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Devil May Cry 5 (Steam) - Cheat Table

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SunBeam
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Re: Devil May Cry 5 (Steam) - Cheat Table

Post by SunBeam » Sat Mar 09, 2019 6:35 pm

@Jessie: It's due to how you implemented God :) Checking for "Player" in the HitController :) That's why. I'll post my table in a bit.

march
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Re: Devil May Cry 5 (Steam) - Cheat Table

Post by march » Sat Mar 09, 2019 7:46 pm

please someone add infinite exceed for nero, is necessary to fully enjoy the best version of all of his techniques, i still remember the times of devil my cry 4 , it took almost one year for the majority of people to figure out that nero have those three canisters of whatever they are and that when they are filled nero can use all of his techniques at their maximum , but of course a mod is required in order to have those three exceed things constantly filled , otherwise only half of the techniques will benefit the power up of the exceed , i really hope that this time everyone will require less than one year to notice that nero have the exact same feature even in this chapter

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headshot0052
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Re: Devil May Cry 5 (Steam) - Cheat Table

Post by headshot0052 » Sun Mar 10, 2019 12:52 am

Any chance to you guys make a cheat to get max health bar and devil trigger bar?

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teinousi
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Re: Devil May Cry 5 (Steam) - Cheat Table

Post by teinousi » Sun Mar 10, 2019 12:56 am

sorry to ask this question :
Anyone already Cleared Dante must die ? any infinite super Dante Trigger with this super dante gained ?

Deathwing Zero
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Re: Devil May Cry 5 (Steam) - Cheat Table

Post by Deathwing Zero » Sun Mar 10, 2019 12:59 am

Here's Infinite Exceed charges for Nero. It's extremely basic so if someone wants to make something better/prettier by all means. You still have to charge it up, but it won't decrease by using it. I don't know if cutscenes will deplete it or not though.

Code: Select all

{ Game   : DevilMayCry5.exe
  Version: 
  Date   : 2019-03-09
  Author : Deathwing Zero
}

[ENABLE]


aobscanmodule(exceed,DevilMayCry5.exe,89 42 18 49 8B 42 50) // should be unique
alloc(newmem,$1000,"DevilMayCry5.exe"+9A0C27)

label(code)
label(return)

newmem:

code:
  mov [rdx+18],eax
  mov rax,[r10+50]
  jmp return

exceed:
  nop
  nop
  nop
return:
registersymbol(exceed)

[DISABLE]

exceed:
  db 89 42 18 49 8B 42 50

unregistersymbol(exceed)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "DevilMayCry5.exe"+9A0C27

"DevilMayCry5.exe"+9A0C0B: 8B 42 18              -  mov eax,[rdx+18]
"DevilMayCry5.exe"+9A0C0E: 89 42 1C              -  mov [rdx+1C],eax
"DevilMayCry5.exe"+9A0C11: 49 8B 42 50           -  mov rax,[r10+50]
"DevilMayCry5.exe"+9A0C15: 48 8B 48 18           -  mov rcx,[rax+18]
"DevilMayCry5.exe"+9A0C19: 48 85 C9              -  test rcx,rcx
"DevilMayCry5.exe"+9A0C1C: 75 33                 -  jne DevilMayCry5.exe+9A0C51
"DevilMayCry5.exe"+9A0C1E: 8B 42 18              -  mov eax,[rdx+18]
"DevilMayCry5.exe"+9A0C21: 85 C0                 -  test eax,eax
"DevilMayCry5.exe"+9A0C23: 7E 12                 -  jle DevilMayCry5.exe+9A0C37
"DevilMayCry5.exe"+9A0C25: FF C8                 -  dec eax
// ---------- INJECTING HERE ----------
"DevilMayCry5.exe"+9A0C27: 89 42 18              -  mov [rdx+18],eax
"DevilMayCry5.exe"+9A0C2A: 49 8B 42 50           -  mov rax,[r10+50]
// ---------- DONE INJECTING  ----------
"DevilMayCry5.exe"+9A0C2E: 48 8B 48 18           -  mov rcx,[rax+18]
"DevilMayCry5.exe"+9A0C32: 48 85 C9              -  test rcx,rcx
"DevilMayCry5.exe"+9A0C35: 75 1A                 -  jne DevilMayCry5.exe+9A0C51
"DevilMayCry5.exe"+9A0C37: 41 FF C8              -  dec r8d
"DevilMayCry5.exe"+9A0C3A: 45 85 C0              -  test r8d,r8d
"DevilMayCry5.exe"+9A0C3D: 7E 0B                 -  jle DevilMayCry5.exe+9A0C4A
"DevilMayCry5.exe"+9A0C3F: 48 85 C9              -  test rcx,rcx
"DevilMayCry5.exe"+9A0C42: 75 0D                 -  jne DevilMayCry5.exe+9A0C51
"DevilMayCry5.exe"+9A0C44: 44 39 5A 18           -  cmp [rdx+18],r11d
"DevilMayCry5.exe"+9A0C48: 7F 9C                 -  jg DevilMayCry5.exe+9A0BE6
}

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Re: Devil May Cry 5 (Steam) - Cheat Table

Post by JustBored » Sun Mar 10, 2019 1:32 am

teinousi wrote:
Sun Mar 10, 2019 12:56 am
sorry to ask this question :
Anyone already Cleared Dante must die ? any infinite super Dante Trigger with this super dante gained ?
after completing "DMD" Difficulty you will get "super dante" unlimited devil trigger n stuff, same with other characters. (Only DT, sorry I wish there was unlimited sin DT but heres probably the reason why.) No.1 You cant toggle Sin mode, it has a timer. but theres 2 ways you can toggle it. 1 is by unlocking the SSS ranking passive that lets you toggle inbetween only if you have the Sin mod gauge AND SSS ranking at the same time, the 2nd is just force removal of the gauge by using "The Luce" skill.

JessieKazama
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Re: Devil May Cry 5 (Steam) - Cheat Table

Post by JessieKazama » Sun Mar 10, 2019 2:59 am

Big Update including infinite DT for all characters and two types of exceed scripts for Nero! Also added fragment pointers in case you guys are too lazy to look for them lol~

Redownload from the main post!

gunbalde60
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Re: Devil May Cry 5 (Steam) - Cheat Table

Post by gunbalde60 » Sun Mar 10, 2019 3:20 am

JessieKazama wrote:
Sun Mar 10, 2019 2:59 am
Big Update including infinite DT for all characters and two types of exceed scripts for Nero! Also added fragment pointers in case you guys are too lazy to look for them lol~

Redownload from the main post!
Thank you! Any chance of getting infinite sin DT?

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Re: Devil May Cry 5 (Steam) - Cheat Table

Post by SunBeam » Sun Mar 10, 2019 3:23 am

@Deathwing Zero: From what I can tell, that location you posted up is shared ;) But should serve as a nice starting point. Just finished the game; hell fucking yeah. I take it all back on Capcom :D The game is mad nice; can't wait for the next one.

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teinousi
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Re: Devil May Cry 5 (Steam) - Cheat Table

Post by teinousi » Sun Mar 10, 2019 4:10 am

JustBored wrote:
Sun Mar 10, 2019 1:32 am
teinousi wrote:
Sun Mar 10, 2019 12:56 am
sorry to ask this question :
Anyone already Cleared Dante must die ? any infinite super Dante Trigger with this super dante gained ?
Only DT, sorry I wish there was unlimited sin DT but heres probably the reason why.)only if you have the Sin mod gauge AND SSS ranking at the same time, the 2nd is just force removal of the gauge by using "The Luce" skill.
I think we r dump by capcom , Now I werid really hv T ,L and Vergil , Becasue I freaking company need money , they won't put it by take one , and they really really wanna be fk by us whatever u say , for more money they must do .........except u nuclear the building down and put it to youtube.... :mellow:

Selbsthass
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Re: Devil May Cry 5 (Steam) - Cheat Table

Post by Selbsthass » Sun Mar 10, 2019 5:03 am

plz im begging you if you can, make a script for Boss rush like the CE in DMC4 or something where we can change enemies from the Void to bosses since there are none of those there, thanks for the current scrpits, godspeed

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Re: Devil May Cry 5 (Steam) - Cheat Table

Post by Tetsuo9999 » Sun Mar 10, 2019 5:14 am

Is it possible to change pointers to play as any character in any mission? Some of us don't like playing as V and would prefer to play as V and Dante instead.

JessieKazama
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Re: Devil May Cry 5 (Steam) - Cheat Table

Post by JessieKazama » Sun Mar 10, 2019 6:30 am

Small update that adds the Inf Double Jump script for Nero! It overrides his triple jump you get for beating the game but doesn't matter since you have infinite jumps in the air with the script enabled. Redownload from the main post!

predprey
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Re: Devil May Cry 5 (Steam) - Cheat Table

Post by predprey » Sun Mar 10, 2019 7:15 am

so should i buy the 1000000 red orbs dlc for 20 bucks??

JessieKazama
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Re: Devil May Cry 5 (Steam) - Cheat Table

Post by JessieKazama » Sun Mar 10, 2019 7:17 am

predprey wrote:
Sun Mar 10, 2019 7:15 am
so should i buy the 1000000 red orbs dlc for 20 bucks??
I mean if you want to support Capcom then sure lol

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