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Re: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)

Posted: Wed Jul 27, 2022 12:40 pm
by gir489
MuhammadJA wrote:
Sat Jul 23, 2022 5:12 pm
gir489 wrote:
Tue Jun 14, 2022 7:33 pm
Here are all my updated scripts for the 6-13-2022 update.
Thanks for your effort. I have a quick question regarding the unlock everything script. Is it possible to edit it so I can only unlock the samurai edge without anything else? If so which lines to edit/delete?
It used to be on my old version of the script, where I was just forcing each item to unlock, but not anymore. The script is basically forcing every compare from each unlock to succeed.

Re: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)

Posted: Fri Aug 12, 2022 8:26 am
by darkbear
CheatyMcCheatFace wrote:
Thu Jun 16, 2022 10:33 am
Tried my hand at a simple infinite ammo cheat for the new version. I'm a complete novice at cheat engine so please don't expect much. However these did just work for me throughout a complete Leon playthrough. Posting just in case someone else wants to try it - feel free to use it however you want.

UPDATE: Added a God Mode and One-Hit-Kill cheat in addition to the Infinite Ammo cheats.
Note that One-Hit-Kill affects the player too unless God Mode is on. Some enemies that have instant death attacks can still kill you even with God Mode.
Thank you for your update, just tested, it worked for new version

Re: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)

Posted: Tue Sep 13, 2022 4:53 pm
by maliel
gir489 wrote:
Tue Jun 14, 2022 7:33 pm
Here are all my updated scripts for the 6-13-2022 update.
The cheat that kills the tyrant in 1 shot and keeps it downed is not fully working, tried it with the minigun and it took a lot of hits to go down but it didnt got up after that, but then I tried to load a save file and got a crash to desktop, on a similar note, anyone knows how to make a mod that keeps the tytant down just like in the original game? the closest thing to it is a mod that completely removes it

Re: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)

Posted: Thu Oct 06, 2022 1:00 pm
by TonySaufcok12
Does anyone know if Cielos is actively working on an update for the table? Just curious.

Re: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)

Posted: Thu Oct 06, 2022 11:35 pm
by gir489
TonySaufcok12 wrote:
Thu Oct 06, 2022 1:00 pm
Does anyone know if Cielos is actively working on an update for the table? Just curious.
He last posted 3 days ago, so he's still active on the forum, I just doubt he cares about this game anymore, mostly because you can just use the DX11 "beta" and his table works fine.
maliel wrote:
Tue Sep 13, 2022 4:53 pm
The cheat that kills the tyrant in 1 shot and keeps it downed is not fully working, tried it with the minigun and it took a lot of hits to go down but it didnt got up after that, but then I tried to load a save file and got a crash to desktop, on a similar note, anyone knows how to make a mod that keeps the tytant down just like in the original game? the closest thing to it is a mod that completely removes it
I didn't test it properly; I just found a "similar" function in the bytecode that matched my original function. I'll try to see if I can fix it.

I think I fixed it. I didn't update the ASM after updating the AOB code.

I played through an entire Hardcore scenario from start to finish with Leon B and every time I hit Mr. X he stayed down until a scripted event called him back.

Re: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)

Posted: Fri Oct 07, 2022 4:50 am
by TonySaufcok12
@gir489 I'm still trying to learn cheat engine but I saw a while ago you posted a no spread script any way you could update that or tell me how you found the addresses to do it?

Re: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)

Posted: Sat Oct 08, 2022 2:59 pm
by gir489
TonySaufcok12 wrote:
Fri Oct 07, 2022 4:50 am
@gir489 I'm still trying to learn cheat engine but I saw a while ago you posted a no spread script any way you could update that or tell me how you found the addresses to do it?
The spread counter I found with IDA. Not really sure I could explain well how I found it, but I found the function that's called when firing a gun, then kept looking for float opcodes that were incrementing when firing and then just kept NOPing them out until spread stopped.

I managed to get Celios' table to activate by updating some of the AOB signatures required for ignore ammo pouch. I didn't test anything else, or how stable it is. If there's an option you want that doesn't activate, I can look into fixing it.

EDIT: Fixed undead.

Re: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)

Posted: Tue Oct 25, 2022 11:09 pm
by shinelucid
gir489 wrote:
Sat Oct 08, 2022 2:59 pm
TonySaufcok12 wrote:
Fri Oct 07, 2022 4:50 am
@gir489 I'm still trying to learn cheat engine but I saw a while ago you posted a no spread script any way you could update that or tell me how you found the addresses to do it?
The spread counter I found with IDA. Not really sure I could explain well how I found it, but I found the function that's called when firing a gun, then kept looking for float opcodes that were incrementing when firing and then just kept NOPing them out until spread stopped.

I managed to get Celios' table to activate by updating some of the AOB signatures required for ignore ammo pouch. I didn't test anything else, or how stable it is. If there's an option you want that doesn't activate, I can look into fixing it.

EDIT: Fixed undead.
Thanks for sharing this table! it works on the denuvoless re2 v6.10.2022 skidr0wreloaded release with raytracing and it has all the feature of the Celios table this one is the best so far but the character model mod .12b and the hud mod .1a doesn't work afaik check it ou and see if it works for you too

Re: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)

Posted: Tue Nov 15, 2022 10:12 pm
by mateusre6g
gir489 wrote:
Sat Oct 08, 2022 2:59 pm
TonySaufcok12 wrote:
Fri Oct 07, 2022 4:50 am
@gir489 I'm still trying to learn cheat engine but I saw a while ago you posted a no spread script any way you could update that or tell me how you found the addresses to do it?
The spread counter I found with IDA. Not really sure I could explain well how I found it, but I found the function that's called when firing a gun, then kept looking for float opcodes that were incrementing when firing and then just kept NOPing them out until spread stopped.

I managed to get Celios' table to activate by updating some of the AOB signatures required for ignore ammo pouch. I didn't test anything else, or how stable it is. If there's an option you want that doesn't activate, I can look into fixing it.

EDIT: Fixed undead.
friend could fix the critical hit, when you shoot a zombie the game freezes and closes, and multiple damage works but when attacked by a zombie life goes straight to red please

Re: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)

Posted: Sat Dec 03, 2022 7:08 pm
by OracleOne
CheatyMcCheatFace wrote:
Thu Jun 16, 2022 10:33 am
Tried my hand at a simple infinite ammo cheat for the new version. I'm a complete novice at cheat engine so please don't expect much. However these did just work for me throughout a complete Leon playthrough. Posting just in case someone else wants to try it - feel free to use it however you want.

UPDATE: Added a God Mode and One-Hit-Kill cheat in addition to the Infinite Ammo cheats.
Note that One-Hit-Kill affects the player too unless God Mode is on. Some enemies that have instant death attacks can still kill you even with God Mode.
All functions work except GodMode.
"Error while scanning AOB's : InfHealth2 Error: not all results found"

Any idea how to fix this?

Re: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)

Posted: Thu Dec 29, 2022 1:23 am
by JustAnobody666
Cheat table no longer works I check mark the box after selecting the game as the process and it it returns to being empty.

Re: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)

Posted: Fri Jan 13, 2023 11:24 pm
by tinchek
The table doesn't function anymore, cant get past Enable function in it.

Re: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)

Posted: Tue Apr 11, 2023 7:12 pm
by oyyzj
tinchek wrote:
Fri Jan 13, 2023 11:24 pm
The table doesn't function anymore, cant get past Enable function in it.
set your game to "non rt" version at steam and maybe you have more luck with it.

Re: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)

Posted: Tue Apr 11, 2023 8:37 pm
by gir489
Literally one page back is my table that I fixed to work with the latest patch.

Re: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)

Posted: Sat Apr 29, 2023 8:22 pm
by andkem
Any working table for the last RT version?