Bioshock 2 Remastered - table v: 2.0.1 CT

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TheyCallMeTim13
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Bioshock 2 Remastered - table v: 2.0.1 CT

Post by TheyCallMeTim13 »

Bioshock 2 Remastered - table v: 2.0.1 CT
Game Name: Bioshock 2 Remastered
Game Vendor: Steam
Game Version: 1.0.122864
Game Process: Bioshock2HD.exe
Game File Version: 1.0.0.1


Made by
Csimbi
Evil Dr. Porkchop


Features:
Features
  • I2CETState
    Saves and loads table state (i.e.: what memory records are enabled).
    Any address with a description starting with "AUTO SET:" will have value and freezon state saved.
    Uses named states (i.e.: 'default', 'testState', or 'SuperCheated'), if no name is given then 'default' is used.
    • Save Table State: Default
    • Save Table State: Casual
    • Save Table State: Full
    • Save Table State: Test
      ---------------------------
    • Load Table State: None
    • Load Table State: Default
    • Load Table State: Casual
    • Load Table State: Full
    • Load Table State: Test
    ========================================
  • I2CETeleporter
    • Teleport To: Save (Save Name)
    • Teleport: Back
  • Pointers
    --------------------------------------------------
  • Health Dec. Hook
    • Player Flag : Disabled, Infinite Health, Damage Multiplier
      • Damage Multiplier
    • Combatant Flag : Disabled, One Hit Kills, Damage Multiplier
      • Damage Multiplier
  • Eve Dec. Hook
    • Flag : Disabled, Infinite Eve, Decrease Multiplier
      • Decrease Multiplier
  • Super Speed { Csimbi }
    • Multiplier
    --------------------------------------------------
  • Infinite Money
  • Money Pickup Multiplier
    • Multiplier
  • Money Cap Hook
    • Money Cap
  • Infinite Adam
  • Adam Inc. Hook
    • Multiplier
  • Infinite Inventory
  • Inventory Pickup Multiplier
    • Multiplier
  • Inventory Cap. Multiplier
    • Multiplier
    --------------------------------------------------
  • No Reload
  • Research Multiplier
    • Multiplier
    --------------------------------------------------
  • Slot Unlocker Hook
General Helper Scripts:
  • Fill Health
  • Fill Eve
  • +50 Adam
  • +100 Adam
  • +500 Adam
  • +$50
  • +$100
  • +$100
Other Features:
  • Auto Table Updater
  • Auto Attach to process
  • Simple Logger (with levels)
  • Debug Section:
    • Helpers:
      • Print Game Module Info
      • Print Game Module Version
      • Enable Compact Mode
      • Disable Compact Mode
    • All hooks have their own section, check scripts for real hook names.

Versions:
Table Versions Info
  • 1.0.1: Initial release
  • 1.0.2: Fixed "Slot Unlocker Hook".
  • 2.0.1: Updated Lua modules and table to use them.
Current Table:
Bioshock2HD.[v2.0.1].CT
Game File Version: 1.0.0.1, Game Version: 1.0.122864
(242.34 KiB) Downloaded 288 times

Errors and Bugs:
Errors and Bugs, follow these steps
  1. [Link]
  2. Open CE and open the settings window (Edit -> Settings).
    Then check that you are allowing Lua scripts to run, you can select any one of the three shown here.
    [Link]
  3. Click Ok and then close CE.
  4. Start the game.
  5. Open the CE table file by double clicking it.
    Give the table a second to load, run the Lua scripts, and attach to the game.
    • [Link], if not auto attached.
  6. Print the game module infromation.
    [Link]
  7. Set the Logger level to "Debug".
    [Link]
  8. Activate the "Main Hooks".
    [Link]
    Activate any of the scripts/hooks that you wish to use.
    You can also load the table state "test".
  9. If error is during deactivation of scripts, then deactivate all scripts.
    You can load the table state "none".
  10. Copy all the output text of the CE's "Lua Engine" window.
    [Link]
  11. Post the output text here in side code blocks. i.e. [code][/code]
    [Link]
If you find anything you want to know more about how it works (the Lua stuff, or any of the AA scripts), just let me know.
For editing/updating
Just extract the CEA table files in to a folder named "ceaFiles" for running local files instead of the table files.
See this Lua extension with helper tools for extracting the table files into folders used by my Lua modules:
[Link]
Older Table Versions:

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Bioshock2HD.[v1.0.2].CT
Game File Version: 1.0.0.1, Game Version: 1.0.122864
(464.33 KiB) Downloaded 3428 times
Bioshock2HD.[v1.0.1].CT
Game File Version: 1.0.0.1, Game Version: 1.0.122864
(460.57 KiB) Downloaded 617 times

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TheyCallMeTim13
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Re: Bioshock 2 Remastered - table v: 1.0.2 CT

Post by TheyCallMeTim13 »

Table Updated:
  • v 1.0.2: Fixed "Slot Unlocker Hook".

bbaltus2
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Re: Bioshock 2 Remastered - table v: 1.0.2 CT

Post by bbaltus2 »

Hi. i recently updated cheat engine to 7.2 and since then i get an error with both cheat tables. "error executing this tables lua script: undefined lua error" "Error:[string "--[==========================================..."]:339: attempt to compare number with nil" i'm kind of a noob when it comes to cheat engine. ive also reinstalled cheat enging 7.1 and still the same error. thanks for any help

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TheyCallMeTim13
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Re: Bioshock 2 Remastered - table v: 1.0.2 CT

Post by TheyCallMeTim13 »

bbaltus2 wrote:
Tue Jan 26, 2021 5:59 pm
Hi. i recently updated cheat engine to 7.2 and since then i get an error with both cheat tables. "error executing this tables lua script: undefined lua error" "Error:[string "--[==========================================..."]:339: attempt to compare number with nil" i'm kind of a noob when it comes to cheat engine. ive also reinstalled cheat enging 7.1 and still the same error. thanks for any help
Sorry for the late reply, been keeping busy.
I'll take a look, it'll take some though. It'll take a day or so just to reply to everyone at this point.

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TheyCallMeTim13
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Re: Bioshock 2 Remastered - table v: 1.0.2 CT

Post by TheyCallMeTim13 »

bbaltus2 wrote:
Tue Jan 26, 2021 5:59 pm
...
Not sure what the problem is. It's working fine on my system. Might be your AV, you may need to disable it to install CE and to run the table. Make sure you are using the steam remastered version. I'm still on win 7, so could be a issue with the OS if you are using 10. Make sure to just open the table (don't open CE then the table), and let the Lua table script to run.

EDIT:
So best I can figure is in the updater module.
line 339:

Code: Select all

return (version > tableVersion), versionStr, url
You can open the table, don't run the table lua script, then change line 28 in the table lua script.

Code: Select all

AUTO_UPDATE = RELEASE_MODE
To this:

Code: Select all

AUTO_UPDATE = false
See if that helps.

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HeathenGator
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Re: Bioshock 2 Remastered - table v: 1.0.2 CT

Post by HeathenGator »

I'm a little late to the party, and I find this table extremely useful, but your No Reload option causes issues when Delta leaves water after being submerged - his weapons gets stuck somewhere off-screen (even though he can still shoot and switch weapons, all of them are off-screen) and he can't switch or use any plasmids until he visits an Eve Garden and buys a new one.
Normally I would just bind a hotkey to this option and manually toggle it when Delta is underwater, but if you miss the chance even once his plasmids will be stuck useless until you find a Garden or reload an earlier save.

I'm using the proper version of the game (1.0.122864) on Steam, so it shouldn't be a "wrong version" problem.

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TheyCallMeTim13
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Re: Bioshock 2 Remastered - table v: 1.0.2 CT

Post by TheyCallMeTim13 »

HeathenGator wrote:
Thu May 20, 2021 8:50 am
I'm a little late to the party, and I find this table extremely useful, but your No Reload option causes issues when Delta leaves water after being submerged - his weapons gets stuck somewhere off-screen (even though he can still shoot and switch weapons, all of them are off-screen) and he can't switch or use any plasmids until he visits an Eve Garden and buys a new one.
Normally I would just bind a hotkey to this option and manually toggle it when Delta is underwater, but if you miss the chance even once his plasmids will be stuck useless until you find a Garden or reload an earlier save.

I'm using the proper version of the game (1.0.122864) on Steam, so it shouldn't be a "wrong version" problem.
That's weird, I'll check it out this weekend. Thanks for the info.

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HeathenGator
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Re: Bioshock 2 Remastered - table v: 1.0.2 CT

Post by HeathenGator »

Also I screwed up my playthrough something fierce. The airlock before Alex the Great locks you out of plasmids even if you disable No Reload before draining. My one and only earlier save is before cycling the previous airlock, and it still happens even with a clean start of the game without any cheats whatsoever. If you still try to proceed ignoring your Schrodinger's plasmids, the game will freeze and/or crash on you soon after. Either when you press the button to restore power to the chamber, or when you start fighting the two Alphas that show up after you do.

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TheyCallMeTim13
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Re: Bioshock 2 Remastered - table v: 1.0.2 CT

Post by TheyCallMeTim13 »

Table Updated:
  • 2.0.1: Updated Lua modules and table to use them.

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