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Touhou Luna Nights - Full Release
Posted: Sat Mar 02, 2019 8:36 pm
by VKX
Touhou Lunar Nights: A metroidvania platformer set in the ever-popular Touhou universe.
The version of this table for the Microsoft Game Store is here:
viewtopic.php?f=4&t=13592
Options:
- Inf HP
- Inf MP (Including options for each individual weapon)
- Inf Stop Time (Including immunity to red mist)
- Refund Purchase Cost
- Snail Time (change the rate at which snail time runs out, or set it to zero for infinite snail time)
The scripts will also find the pointers for HP, MP, XP and Money for your convenience.
Version 1.0 - Initial release for game version 1.0.0.5
Version 2.0 - Add options for MP cost of skills
Version 3.0 - Table rewrite for game version 1.2.2.5
Version 3.7 - For game version 1.2.3.3
Version 4.0 - Table rewrite for game version 1.2.3.4
Version 5.0 - Table for game version 1.2.3.5
Version 6.0: Release for game version 1.2.4.6 - The Cirno Update
Version 6.1: Release for game version 1.2.4.6 (Bugfix for Snail Time option)
Current Table:
Version 6.2: Release for game version 1.2.4.6 (Bugfix #2)
Re: Touhou Lunar Nights - Full Release
Posted: Sat Mar 02, 2019 9:26 pm
by Asuma
Thanks very much.
Re: Touhou Lunar Nights - Full Release
Posted: Sat Mar 09, 2019 2:34 pm
by VKX
Version 2.0 adds options to remove the MP cost from each skill. I think I have found them all...
The Thousand Dagger skill uses the same code as the basic attack, so was already covered by the Inf MP script.
This version also fixes a bug with the Snail Time option which wasn't disabling cleanly.
Re: Touhou Lunar Nights - Full Release
Posted: Sat Mar 09, 2019 9:50 pm
by KS212
Excellent! Thanks a lot!
Hopefully you'll update when the final content update comes around
Re: Touhou Lunar Nights - Full Release
Posted: Fri Jun 14, 2019 11:30 pm
by VKX
The final update has been released, which changed so much of the code that I had to rewrite the table.
Options that were scripts in the previous tables are now True/False comboboxes because of the rewrite.
Re: Touhou Lunar Nights - Full Release
Posted: Sat Jun 15, 2019 4:24 am
by nabyap
is it just me or the ver3.0 table isnt working on the final release?
Re: Touhou Lunar Nights - Full Release
Posted: Sat Jun 15, 2019 6:27 am
by KS212
Thanks for update. Inf MP doesn't seem to work (can't find the pointer) and Snail Time won't activate. Other options are fine.
EDIT: Well that explains it... steam ver is at 1.2.2.6
Re: Touhou Lunar Nights - Full Release
Posted: Sat Jun 15, 2019 9:59 am
by VKX
The devs updated the game twice while I was asleep. The table is now fixed for game version 1.2.2.7.
Re: Touhou Lunar Nights - Full Release
Posted: Sat Jun 15, 2019 10:07 am
by KS212
VKX wrote: ↑Sat Jun 15, 2019 9:59 am
The devs updated the game twice while I was asleep. The table is now fixed for game version 1.2.2.7.
Love your work mate
EDIT: Just tried the updated table.. Inf MP still doesn't find the pointer for some odd reason.
Re: Touhou Lunar Nights - Full Release
Posted: Sat Jun 15, 2019 10:18 am
by VKX
Can you check you've updated to 1.2.2.7? It's on the very first screen you see as you start the game.
Re: Touhou Lunar Nights - Full Release
Posted: Sat Jun 15, 2019 10:24 am
by KS212
VKX wrote: ↑Sat Jun 15, 2019 10:18 am
Can you check you've updated to 1.2.2.7? It's on the very first screen you see as you start the game.
Yup, definitely that version. Both Inf MP and Snail Time won't activate... other options are fine.
Re: Touhou Lunar Nights - Full Release
Posted: Sat Jun 15, 2019 11:39 am
by VKX
Please try table 3.2 and see if it works for you.
Re: Touhou Lunar Nights - Full Release
Posted: Sun Jun 16, 2019 5:00 am
by KS212
VKX wrote: ↑Sat Jun 15, 2019 11:39 am
Please try table 3.2 and see if it works for you.
3.2 works perfectly. Thanks for the update
Re: Touhou Lunar Nights - Full Release
Posted: Mon Jun 17, 2019 10:08 am
by KS212
Game updated again... 1.2.2.8. Infinite MP and Inf Stop Time are broken
Re: Touhou Lunar Nights - Full Release
Posted: Mon Jun 17, 2019 5:05 pm
by VKX
Added version 3.3 for game version 1.2.2.8
Thanks for your patience while I keep up with the Devs patching their game.