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Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Tue Jan 15, 2019 12:08 am
by timechaos69
tizzio wrote:
Mon Jan 14, 2019 11:32 pm
timechaos69 wrote:
Mon Jan 14, 2019 7:23 pm
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>3532</ID>
<Description>"No description"</Description>
<LastState Value="3" RealAddress="7FF653BA184C"/>
<VariableType>4 Bytes</VariableType>
<Address>TOV_DE.exe+118184C</Address>
</CheatEntry>
</CheatEntries>
</CheatTable>


@DrummerIX

or anyone else

this is the OL level yuri is at when he activates ( when you press right arrow key its 2, up 3, left 1 or whatever battlebook says i cant remember...each OL has different effects maybe yall can make something where when activated it goes to 4 automatically no matter how much you consume? i tired making it 4 not in OL to make it like inf with no timer..didnt work but activated with level 1...changed it to 4 and it works
susprisngly enough , i am also about to make a cheat for limitless cronometer for OL , but no , level 1 OL is literally useless , only the level 4 is useful , it grants : the complete animation and the better stats-proprieties for every single technique , you are faster , and completely invulnerable ,so the level 4 really is necessary
ok? that address lets you put it at whatever level you want after activating OL ex: activate level 1 then change the value in cheat engine to 4 and boom you are level 4 OL with all the perks

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Tue Jan 15, 2019 12:58 am
by tizzio
@timechaos69 oh ok thanks :D

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Tue Jan 15, 2019 2:04 am
by dovahkun
there is one costume missing from the game (maybe more?)
it is the asch the bloody costume but with yuri's black hair
it was a preorder bonus for the PS3 version
I used the give all titles table, but it doesn't show up
is it fair to say the costume isn't even programmed in the PC version?

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Tue Jan 15, 2019 2:08 am
by tizzio
@dovahkun of course that costume exist in this edition , just take a look in the lsit of online items in the item menu , one of the addictional titles for yuri is the one that give to him the costume of ash crimsom

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Tue Jan 15, 2019 2:13 am
by dovahkun
there are 2 versions of that, one with asch's red hair and one with yuri's raven hair
I can't find the latter one

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Tue Jan 15, 2019 2:15 am
by tizzio
@dovahkun right right , yes i noticed that the version with black hair isn't included , but i am sure that this problem could be solved somehow , the data of that costume is somewere in the game files , after all the smallest dlc are just a file that tell the game to unlock a certain content that already is hidden in the game

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Tue Jan 15, 2019 2:22 am
by tizzio
@timechaos69 i tried to put the script you show me in cheat engine and then attatch it to the game , but the timer for the overlimit keep decreasing , how exactly i can make that work ?

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Tue Jan 15, 2019 2:30 am
by timechaos69
tizzio wrote:
Tue Jan 15, 2019 2:22 am
@timechaos69 i tried to put the script you show me in cheat engine and then attatch it to the game , but the timer for the overlimit keep decreasing , how exactly i can make that work ?
what i posted was something for the table makers to create a script from its not a script itself. i also explained how to find the timer so go back and read what i posted. im not going to keep repeating myself lol.

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Tue Jan 15, 2019 2:47 am
by tizzio
@timechaos69 so this work for infinite overlimit duration , thanks to you and to the other hackers who created it :D

define(address,"TOV_DE.exe"+5CA2EE)
define(bytes,F3 0F 11 89 70 40 00 00)

[ENABLE]

assert(address,bytes)
alloc(newmem,$1000,"TOV_DE.exe"+5CA2EE)

label(code)
label(return)

newmem:

code:
mov [rcx+00004070],(float)100
jmp return

address:
jmp newmem
nop
nop
nop
return:

[DISABLE]

address:
db bytes
// movss [rcx+00004070],xmm1

dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "TOV_DE.exe"+5CA2EE

"TOV_DE.exe"+5CA2D9: CC - int 3
"TOV_DE.exe"+5CA2DA: CC - int 3
"TOV_DE.exe"+5CA2DB: CC - int 3
"TOV_DE.exe"+5CA2DC: CC - int 3
"TOV_DE.exe"+5CA2DD: CC - int 3
"TOV_DE.exe"+5CA2DE: CC - int 3
"TOV_DE.exe"+5CA2DF: CC - int 3
"TOV_DE.exe"+5CA2E0: F3 0F 58 89 70 40 00 00 - addss xmm1,[rcx+00004070]
"TOV_DE.exe"+5CA2E8: 0F 57 C0 - xorps xmm0,xmm0
"TOV_DE.exe"+5CA2EB: 0F 2F C1 - comiss xmm0,xmm1
// ---------- INJECTING HERE ----------
"TOV_DE.exe"+5CA2EE: F3 0F 11 89 70 40 00 00 - movss [rcx+00004070],xmm1
// ---------- DONE INJECTING ----------
"TOV_DE.exe"+5CA2F6: 76 0A - jna TOV_DE.exe+5CA302
"TOV_DE.exe"+5CA2F8: C7 81 70 40 00 00 00 00 00 00 - mov [rcx+00004070],00000000
"TOV_DE.exe"+5CA302: F3 0F 10 81 70 40 00 00 - movss xmm0,[rcx+00004070]
"TOV_DE.exe"+5CA30A: 0F 2F 05 17 3E 65 00 - comiss xmm0,[TOV_DE.exe+C1E128]
"TOV_DE.exe"+5CA311: 76 0A - jna TOV_DE.exe+5CA31D
"TOV_DE.exe"+5CA313: C7 81 70 40 00 00 00 00 C8 42 - mov [rcx+00004070],42C80000
"TOV_DE.exe"+5CA31D: C3 - ret
"TOV_DE.exe"+5CA31E: CC - int 3
"TOV_DE.exe"+5CA31F: CC - int 3
"TOV_DE.exe"+5CA320: CC - int 3

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Tue Jan 15, 2019 3:01 am
by CallMeG
@zachillios
Thank you for your table.I have a question,I used “quick grade”,but the victory screen isn’t showing “999999”Grade,is this correct?
Sorry for my poor english.

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Tue Jan 15, 2019 3:04 am
by Sauce
Even if the costume you want isn't in this version, it might be possible to screw with the DLC files and muck up what you want. This is just an example, but it looks like you might be able to define what parts you want for what costumes. It is all in plain text. Once you figure out what parts are what and swap them around. I'd advise backups first.

.\Tales of Vesperia Definitive Edition\Data64\DLC\DLCINFO

All the 2 and 3kb files.

FILE=YUR_C501.dat
CHR_NAME=YUR_C501
CHR_BASE=YUR_C000
CHR_BONE=YUR_C000_BONE
CHR_0=PC/YUR_C000/HEAD/YUR_C000_HEAD
CHR_1=PC/YUR_C500/CUSTOM/YUR_C500A_HAIR
CHR_2=PC/YUR_C500/CHEST/YUR_C500_CHEST
CHR_3=PC/YUR_C500/CUSTOM/YUR_C500A_CUSTOM4

Edit: I'm going to leave my post here in case others want to play, but I tried change my head/hair to that of another character, and it made my character invisible. Doesn't crash the game however. Deleted posts help no one. Maybe you can get it to load multiple dat files somehow.

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Tue Jan 15, 2019 3:25 am
by tizzio
@Sauce exactly :D

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Tue Jan 15, 2019 4:03 am
by dovahkun
Sauce wrote:
Tue Jan 15, 2019 3:04 am
Edit: I'm going to leave my post here in case others want to play, but I tried change my head/hair to that of another character, and it made my character invisible. Doesn't crash the game however. Deleted posts help no one. Maybe you can get it to load multiple dat files somehow.
yeah have the same problem, tried to change the hair and when I choose the associated title, it shows that it's changed but in-game I become invisible. looking at character page again it becomes invisible as well

probably need to edit the gibberish DLCDATA DAT files too

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Tue Jan 15, 2019 4:19 am
by tizzio
true , only who isn't an hacker can delete a post without remove a valuable information , but whatever infromation you post about hacking can be of great help , so better to not delete it

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Tue Jan 15, 2019 4:52 am
by Asuma
Is it possible to make a code to use Mystic Artes and Burst Artes without Ovl?