Tales of Vesperia Definitive Edition (Steam)

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zachillios
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by zachillios » Wed Mar 06, 2019 5:51 pm

So the big update today broke my table, will start working on fixing it now. Can't speak for everyone else's table though.

Edit: Alright it's updated. Also went ahead and fixed a few scripts to work properly/renamed them. Let me know if anything isn't working right.
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ToV_1-2_Z1.CT
Updated for version 1.2.
(99.14 KiB) Downloaded 443 times

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Exeter
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by Exeter » Wed Mar 06, 2019 10:46 pm

Oh there was an update today? Any idea what was done?

[Edit] Nevermind found a patch note.

http://d1vtv52f4vjbmu.cloudfront.net/ga ... h-note.pdf

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Re: Tales of Vesperia Definitive Edition (Steam)

Post by Exeter » Thu Mar 07, 2019 4:33 am

Seems most of my stuff in my editor is still intact. There are some things that I was using that wasn't in the 2.5 table yet that did get broken though. Will have to find all these values again zz. (Stuff like Fatal Strike counts, number of enemies defeated, etc). Also missing the timer stuff that I had found before. That was actually somewhat of a pain to find. I'll redo all of this later when I have some time again.

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Re: Tales of Vesperia Definitive Edition (Steam)

Post by march » Fri Mar 08, 2019 8:47 pm

eugene9 wrote:
Tue Feb 19, 2019 2:09 pm
Anyway of playing as Dhaos? I mean, character model and animations
yup , anyone managed to perform this miracle ? as far as i know there is something that could help for this purpose in the game: the accessory "dahos cape" can be equipped by yuri in order to let him use a technique of daohs, so maybe that mechanism could be used in order to abilitate the other enemies techniques, but for the models i don't really know

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Re: Tales of Vesperia Definitive Edition (Steam)

Post by DrummerIX » Fri Mar 08, 2019 11:18 pm

I updated the pointer section of my table for the update this week.

If it helps most pointers moved by 91E0 bytes. At least it worked for me by adding that to the pointer.

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Exeter
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by Exeter » Sat Mar 09, 2019 1:22 am

Update to inventory editor - viewtopic.php?f=4&t=8513&p=74756#p74756

Fixed some stuff, added minor things.


[Edit]
And 2.7 posted as well. Quick fix for Difficulty level. Thanks to HylianZ for pointing it out to me. I completely overlooked it.

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Re: Tales of Vesperia Definitive Edition (Steam)

Post by HylianZ » Sat Mar 09, 2019 6:14 pm

So many good contributions, most broken now. Thanks Exeter and DrummerIX for updating your tables.

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Re: Tales of Vesperia Definitive Edition (Steam)

Post by toshlynx » Sun Mar 10, 2019 6:16 am

Can anyone update the table nightmare3 compiled? at least i want the titles for each characters and all items(including key items) to be updated

I appreciate the help
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TOV_DE - v9.CT
(3.74 MiB) Downloaded 119 times

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HylianZ
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by HylianZ » Sun Mar 10, 2019 6:25 am

toshlynx wrote:
Sun Mar 10, 2019 6:16 am
Can anyone update the table nightmare3 compiled? at least i want the titles for each characters and all items(including key items) to be updated

I appreciate the help
All you need to do is highlight the pointers, right click, recalculate new addresses, HEX, Enter 91E0, then Change.

Edit: Holy crap that table is a minefield. But I was feeling generous, so here ya go. It's mostly fixed. I didn't touch the scripts. Just the pointers.
Attachments
TOV_DE - v9.CT
Nightmare's table, pointers updated with new offset
(3.63 MiB) Downloaded 221 times

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Re: Tales of Vesperia Definitive Edition (Steam)

Post by toshlynx » Sun Mar 10, 2019 9:04 am

HylianZ wrote:
Sun Mar 10, 2019 6:25 am
toshlynx wrote:
Sun Mar 10, 2019 6:16 am
Can anyone update the table nightmare3 compiled? at least i want the titles for each characters and all items(including key items) to be updated

I appreciate the help
All you need to do is highlight the pointers, right click, recalculate new addresses, HEX, Enter 91E0, then Change.

Edit: Holy crap that table is a minefield. But I was feeling generous, so here ya go. It's mostly fixed. I didn't touch the scripts. Just the pointers.
Hey thnx for this i truly appreciate it

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Re: Tales of Vesperia Definitive Edition (Steam)

Post by Quartz » Sun Mar 10, 2019 9:13 pm

Image
Please help with nightmare3 table.

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Re: Tales of Vesperia Definitive Edition (Steam)

Post by nightmare3 » Mon Mar 11, 2019 4:52 am

Quartz wrote:
Sun Mar 10, 2019 9:13 pm
Image
Please help with nightmare3 table.
never seen this error before.

this script was taking from cheat engine page (copy past) and edited.
one thing for short i don't know any and how to make $lua script and i ask in this form for any one how can writes for me but no one did so i found one from cheat engine page.

about the error i simple press OK then the script will work after 5 second (correct it self i assume).
the script is not to find the address but to use one pointer address you chose from (drop down list) as base address.

by the way i finish the game 100% so i switch to working on xenia but will not stop coming here and help

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Re: Tales of Vesperia Definitive Edition (Steam)

Post by nightmare3 » Mon Mar 11, 2019 5:31 am

HylianZ wrote:
Sun Mar 10, 2019 6:25 am
toshlynx wrote:
Sun Mar 10, 2019 6:16 am
Can anyone update the table nightmare3 compiled? at least i want the titles for each characters and all items(including key items) to be updated

I appreciate the help
All you need to do is highlight the pointers, right click, recalculate new addresses, HEX, Enter 91E0, then Change.

Edit: Holy crap that table is a minefield. But I was feeling generous, so here ya go. It's mostly fixed. I didn't touch the scripts. Just the pointers.
why the big round to solve the problem.
use sublime text 2 to open .CT replace all "TOV_DE.exe+" with "TOV_DE.exe+91E0+" done.

duple chack if any scrip has TOV_DE.exe+ something.
the only one witch will not work is holy water because of that.
change TOV_DE.exe+ something to TOV_DE.exe+ 91e0 +something.
done

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Re: Tales of Vesperia Definitive Edition (Steam)

Post by nightmare3 » Mon Mar 11, 2019 5:33 am

new update.
1- add Quest From Arc 2 intl Finish the game.
2-add seen and skit
3-fix for update 1.2
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TOV_DE_V9.5.CT
(3.93 MiB) Downloaded 476 times

bk2710
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by bk2710 » Wed Mar 27, 2019 10:33 am

The table V9_5 doesn't include arte usage multiplier for altered burst artes (no idea if thats possible, should be tho), wanted to point that out.

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