope ;-), free build will make the game TOOOO easy. Btw, thank you mate
Address Name
+6007FB HAS TO UNLOCK WITH BP [STATE]
+9300CF Change of call Tropico6-Win64-Shipping.exe+71CB40
+73B75C 100?
+6CCE35 Change of jae Tropico6-Win64-Shipping.exe+6CED5
When I open the script, cheatengine show that log... any idea on that GreenHouse?

Re: Tropico 6 [+16]

Posted: Wed May 01, 2019 12:51 pm
by GreenHouse
Anaksulnamun wrote:
Wed May 01, 2019 12:05 pm
When I open the script, cheatengine show that log... any idea on that GreenHouse?
Are you sure that that's from my table?