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Far Cry New Dawn - table v: 1.0.11 CT

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TheyCallMeTim13
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Re: Far Cry New Dawn - table v: 1.0.3 CT

Post by TheyCallMeTim13 » Tue Feb 19, 2019 10:01 pm

SunBeam wrote:
Tue Feb 19, 2019 11:44 am
Really don't get ya, Tim:

Code: Select all

FC_m64.dll+F8F395F:  4C 8D 4D 38                 -  lea r9,[rbp+38]                    
////  INJECTING START  ----------------------------------------------------------
FC_m64.dll+F8F3963:  89 5D 38                    -  mov [rbp+38],ebx                   
FC_m64.dll+F8F3966:  4C 8D 05 731B0AF2           -  lea r8,[7FEA01654E0]
////  INJECTING END  ----------------------------------------------------------
So you prefer adding in a 'reassemble', when you could've just used the instruction above the INJECTING START area :D You must be tired, I guess...

Code: Select all

FC_m64.dll+F8F395F:  4C 8D 4D 38                 -  lea r9,[rbp+38]
FC_m64.dll+F8F3963:  89 5D 38                    -  mov [rbp+38],ebx
That doesn't need reassemble. You got 5 bytes for the JMP + 2 'db 90' :)

Happy coderizin'.
Yeah, let's go with "tired", it sounds better then what I was thinking. Even if I can justify using reassemble; I'm still using the bytes as is, in the assert and for the restore. But I remember seeing a jump to the "mov [rbp+38],ebx" line, so I didn't want to use the line above it; but at this point I think it would be best to double check that, since I wasn't thinking clearly.

Thanks for pointing it out.

EDIT: Wow, so no jump; just me being dumb.
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Re: Far Cry New Dawn - table v: 1.0.4 CT

Post by TheyCallMeTim13 » Wed Feb 20, 2019 12:49 am

Table Updated:
  • v 1.0.4:
    Added:
    • Instant Vehicle Repair
    Fixed:
    • Ammo Pickup & Crafting Multiplier
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Re: Far Cry New Dawn - table v: 1.0.5 CT

Post by TheyCallMeTim13 » Thu Feb 21, 2019 7:05 am

Table Updated:
  • v 1.0.5:
    Added:
    • Zoom Hook
    • Respawn Bypass { SunBeam }
    • No Fall Damage
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Re: Far Cry New Dawn - table v: 1.0.5 CT

Post by stan1ey » Sat Feb 23, 2019 1:00 pm

I get this error:

I2CETLogger::CETlog - ERROR: aobScan:
Error with "TimeHook.CEA", AOB pattern not found: "FFxxxxF30F1000F3xxxxxxxx4Cxxxx74"

I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "TimeHook.CEA"

I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "_Main.CEA"

Any ideas? It was working fine before but now it doesn't work

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Re: Far Cry New Dawn - table v: 1.0.5 CT

Post by TheyCallMeTim13 » Sat Feb 23, 2019 2:11 pm

stan1ey wrote:
Sat Feb 23, 2019 1:00 pm
I get this error:

I2CETLogger::CETlog - ERROR: aobScan:
Error with "TimeHook.CEA", AOB pattern not found: "FFxxxxF30F1000F3xxxxxxxx4Cxxxx74"

I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "TimeHook.CEA"

I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "_Main.CEA"

Any ideas? It was working fine before but now it doesn't work

Not sure, it's still working of my PC. Have your restarted your PC in a while? Have you installed any other mods or script hooks? You can "verify integrity of game files", see if that fixes it.

You can do a AOB scan and see if it will find one of these.
"F3 0F10 00 F3 0F11 45 00"
"F3 0F10 00 F3 0F11 45"
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Re: Far Cry New Dawn - table v: 1.0.5 CT

Post by rizkywingrove » Sun Feb 24, 2019 5:56 pm

hi thanks for the awesome table!
no infinity throwables yet?

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Re: Far Cry New Dawn - table v: 1.0.5 CT

Post by TheyCallMeTim13 » Sun Feb 24, 2019 6:23 pm

rizkywingrove wrote:
Sun Feb 24, 2019 5:56 pm
hi thanks for the awesome table!
no infinity throwables yet?
"Infinite Resource" is what covers that.
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Re: Far Cry New Dawn - table v: 1.0.5 CT

Post by khizzo » Wed Feb 27, 2019 2:32 pm

a very great table thank you very mush, whish option here makes me select more guns for hire ? would be fun getting 3 guys following you around in same time.

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Re: Far Cry New Dawn - table v: 1.0.5 CT

Post by TheyCallMeTim13 » Wed Feb 27, 2019 2:38 pm

khizzo wrote:
Wed Feb 27, 2019 2:32 pm
a very great table thank you very mush, whish option here makes me select more guns for hire ? would be fun getting 3 guys following you around in same time.
There isn't one, you could look for the follower entity then see if it's in a list, but since only one can follow it seems like it might be a single variable that's a pointer to the follower.
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Re: Far Cry New Dawn - table v: 1.0.5 CT

Post by Belnick » Thu Feb 28, 2019 5:51 pm

also get:
I2CETLogger::CETlog - ERROR: aobScan:
Error with "TimeHook.CEA", AOB pattern not found: "FFxxxxF30F1000F3xxxxxxxx4Cxxxx74"

I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "TimeHook.CEA"

I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "_Main.CEA"

with any version i tested, running CODEX version, 1.0.2

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Re: Far Cry New Dawn - table v: 1.0.5 CT

Post by TheyCallMeTim13 » Thu Feb 28, 2019 8:02 pm

Belnick wrote:
Thu Feb 28, 2019 5:51 pm
also get:
I2CETLogger::CETlog - ERROR: aobScan:
Error with "TimeHook.CEA", AOB pattern not found: "FFxxxxF30F1000F3xxxxxxxx4Cxxxx74"

I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "TimeHook.CEA"

I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "_Main.CEA"

with any version i tested, running CODEX version, 1.0.2
TheyCallMeTim13 wrote:
Mon Feb 18, 2019 7:58 am
...
Game Vendor: Steam
...
Game Version: 1.0.2
Game File Version: 1.0.0.0
...
You're welcome to get it working for the CODEX version and post the table, but I have the steam version and that's all I plan on supporting; UPLAY actually runs ok for FCND and FC5, and I only supported non-steam versions on the older games because UPLAY ran like shit.
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Re: Far Cry New Dawn - table v: 1.0.5 CT

Post by applejt » Fri Mar 01, 2019 4:28 am

hi i cant pick up any resource is there any way to solve it its kept saying resource full

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Re: Far Cry New Dawn - table v: 1.0.5 CT

Post by TheyCallMeTim13 » Fri Mar 01, 2019 5:47 am

applejt wrote:
Fri Mar 01, 2019 4:28 am
hi i cant pick up any resource is there any way to solve it its kept saying resource full
Turn off the cheat and use the resource, if it's in a mission you may need to restart.
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Re: Far Cry New Dawn - table v: 1.0.5 CT

Post by Belnick » Fri Mar 01, 2019 2:17 pm

oki then, only for bought games then, I would never buy a game that have micro transactions as it is as saying "we want you to continue to put micro transactions in all games" and I cant support that, I thought more felt like I, but I guess not here :P
thx for explaining I guess I will have to find another way then.

ps something did happen in game, like gravity seem to be low, I could jump high and grapple was messed up and I ran very fast, faster than cars :P maybe it did something, but I dont remember fiddling with gravity, hopefully it is gone when I restart.
TheyCallMeTim13 wrote:
Thu Feb 28, 2019 8:02 pm
Belnick wrote:
Thu Feb 28, 2019 5:51 pm
also get:
I2CETLogger::CETlog - ERROR: aobScan:
Error with "TimeHook.CEA", AOB pattern not found: "FFxxxxF30F1000F3xxxxxxxx4Cxxxx74"

I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "TimeHook.CEA"

I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "_Main.CEA"

with any version i tested, running CODEX version, 1.0.2
TheyCallMeTim13 wrote:
Mon Feb 18, 2019 7:58 am
...
Game Vendor: Steam
...
Game Version: 1.0.2
Game File Version: 1.0.0.0
...
You're welcome to get it working for the CODEX version and post the table, but I have the steam version and that's all I plan on supporting; UPLAY actually runs ok for FCND and FC5, and I only supported non-steam versions on the older games because UPLAY ran like shit.

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Re: Far Cry New Dawn - table v: 1.0.5 CT

Post by gir489 » Fri Mar 01, 2019 5:31 pm

I updated my FC5 table to FC new dawn. FLiNG's nospread/norecoil kept stopping my mouse when shooting and that was fucking annoying the hell out of me so I updated mine.

Opcodes were grabbed from the 1.2.0 CODEX release.
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