Nelke & The Legendary Alchemists

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zachillios
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Nelke & The Legendary Alchemists

Post by zachillios »

So this has a few things in it, a character editor, have most items, cole, approval, acheivement points, etc. I'll add more if I manage to find anything, but if you guys want to help, finding the address for time spent during holidays, and your final tally at the end of a turn for your profits would be a great help. Let me know if anything isn't working properly. Read the table extras, there's some warnings in there.

Just a few caveats:

1): To update the characters in the editor, change the stats to page 2 and it should refresh (will look into a better way of implementing this later)
2): To get the have all item feature to work, you need to double click the value section and select on for both of them.
3): You only need to select the have items option to on once, after that don't worry about it if it doesn't say on, you're fine.

Update 1: Item editor, fixed some stuff, added more items to the have lots of items pointer, etc.

Update 2: Added no building restrictions, highlighted requests, and max approval.

Update 3: Added Synthesis Cost restriction removal, and disable item consumption script.

Update 4: Table updated for patch/new dlc.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Atelier Nelke - ZV5.CT
Update 4: Table updated for version 1.01
(147.75 KiB) Downloaded 779 times
Atelier Nelke - ZV4.CT
Update 3: Some new scripts
(185.65 KiB) Downloaded 250 times
Atelier Nelke - ZV3.CT
Update 2: Added lots of new scripts
(159.26 KiB) Downloaded 169 times
Atelier Nelke - ZV2.CT
Update 1: Item editor and other stuff
(142.21 KiB) Downloaded 165 times
Atelier Nelke - ZV1.CT
Initial release, for version 1.00
(120.98 KiB) Downloaded 163 times
Last edited by zachillios on Sat Apr 13, 2019 2:45 am, edited 5 times in total.

kanonmelodis
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Re: Nelke & The Legendary Alchemists

Post by kanonmelodis »

It seems that the numbers of items are written in a 2-byte table. So Max Items script may make some items disappeared. :o :o

evanshepherd
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Re: Nelke & The Legendary Alchemists

Post by evanshepherd »

Oh someone actually made a table for this. Thank you for ur efforts

tontsa00
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Re: Nelke & The Legendary Alchemists

Post by tontsa00 »

Anyone found values for time limit ? Or is it very easy to finish everything withing time limit ?

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Noire Blackheart
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Re: Nelke & The Legendary Alchemists

Post by Noire Blackheart »

Its on the table under turns, just freeze the value or lower it.

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gvargas
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Re: Nelke & The Legendary Alchemists

Post by gvargas »

Does the status script works well for everybody? I can only select two characters, the others had to find the values myself.

Has anyone found the friendship value?

BTW. Thanks for the table Zachillios... :)

krmit
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Re: Nelke & The Legendary Alchemists

Post by krmit »

@gvargas,
Looks like status script works only on characters with both tabs (basic & battle status) avaliable.
---
@zachillios,
Can i request an "Infinite holyday timer" option or pointer? It's that round clock-looking thing that spend for Visit and Investigate activities.

tontsa00
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Re: Nelke & The Legendary Alchemists

Post by tontsa00 »

Just started the game, at what point you can see 2nd page of characters stats ? Since i can't get character editor to work yet ?

Nevermind, figured it out :)

And can you change HP values aswell ?

kanonmelodis
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Re: Nelke & The Legendary Alchemists

Post by kanonmelodis »

address of holiday time:

Nelke_and_the_Legendary_Alchemists.exe+12328FA

lock it to 0 and enjoy :)

krmit
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Re: Nelke & The Legendary Alchemists

Post by krmit »

@kanonmelodis,
thanks, works perfectly.
-------
Seems inf.items script ignore some items (Neutralizer-B, Spruce), they always at 0, even if set to produce -_-

Impala
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Re: Nelke & The Legendary Alchemists

Post by Impala »

I want to buy this game, but everyone is complaining its not worth the price?

Anyone comment on whether it's worth me buying it?

hawkins
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Re: Nelke & The Legendary Alchemists

Post by hawkins »

I would say its worth around 30-35$ not more, you should probably try it out first and then decide if its worth the current pricetag.

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Noire Blackheart
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Re: Nelke & The Legendary Alchemists

Post by Noire Blackheart »

The game is just for hardcore fans of the atelier series, its made for 20th aniversary so the budget for it is much less than the orignal game, it should not be your first atelier game.

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Zozinhu
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Re: Nelke & The Legendary Alchemists

Post by Zozinhu »

kanonmelodis wrote:
Wed Mar 27, 2019 4:32 pm
address of holiday time:

Nelke_and_the_Legendary_Alchemists.exe+12328FA

lock it to 0 and enjoy :)
I am a noob, can you please elaborate on how to put this to work on the table?

Impala
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Re: Nelke & The Legendary Alchemists

Post by Impala »

Created a script to have holiday time not stop after talking to people

You can copy and paste it directly into cheat engine

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>71</ID>
      <Description>"Infinite Holiday Time"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <Color>FF0000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscan(holidaytime, 66 89 51 4E 48 8B 0D 38 AB D2 00)
registersymbol(holidaytime)

holidaytime:
db 90 90 90 90

[DISABLE]
holidaytime:
db 66 89 51 4E

unregistersymbol(holidaytime)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Zozinhu wrote:
Wed Mar 27, 2019 9:24 pm
kanonmelodis wrote:
Wed Mar 27, 2019 4:32 pm
address of holiday time:

Nelke_and_the_Legendary_Alchemists.exe+12328FA

lock it to 0 and enjoy :)
I am a noob, can you please elaborate on how to put this to work on the table?
Manually add that address:

Image
Last edited by Impala on Thu Mar 28, 2019 2:52 pm, edited 2 times in total.

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