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Re: Star Valor

Posted: Wed Jul 27, 2022 8:10 pm
by matt1713
Prydain wrote:
Wed Jul 27, 2022 7:22 pm
Any reason to use HxD instead of dnSpy?
I mean this post has many steps of how to go about it with dnSpy. Don't think I have seen anyone mention HxD methods on here or any of the other places I have browsed.
dnSpy works for me as well. Expanding on that, I could use Visual Studio, or dotPeek as other likely programs to edit this DLL file. I just figured HxD would've been the likely program any future reader of this thread would have/use for this sort of thing.

Re: Star Valor

Posted: Wed Jul 27, 2022 10:31 pm
by Allen1013
Got my hopes up for the table and unlimited space and wasnt for the new version. Oh well, lets hope its gets alittle love.

Re: Star Valor

Posted: Thu Aug 04, 2022 3:02 am
by matt1713
Seriously, someone who actually knows what they're doing needs to post a guide on how to edit the Assembly-CSharp.dll file so everyone knows what to edit/look for. It's like that old saying, "Give a man to fish and he'll eat for a day, teach a man to fish and he'll never go hungry".

Re: Star Valor

Posted: Thu Aug 04, 2022 4:36 am
by dropdownmenu
An updated table, or *how* to make these would be even better; the assembly csharp dll stuff can't hold a candle to that weapon crafting pointer modifying!

Re: Star Valor

Posted: Thu Aug 04, 2022 11:30 pm
by raxele123
+1 v2.0.0

Re: Star Valor

Posted: Thu Aug 04, 2022 11:48 pm
by LucasF
+1 v2.0.0

Re: Star Valor

Posted: Fri Aug 05, 2022 9:28 am
by Bobbeh
Made a quick Unlimited armour script to tide everyone over till the main script is updated (for v2.0) :) (sorry it was the only thing i was interested in)
Side note you need to get damaged before you can activate it then its fine to stay on

Re: Star Valor

Posted: Fri Aug 05, 2022 2:33 pm
by nos4r2
Without cargo space cheat or mod it really unplayable for me i hate inventory management especially in this game try to fidget around the file but i just can't compile it stuck at

CS1612 Cannot modify the return value of 'ParticleSystem.main' because it is not a variable

Re: Star Valor

Posted: Sat Aug 06, 2022 12:30 am
by KS212
I had a crack at trying to edit the Assembly-CSharp.dll to increase the cargo space etc and I think I've managed to do it. Cargo and weapon space should be massively increased, levelling up should be fast and I also tried to fiddle with the mining/scavenge bonus, they seem to work but eh, give it a shot I guess.

Massive thanks to @Prydain and his post on page 4, without that it would have been FAR more difficult.

EDIT: Added a version with a far more modest 2x EXP gain vs the 20x or so it was at. Also has practically no Heat generation, pew pew max mode.

Re: Star Valor

Posted: Sat Aug 06, 2022 12:54 am
by Okies
KS212 wrote:
Sat Aug 06, 2022 12:30 am
I had a crack at trying to edit the Assembly-CSharp.dll to increase the cargo space etc and I think I've managed to do it. Cargo and weapon space should be massively increased, levelling up should be fast and I also tried to fiddle with the mining/scavenge bonus, they seem to work but eh, give it a shot I guess.

Massive thanks to @Prydain and his post on page 4, without that it would have been FAR more difficult.
Seems like everything works. But due to how the game is like, some quests and perks are only unlockable at low level. With this file you sneeze and you level up leaps and bounds, so that's the only "negative" part about this.

Re: Star Valor

Posted: Sat Aug 06, 2022 1:28 am
by KS212
Okies wrote:
Sat Aug 06, 2022 12:54 am

Seems like everything works. But due to how the game is like, some quests and perks are only unlockable at low level. With this file you sneeze and you level up leaps and bounds, so that's the only "negative" part about this.
Oho, did not know that. I just got the game a few hours ago and went looking for funallowed stuff 😎

Edited my original post with a more modest 2x EXP version.

Re: Star Valor

Posted: Sat Aug 06, 2022 1:35 am
by Prydain
Glad it helped.
Look around in those same places and you might find other things to edit. ^_^
Just use find to look for keywords, that saves a lot of time!

BTW: Sepp just released a table for this on the cheat script.

Re: Star Valor

Posted: Sat Aug 06, 2022 1:37 am
by KS212
Prydain wrote:
Sat Aug 06, 2022 1:35 am
Glad it helped.
Look around in those same places and you might find other things to edit. ^_^
Just use find to look for keywords, that saves a lot of time!
Yup, I looked around, then I realized all the 'fun' changes I made also affected enemies as they were global. I guess we are going to need a cheat table for a bunch of 'player only' things after all... But honestly cargo space/weapon space is THE big one.

Re: Star Valor

Posted: Sat Aug 06, 2022 1:40 am
by Prydain
Yeah sadly it is not just player for that.
But yeah go over to the cheat script and grab that table.
Has lots of good options from the list.

Re: Star Valor

Posted: Sat Aug 06, 2022 1:55 am
by nos4r2
Prydain wrote:
Sat Aug 06, 2022 1:40 am
Yeah sadly it is not just player for that.
But yeah go over to the cheat script and grab that table.
Has lots of good options from the list.
Thank for clear instruction go back to read page 4 and try again now it did work perfectly i though i have to compile them all that why it thrown bunch of error at me

Really can't play without big cargo space i can have some fun now don't really care about op stuff but small inventory space is just big no for me

Also do you have any idea how do i add some of this line?

Image

I'm just look at mauthin3108 file and want to add some of these thing like abit of weapon range something like that but have no clue how to add them