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ACE COMBAT 7 SKIES UNKNOWN

Posted: Sat Feb 16, 2019 6:17 pm
by N3rveMods
Image

ACE COMBAT 7: SKIES UNKNOWN | Cheat Engine Table v1.0, [2019-2-17] COLONELRVH | May not work on other version.

- Features -
  • [Stats]
    • Unlimited MRP [Update: Complete a Mission][Default: 7.777.777]
  • [Battle]
    • Unlimited HP
    • Unlimited Missiles
    • Unlimited Specials
    • Instant Reload
    • Instant Flares Cooldown
    • No Missiles Cooldown
    • Infinite Special Missiles


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    If you want to support, It would be a great help for me to cover my living expenses so I can focus on making & improving cheats for you.



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Re: ACE COMBAT 7 SKIES UNKNOWN

Posted: Sun Feb 17, 2019 7:13 pm
by xspeed
Is this table for Steam version? Because it's not working for my Steam version.

Re: ACE COMBAT 7 SKIES UNKNOWN

Posted: Mon Feb 18, 2019 11:32 pm
by acecel
Two posts where you can find discussions about what users would like in this table
viewtopic.php?t=8648
viewtopic.php?f=2&t=8645&start=15

Some quotes :
so I was wondering if being able to put all parts on a ship was possible.
In conjunction with being able to activate as many parts as you would like, I would love the ability to activate the level 2 multiplayer parts for single player
Options Required: God mode, no collision damage, infinite MRP, infinite missiles/SP weapons, no missile/SP weapon reload time, infinite parts capacity (both 8 parts limit + Arms/Body/Misc limit), infinite flares(?)
I'd like to request a table that edits the in game records, such as the medals, unlocked skins, and mission ranks and times. I am not sure if it would be better to make my own request or add it here but will see if it is okay to leave here, thanks!
In the meantime I'd be interested in a no collision toggle, and maybe a weapon velocity modifier if possible...along with distance. Essentially the ability to make everything go as far and fast as the railgun's projectiles. It should be possible since each weapon's stats are already modable in the game itself with the optional parts, but taking it beyond the intended spectrum would be interesting.
Sorry if i forgot something, you can find more details in the links posted before.
If anyone is able to do it, has the free time to do it, and also want to do it, then please yourself :)

Re: ACE COMBAT 7 SKIES UNKNOWN

Posted: Tue Feb 19, 2019 10:13 am
by baroines
Thank you for the table.
Can you please make a cheat for mission 10 "Transfer Orders" so that they don't shoot down the base commander's airplane?
Could be friendlies invincible or enemies can't shoot?

Re: ACE COMBAT 7 SKIES UNKNOWN

Posted: Wed Feb 20, 2019 7:27 am
by bakaraider
I'd also request for invincibility for friendly unit as well, it is frustrating to have the enemies easily one hit them while i'm busy taking down the other enemy. If not please at least made a slowdown effect to help me with escorting / protection mission. Thanks so much before...

Re: ACE COMBAT 7 SKIES UNKNOWN

Posted: Fri Feb 22, 2019 5:29 pm
by netspyer
thanks for the table!

Re: ACE COMBAT 7 SKIES UNKNOWN

Posted: Sat Feb 23, 2019 7:47 am
by Sol
bakaraider wrote:
Wed Feb 20, 2019 7:27 am
I'd also request for invincibility for friendly unit as well, it is frustrating to have the enemies easily one hit them while i'm busy taking down the other enemy. If not please at least made a slowdown effect to help me with escorting / protection mission. Thanks so much before...
There's a slow down effect already built into the cheat engine program called "speedhack."
You activate it after you select your process (in this case ace combat 7's executable), then set it to less than 1.0 to slow the game down. You can also set it to that amount and use the hotkey toggle to quickly switch between the game being slow and normal speed as needed.
I'd suggest setting it to .25 (1/4 speed) or .33 (1/3 speed) for most things in the game where you need it to go slower.

Re: ACE COMBAT 7 SKIES UNKNOWN

Posted: Sat Feb 23, 2019 6:12 pm
by BastyTH
thanks for the table.

is it possible to made ally target unkillable ? the mission that need to escort a plane in forest of SAMs with hard difficulty.

Re: ACE COMBAT 7 SKIES UNKNOWN

Posted: Mon Mar 04, 2019 4:04 am
by heir
It would be great to have a "never stall" option, as well. The planes idling speed is way too fast, and they stall too quickly. I guess speedhack could work for that too. But, there's probably a way to remove the stalling completely.

Re: ACE COMBAT 7 SKIES UNKNOWN

Posted: Tue Mar 19, 2019 3:02 pm
by uhawwwokwww
Please make sure the table works properly with 1.02

Re: ACE COMBAT 7 SKIES UNKNOWN

Posted: Sat Jun 29, 2019 12:12 pm
by epichotsauce
Any chance we can get an updated table? Only MRP and Instant Reload works with current version of the game. Thanks.

Re: ACE COMBAT 7 SKIES UNKNOWN

Posted: Mon Jul 01, 2019 1:26 pm
by jerikocross31
i agree bout updating it if possible please

Re: ACE COMBAT 7 SKIES UNKNOWN

Posted: Wed Sep 25, 2019 3:09 am
by Sol
Hopeful about seeing any of the tables updated for this game now that we're getting new DLC story missions.

Re: ACE COMBAT 7 SKIES UNKNOWN

Posted: Fri Oct 16, 2020 11:31 am
by GPsarakis
Any updates for this if possible?

Re: ACE COMBAT 7 SKIES UNKNOWN

Posted: Fri Oct 16, 2020 10:52 pm
by JustChilllin
GPsarakis wrote:
Fri Oct 16, 2020 11:31 am
Any updates for this if possible?
+1 :(