Tales of Vesperia Definitive Edition (Steam)

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Exeter
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by Exeter »

Oh there was an update today? Any idea what was done?

[Edit] Nevermind found a patch note.

[Link]

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Exeter
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by Exeter »

Seems most of my stuff in my editor is still intact. There are some things that I was using that wasn't in the 2.5 table yet that did get broken though. Will have to find all these values again zz. (Stuff like Fatal Strike counts, number of enemies defeated, etc). Also missing the timer stuff that I had found before. That was actually somewhat of a pain to find. I'll redo all of this later when I have some time again.

march
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by march »

eugene9 wrote:
Tue Feb 19, 2019 2:09 pm
Anyway of playing as Dhaos? I mean, character model and animations
yup , anyone managed to perform this miracle ? as far as i know there is something that could help for this purpose in the game: the accessory "dahos cape" can be equipped by yuri in order to let him use a technique of daohs, so maybe that mechanism could be used in order to abilitate the other enemies techniques, but for the models i don't really know

DrummerIX
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by DrummerIX »

I updated the pointer section of my table for the update this week.

If it helps most pointers moved by 91E0 bytes. At least it worked for me by adding that to the pointer.

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Exeter
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by Exeter »

Update to inventory editor - viewtopic.php?f=4&t=8513&p=74756#p74756

Fixed some stuff, added minor things.


[Edit]
And 2.7 posted as well. Quick fix for Difficulty level. Thanks to HylianZ for pointing it out to me. I completely overlooked it.

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HylianZ
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by HylianZ »

So many good contributions, most broken now. Thanks Exeter and DrummerIX for updating your tables.

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Re: Tales of Vesperia Definitive Edition (Steam)

Post by toshlynx »

Can anyone update the table nightmare3 compiled? at least i want the titles for each characters and all items(including key items) to be updated

I appreciate the help
Attachments
TOV_DE - v9.CT
(3.74 MiB) Downloaded 99 times

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HylianZ
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by HylianZ »

toshlynx wrote:
Sun Mar 10, 2019 6:16 am
Can anyone update the table nightmare3 compiled? at least i want the titles for each characters and all items(including key items) to be updated

I appreciate the help
All you need to do is highlight the pointers, right click, recalculate new addresses, HEX, Enter 91E0, then Change.

Edit: Holy crap that table is a minefield. But I was feeling generous, so here ya go. It's mostly fixed. I didn't touch the scripts. Just the pointers.
Attachments
TOV_DE - v9.CT
Nightmare's table, pointers updated with new offset
(3.63 MiB) Downloaded 139 times

toshlynx
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by toshlynx »

HylianZ wrote:
Sun Mar 10, 2019 6:25 am
toshlynx wrote:
Sun Mar 10, 2019 6:16 am
Can anyone update the table nightmare3 compiled? at least i want the titles for each characters and all items(including key items) to be updated

I appreciate the help
All you need to do is highlight the pointers, right click, recalculate new addresses, HEX, Enter 91E0, then Change.

Edit: Holy crap that table is a minefield. But I was feeling generous, so here ya go. It's mostly fixed. I didn't touch the scripts. Just the pointers.
Hey thnx for this i truly appreciate it

Quartz
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by Quartz »

Image
Please help with nightmare3 table.

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Re: Tales of Vesperia Definitive Edition (Steam)

Post by nightmare3 »

Quartz wrote:
Sun Mar 10, 2019 9:13 pm
Image
Please help with nightmare3 table.
never seen this error before.

this script was taking from cheat engine page (copy past) and edited.
one thing for short i don't know any and how to make $lua script and i ask in this form for any one how can writes for me but no one did so i found one from cheat engine page.

about the error i simple press OK then the script will work after 5 second (correct it self i assume).
the script is not to find the address but to use one pointer address you chose from (drop down list) as base address.

by the way i finish the game 100% so i switch to working on xenia but will not stop coming here and help

nightmare3
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by nightmare3 »

HylianZ wrote:
Sun Mar 10, 2019 6:25 am
toshlynx wrote:
Sun Mar 10, 2019 6:16 am
Can anyone update the table nightmare3 compiled? at least i want the titles for each characters and all items(including key items) to be updated

I appreciate the help
All you need to do is highlight the pointers, right click, recalculate new addresses, HEX, Enter 91E0, then Change.

Edit: Holy crap that table is a minefield. But I was feeling generous, so here ya go. It's mostly fixed. I didn't touch the scripts. Just the pointers.
why the big round to solve the problem.
use sublime text 2 to open .CT replace all "TOV_DE.exe+" with "TOV_DE.exe+91E0+" done.

duple chack if any scrip has TOV_DE.exe+ something.
the only one witch will not work is holy water because of that.
change TOV_DE.exe+ something to TOV_DE.exe+ 91e0 +something.
done

nightmare3
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by nightmare3 »

new update.
1- add Quest From Arc 2 intl Finish the game.
2-add seen and skit
3-fix for update 1.2
Attachments
TOV_DE_V9.5.CT
(3.93 MiB) Downloaded 228 times

bk2710
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by bk2710 »

The table V9_5 doesn't include arte usage multiplier for altered burst artes (no idea if thats possible, should be tho), wanted to point that out.

nightmare3
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by nightmare3 »

bk2710 wrote:
Wed Mar 27, 2019 10:33 am
The table V9_5 doesn't include arte usage multiplier for altered burst artes (no idea if thats possible, should be tho), wanted to point that out.
you can manual change it.
find manual art usage under character

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