Metro Exodus [CPY] Table+20*Table Update 0.49*

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Re: Metro Exodus [CPY] Table+20*Table Update 0.49*

Post by SunBeam » Sat Mar 16, 2019 12:48 pm

Don't get me wrong, I have nothing against joint efforts to dismantle a game or engine. I just dislike those who use this kind of work to promote themselves or their YouTube channels. Mostly with just a shallow 'yeah, credits to X.. but let's get back to what I was showing you'.

So, Player360, no hard feelings. I've accepted "his" Steam invite and for some reason, don't ask why, I think Player360 and AltSierra117 are one and the same.. female intuition or what? :)

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Re: Metro Exodus [CPY] Table+20*Table Update 0.49*

Post by Player360 » Sat Mar 16, 2019 1:14 pm

SunBeam wrote:
Sat Mar 16, 2019 12:48 pm
Not at all. While promotig "him" self or not I'm not sure about that and I'm not interested on that issue, if there is one.
Although I just pointed what I discovered on youtube/steam. ; )

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Re: Metro Exodus [CPY] Table+20*Table Update 0.49*

Post by HardRom » Sun Mar 17, 2019 11:53 pm

HeyGuyz Whatzup check out >>my<< chan for all the n3w3st stuf!111!

But really- no obvious changes, suddenly the table crashes the game for me. Windows update? Anyone else having similar?

The unique item is what I miss - "lights on".

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Re: Metro Exodus [CPY] Table+20*Table Update 0.49*

Post by xavier88cz » Mon Mar 18, 2019 12:23 pm

eTheBlack wrote:
Sat Mar 16, 2019 9:46 am
xavier88cz wrote:
Wed Mar 13, 2019 5:11 pm

not work version 1.0.0.0 - CPY
It does work.

please how does it turn on?

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Re: Metro Exodus [CPY] Table+20*Table Update 0.49*

Post by SunBeam » Thu Mar 21, 2019 11:52 pm

l0wb1t wrote: ...
Hope this clears the air:



BR,
Sun

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Re: Metro Exodus [CPY] Table+20*Table Update 0.49*

Post by SunBeam » Fri Mar 22, 2019 12:57 pm

@everyone: Toggling noclip/collisions is now available -» viewtopic.php?f=5&t=8879.

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Re: Metro Exodus [CPY] Table+20*Table Update 0.49*

Post by SunBeam » Sun Mar 24, 2019 1:45 am

l0wb1t wrote: ...
There is a bug with this option of yours -> "Costum Rate Of Fire". I am in the Caspian level, have set value to 0.075 to increase the fire rate for all weapons. If I use the Tikhar (or what's the crossbow's name) and fire at least 1 arrow, then the level gets fucked up (the mountains in the background get a ghosting effect; all solid objects become semi-transparent and so on). Try it out :)

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Re: Metro Exodus [CPY] Table+20*Table Update 0.49*

Post by SunBeam » Mon Mar 25, 2019 12:34 pm

Frans posted on his GitHub a CT file enabling Ansel (Photo Mode) everywhere and disabling the maximum radius you can move camera in. While this is nice and dandy, there are maps where Camera Mode still remains disabled:

Image

Did some inspection and found the logic behind the shitz:

Code: Select all

MetroExodus.exe+86BE2A0 - 48 89 5C 24 08        - mov [rsp+08],rbx
MetroExodus.exe+86BE2A5 - 57                    - push rdi
MetroExodus.exe+86BE2A6 - 48 83 EC 20           - sub rsp,20
MetroExodus.exe+86BE2AA - 48 8B 05 2F87F2F8     - mov rax,[MetroExodus.exe+15E69E0]
MetroExodus.exe+86BE2B1 - 48 89 CF              - mov rdi,rcx
MetroExodus.exe+86BE2B4 - 48 8B 48 28           - mov rcx,[rax+28]
MetroExodus.exe+86BE2B8 - 48 85 C9              - test rcx,rcx
MetroExodus.exe+86BE2BB - 74 1E                 - je MetroExodus.exe+86BE2DB
MetroExodus.exe+86BE2BD - 48 8B 01              - mov rax,[rcx]
MetroExodus.exe+86BE2C0 - FF 90 20080000        - call qword ptr [rax+00000820]
MetroExodus.exe+86BE2C6 - 48 85 C0              - test rax,rax
MetroExodus.exe+86BE2C9 - 74 10                 - je MetroExodus.exe+86BE2DB
MetroExodus.exe+86BE2CB - 48 8B 10              - mov rdx,[rax]
MetroExodus.exe+86BE2CE - 48 89 C1              - mov rcx,rax
MetroExodus.exe+86BE2D1 - FF 92 08190000        - call qword ptr [rdx+00001908]
MetroExodus.exe+86BE2D7 - 89 C3                 - mov ebx,eax
MetroExodus.exe+86BE2D9 - EB 05                 - jmp MetroExodus.exe+86BE2E0
MetroExodus.exe+86BE2DB - BB 01000000           - mov ebx,00000001
MetroExodus.exe+86BE2E0 - 48 89 F9              - mov rcx,rdi
MetroExodus.exe+86BE2E3 - E8 284F39F8           - call MetroExodus.exe+A53210
MetroExodus.exe+86BE2E8 - 85 DB                 - test ebx,ebx
MetroExodus.exe+86BE2EA - 74 14                 - je MetroExodus.exe+86BE300
MetroExodus.exe+86BE2EC - 85 C0                 - test eax,eax
MetroExodus.exe+86BE2EE - 74 10                 - je MetroExodus.exe+86BE300
MetroExodus.exe+86BE2F0 - B8 01000000           - mov eax,00000001 // « good boy
MetroExodus.exe+86BE2F5 - 48 8B 5C 24 30        - mov rbx,[rsp+30]
MetroExodus.exe+86BE2FA - 48 83 C4 20           - add rsp,20
MetroExodus.exe+86BE2FE - 5F                    - pop rdi
MetroExodus.exe+86BE2FF - C3                    - ret 
MetroExodus.exe+86BE300 - 48 8B 5C 24 30        - mov rbx,[rsp+30]
MetroExodus.exe+86BE305 - 31 C0                 - xor eax,eax // « bad boy
MetroExodus.exe+86BE307 - 48 83 C4 20           - add rsp,20
MetroExodus.exe+86BE30B - 5F                    - pop rdi
MetroExodus.exe+86BE30C - C3                    - ret
First-up, the reason Photo Mode returns 0x0 is explained in the below logic:

Code: Select all

MetroExodus.exe+86BE2E3 - E8 284F39F8           - call MetroExodus.exe+A53210
..
..
MetroExodus.exe+1206CAC1 - FF 90 A8010000        - call qword ptr [rax+000001A8]
..
..
MetroExodus.exe+9890630 - 8B 81 C8040000        - mov eax,[rcx+000004C8]
MetroExodus.exe+9890636 - 25 00002000           - and eax,00200000 // « in my case, I get 0x200000
MetroExodus.exe+989063B - C3                    - ret 
..
..
MetroExodus.exe+1206CACB - 85 C0                 - test eax,eax
MetroExodus.exe+1206CACD - 75 03                 - jne MetroExodus.exe+1206CAD2 // « which will make the JNE jump
MetroExodus.exe+1206CACF - 44 89 FE              - mov esi,r15d
MetroExodus.exe+1206CAD2 - 48 39 1D 079F57EF     - cmp [MetroExodus.exe+15E69E0],rbx
..
..
MetroExodus.exe+1206CC0D - 44 89 F8              - mov eax,r15d // « since EAX is updated here from R15D, which is 0x1 ifJNE is taken..
..
..
MetroExodus.exe+86BE2EC - 85 C0                 - test eax,eax // « ..and the test is done here
MetroExodus.exe+86BE2EE - 74 10                 - je MetroExodus.exe+86BE300
MetroExodus.exe+86BE2F0 - B8 01000000           - mov eax,00000001
MetroExodus.exe+86BE2F5 - 48 8B 5C 24 30        - mov rbx,[rsp+30]
MetroExodus.exe+86BE2FA - 48 83 C4 20           - add rsp,20
MetroExodus.exe+86BE2FE - 5F                    - pop rdi
MetroExodus.exe+86BE2FF - C3                    - ret 
MetroExodus.exe+86BE300 - 48 8B 5C 24 30        - mov rbx,[rsp+30] // « bad boy is going to get executed
MetroExodus.exe+86BE305 - 31 C0                 - xor eax,eax
MetroExodus.exe+86BE307 - 48 83 C4 20           - add rsp,20
MetroExodus.exe+86BE30B - 5F                    - pop rdi
MetroExodus.exe+86BE30C - C3                    - ret
Now, in the Photo Mode check logic there's also this happening:

Code: Select all

MetroExodus.exe+1206CC01 - 80 BD 79D50000 02     - cmp byte ptr [rbp+0000D579],02 // « I wonder what this does :P
MetroExodus.exe+1206CC08 - 8D 46 01              - lea eax,[rsi+01]
MetroExodus.exe+1206CC0B - 75 03                 - jne MetroExodus.exe+1206CC10
MetroExodus.exe+1206CC0D - 44 89 F8              - mov eax,r15d
MetroExodus.exe+1206CC10 - 48 8B 7C 24 60        - mov rdi,[rsp+60]
MetroExodus.exe+1206CC15 - 48 83 C4 30           - add rsp,30
MetroExodus.exe+1206CC19 - 41 5F                 - pop r15
MetroExodus.exe+1206CC1B - 5E                    - pop rsi
MetroExodus.exe+1206CC1C - 5D                    - pop rbp
MetroExodus.exe+1206CC1D - C3                    - ret
Simply setting that BOOL to 0x0 will get you this:

Image

So.. ready to see Anna? Time for some boobs flashing! :D :D

Boom!

Image

BR,
Sun

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Re: Metro Exodus [CPY] Table+20*Table Update 0.49*

Post by GasMax » Tue Mar 26, 2019 1:24 am

SunBeam wrote:
Mon Mar 25, 2019 12:34 pm

Simply setting that BOOL to 0x0 will get you this:

Image
I can't for the life of me figure out how to do this myself, is there a way you can make a script to toggle it or do I just have to figure out what I am doing?

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Re: Metro Exodus [CPY] Table+20*Table Update 0.49*

Post by SunBeam » Tue Mar 26, 2019 1:00 pm

^ You'll learn.. eventually :)

Just got the game updated to 1.0.1.3. Silently T_T..

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Re: Metro Exodus [CPY] Table+20*Table Update 0.49*

Post by SunBeam » Tue Mar 26, 2019 3:51 pm

Can someone with the CPY version upload the .exe someplace? As is, no need to dump it or anything. And PM me. Thanks!

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Re: Metro Exodus [CPY] Table+20*Table Update 0.49*

Post by SunBeam » Wed Mar 27, 2019 2:44 am

Well.. think I finally got to the end of the game. Remember this spot?

Image

Managed to Photo Mode myself out and move through Camera Mode to where the game ends. Reason: let's see Artyom's face :D And now for the big reveal...

Image

Image

Image

No idea if they reused some NPC from the game or this is unique...

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Re: Metro Exodus [CPY] Table+20*Table Update 0.49*

Post by GasMax » Mon Apr 08, 2019 11:39 pm

I have been trying to figure out how to make the Camera Mode work for weeks but it is completely beyond me. If you could make a tutorial or anything to show how to get it to work in the Cheat Engine I would be so thankful.

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Re: Metro Exodus [CPY] Table+20*Table Update 0.49*

Post by Imf3nd3r » Sat Feb 01, 2020 4:30 pm

Deff have tried for the past hour for this camera mode Hex editor fix. Can i at least get a clue on what hex to edit? I have checked almost everything but the string is found in. Its legit killing me not being able to move the camera freely during certain moments

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Re: Metro Exodus [CPY] Table+20*Table Update 0.49*

Post by xXLashkeXx » Sat Feb 08, 2020 7:01 pm

l0wb1t wrote:
Sun Feb 24, 2019 6:40 am
Here's what i've got so far for Metro Exodus.

Image
Can you make that Table Non-CPY Version??

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