Don't Escape: 4 Days in a Wasteland (2019-03-16)
Posted: Sat Mar 16, 2019 8:43 am
Simple table for Don't Escape: 4 Days in a Wasteland, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
V1000 - 2019-03-16
1. Tested game version V1.0.1. May work on other versions.
2. GameDataController_static.
"Elapsed Time Set to 0?" sets Elapsed Time to 0.
"Max Fuel Set to Massive?" sets Max Fuel to massive so don't need to refuel car as often.
3. InventoryController.
"Max Weight Set to Massive?" sets Max Weight to massive.
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
V1000 - 2019-03-16
1. Tested game version V1.0.1. May work on other versions.
2. GameDataController_static.
"Elapsed Time Set to 0?" sets Elapsed Time to 0.
"Max Fuel Set to Massive?" sets Max Fuel to massive so don't need to refuel car as often.
3. InventoryController.
"Max Weight Set to Massive?" sets Max Weight to massive.