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Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Sat Jan 12, 2019 10:05 am
by eugene9
zachillios wrote:
Sat Jan 12, 2019 9:03 am
miwagre wrote:
Sat Jan 12, 2019 8:48 am
zachillios wrote:
Sat Jan 12, 2019 3:54 am

So Repede was my bad, didn't use him once so I had no indicator of where his skills were stored and just winged it. Fixed it. Everyone else however has every skill for me when I activate it, even ones they shouldn't have. Which character in question are you referring to?

I also found grade so I made a quick grade script. Once I make sure the skills are working I'll post it.
i tried the updated table, repede still has the same kills minus yuris.
Because I didn't post the new one lol?

Here it is, also added quick grade in the combat section.
Thanks for your table!! Do you plan adding other characters' titles to a character? So they can swap all their models

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Sat Jan 12, 2019 10:08 am
by miwagre
eugene9 wrote:
Sat Jan 12, 2019 10:05 am
zachillios wrote:
Sat Jan 12, 2019 9:03 am
miwagre wrote:
Sat Jan 12, 2019 8:48 am


i tried the updated table, repede still has the same kills minus yuris.
Because I didn't post the new one lol?

Here it is, also added quick grade in the combat section.
Thanks for your table!! Do you plan adding other characters' titles to a character? So they can swap all their models
it crashes the game

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Sat Jan 12, 2019 11:41 am
by miwagre
huh would u look at that
[Link]
an enemy skill

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Sat Jan 12, 2019 11:57 am
by israelssilva1989
looking forward to the grade shop code
thx for doing this table

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Sat Jan 12, 2019 1:45 pm
by Thundriss
Is it normal that every time i use the XP cheat my game breaks after a fight and if it isn`t normal what can i do to prevent this :D
and massive thx for your work its amazing how fast you guys are with the tables

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Sat Jan 12, 2019 2:08 pm
by klais
Do you guys think theres a way to cheat when playing the guess the number mini-game on Port Capua Nor. My luck is the worst hope you guys can help me.

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Sat Jan 12, 2019 2:20 pm
by EmperorBacon
klais wrote:
Sat Jan 12, 2019 2:08 pm
Do you guys think theres a way to cheat when playing the guess the number mini-game on Port Capua Nor. My luck is the worst hope you guys can help me.
Best way to do it is play "Odds and Evens" and always choose evens. I found that online and it worked the first time I tried it.

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Sat Jan 12, 2019 3:52 pm
by Asuma
[Link]

So looks like it is possible to swap mystic arts between characters.

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Sat Jan 12, 2019 4:05 pm
by Lycnus
Hey in ps3 During first playtrough it was not possible to use Yuri's second mystic arte "Heavenly Bladewing" It's probably like that in this game too.So if possible can you make us unlock Yuri's second mystic arte during our first playtrough?

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Sat Jan 12, 2019 4:16 pm
by miwagre
Asuma wrote:
Sat Jan 12, 2019 3:52 pm
[Link]

So looks like it is possible to swap mystic arts between characters.
thats just a model swap it seems

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Sat Jan 12, 2019 5:01 pm
by goatxxmastr
grade modifier and quick grade are not working for me, but it could be because im not far enough in the game? (just got rita) it cant even locate how much grade i currently have, just "?????" . just trying to keep you updated, ill edit this if it changes with gameplay.

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Sat Jan 12, 2019 5:06 pm
by Kuugen
miwagre wrote:
Sat Jan 12, 2019 10:08 am
it crashes the game
Probably because the title calls for a numbered asset that doesn't exist in the lookup table for the character the title doesn't belong to. That's seriously unfortunate. That means we have to basically change the model lookup code i.e. changing where the game points towards the base / costume models / heads to achieve model swap.

What engine does the game use? is it Unreal Engine 4? Please tell me it's UE4. That'd probably make this real easy.

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Sat Jan 12, 2019 6:11 pm
by eugene9
Kuugen wrote:
Sat Jan 12, 2019 5:06 pm
miwagre wrote:
Sat Jan 12, 2019 10:08 am
it crashes the game
Probably because the title calls for a numbered asset that doesn't exist in the lookup table for the character the title doesn't belong to. That's seriously unfortunate. That means we have to basically change the model lookup code i.e. changing where the game points towards the base / costume models / heads to achieve model swap.

What engine does the game use? is it Unreal Engine 4? Please tell me it's UE4. That'd probably make this real easy.
I don't understand a thing of what your are talking about. But I REALLY hope you're right!!!

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Sat Jan 12, 2019 6:15 pm
by ApeDemon66
Decided to make two scripts for a friend. I might make more, who knows. They are:

Access All Skills: Have access to every skill in the game for every character.

Access All Artes: Have access to every arte in the game for every character.

Both scripts should be well designed and not break if an update comes out for the game. They also shouldn't affect your unlockables for your save file.

(Old Post - New file posted later)

Re: Tales of Vesperia Definitive Edition (Steam)

Posted: Sat Jan 12, 2019 6:25 pm
by Lycnus
Geordan9 wrote:
Sat Jan 12, 2019 6:15 pm
Decided to make two scripts for a friend. I might make more, who knows. They are:

Access All Skills: Have access to every skill in the game for every character.

Access All Artes: Have access to every arte in the game for every character.

Both scripts should be well designed and not break if an update comes out for the game. They also shouldn't affect your unlockables for your save file.
So can we use Heavenly Bladewing with this without finishing game once? I only want to have second mystic arte during my first playtrough can someone make script just for this?