Re: Football Manager 2019 | 19.1.1 | 4.2 | 28-Apr-2019
Posted: Thu May 02, 2019 9:10 am
Score doesnt seem to be working
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
how to remove work permit in player status?tdg6661 wrote: ↑Tue Apr 30, 2019 8:10 amYes, but I have no option for that. You can use Cheat Engine by yourself.
Reduce the budget, click the script twice and change the value start with #???????.
I'm still working with FFP.
Download the lastest table.muliari14 wrote: ↑Thu May 02, 2019 9:22 pmhow to remove work permit in player status?
Fixing.....
thank you for the new table.
the older table is less buggy though.gorsan wrote: ↑Sun May 05, 2019 9:11 amthings i found
-superteam extremely buggy
-this cheat table does not work properly fm19.1.1 fitgirl repack
-when i freeze a player conditon to 32500 under player data-> general, i win most matches since it modifies random players in team, please note i use "instant result skin" if it does not happen to you.
Yeah, this is also happening to me.muliari14 wrote: ↑Sat May 04, 2019 10:46 pmthank you for the new table.
but i can not use it because,
the newest table still has some error report when i try to update some player.
they popping up some new window that has execute button in it.
if you would be so kind,
could you just add the function of work permit and add it to the old table (ver. 4.1 ) for me please.
that would be really appreciated.
i think this has happened because the creator of the table use so many string modification in the script (MUST BE ACTIVATED) and that has caused this pop-up thing.scorpionz wrote: ↑Mon May 06, 2019 4:55 amYeah, this is also happening to me.muliari14 wrote: ↑Sat May 04, 2019 10:46 pmthank you for the new table.
but i can not use it because,
the newest table still has some error report when i try to update some player.
they popping up some new window that has execute button in it.
if you would be so kind,
could you just add the function of work permit and add it to the old table (ver. 4.1 ) for me please.
that would be really appreciated.
What's the cause of this popup anyway?
Would you kindly update the table? Thanks
No, that's not the problem. That's happen because the table failed to read basPerson, did you use the right version?muliari14 wrote: ↑Mon May 06, 2019 7:43 ami think this has happened because the creator of the table use so many string modification in the script (MUST BE ACTIVATED) and that has caused this pop-up thing.scorpionz wrote: ↑Mon May 06, 2019 4:55 amYeah, this is also happening to me.muliari14 wrote: ↑Sat May 04, 2019 10:46 pmthank you for the new table.
but i can not use it because,
the newest table still has some error report when i try to update some player.
they popping up some new window that has execute button in it.
if you would be so kind,Spoiler
could you just add the function of work permit and add it to the old table (ver. 4.1 ) for me please.
that would be really appreciated.
What's the cause of this popup anyway?
Would you kindly update the table? Thanks
pointer memory modification perhaps...
Code: Select all
--------------------------------------------------------------------------------
-- LUA SCRIPT FOR FOOTBALL MANAGER CHEAT TABLE VERSION 4.2
-- CREATED AT APRIL 28, 2019 BY TDG6661
-- EDITING MAY CAUSE SOME FUNCTION NOT WORK PROPERLY
--------------------------------------------------------------------------------
-- Auto Attach
getAutoAttachList().add('fm.exe')
speak('Cheat table activated!')
-- Arrays List
getDaysInMonthA = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 }
getDaysInMonthB = { 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 }
strMonths = { "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec" }
strInfo = {
msg0 = "Created by tdg6661, more info see Read Me! also visit official thread on FearLess Revolution!",
msg1 = "Press OVERVIEW more times on game screen if table shows wrong values!",
msg2 = "DO NOT edit anything outside the match!",
msg3 = "ADVANCED USER ONLY!",
opt1 = "This option sets your Balance, Transfer Budget (Season) and Transfer Budget (Rem.) to £999,999,999 and freeze it.\n\nNOTE: You can also edit the value by yourself.",
opt2 = "This option sets your Weekly Wage Budget to £999,999,999 and Highest Wage Allowed to £2,000,000 this option also freeze the value.\n\nNOTE: You can also edit the value by yourself.",
opt3 = "This option will allow you to buy any player without losing your budget or increasing expenditure, BUT you still need budget equal to player's price for transfer confirmation.",
opt4 = "Only work for your team, activate one day before match. This option will make your team incredibly insane on the pitch, try to test on a match. One thing, you will see your player fitness stuck at 69%, don't worry about that it will not affect your players, this happen because the game only process value at 1 - 10000 on the graphical bar.\n\nNOTE: You can also edit the value by yourself."
}
-- General Functions
local function getLeapYear(x)
return x % 4 == 0 and (x % 100 ~= 0 or x % 400 == 0)
end
function getFMDate(x, y)
z=1
strFMDate = ""
if getLeapYear(y)==true then
while x > getDaysInMonthA[z] do
x = x - getDaysInMonthB[z]
z=z+1
end
if x == 0 and z == 3 then
x = 29
z = 2
end
else
while x > getDaysInMonthA[z] do
x = x - getDaysInMonthA[z]
z=z+1
end
end
strFMDate = x.." "..strMonths[z].." "..y
return strFMDate
end
-- Compact View Mode
function cycleFullCompact(sender,force)
local state = not(compactmenuitem.Caption == 'Compact View Mode')
if force~=nil then state = not force end
compactmenuitem.Caption = state and 'Compact View Mode' or 'Full View Mode'
getMainForm().Splitter1.Visible = state
getMainForm().Panel4.Visible = state
getMainForm().Panel5.Visible = state
end
function addCompactMenu()
if compactmenualreadyexists then return end
local parent = getMainForm().Menu.Items
compactmenuitem = createMenuItem(parent)
parent.add(compactmenuitem)
compactmenuitem.Caption = 'Compact View Mode'
compactmenuitem.OnClick = cycleFullCompact
compactmenualreadyexists = 'yes'
end
-- Data Loader
function getGameDate(state)
strGameDate = ""
if state == true then
if readInteger("fm.exe") ~= nil then
if readSmallInteger("fm.exe+69D7C0E") < 256 or readSmallInteger("fm.exe+69D7C0E") > 366 then
x = tonumber(readBytes("fm.exe+69D7C0E"))
else
x = tonumber(readSmallInteger("fm.exe+69D7C0E"))
end
y = tonumber(readSmallInteger("fm.exe+69D7C10"))
strGameDate = getFMDate(x, y)
else
strGameDate = "Game Is Not Loaded Yet"
end
end
return strGameDate
end
function getMessageCounts(state)
strMessageCounts = ""
if state == true then
n = readSmallInteger('[basInbox]+AC')
if n ~= nil then
if n > 0 and n < 1000 then
strMessageCounts = " | "..n.." unread message(s)"
else
strMessageCounts = " | No unread message(s)"
end
end
end
return strMessageCounts
end
function getStuffName(state)
strStuffName = ""
if state == true then
if readInteger('[basClub]') ~= nil or readInteger('[basPerson]') ~= nil then
-- Club
if readInteger('[basClub]') ~= nil then
strStuffName = " | Loaded Club: "
x = readString('[[[basClub]+18]+B8]+4')
y = readInteger('[[basClub]+18]+C')
strStuffName = strStuffName..x.." (ID: "..y..")"
end
-- Person
if readInteger('[basPerson]') ~= nil and readInteger('[basPerson]+C') == readInteger("fm.exe+6ABDD88") then
strStuffName = " | Loaded Person: "
x = readString('[[[basPerson]+58]+0]+4')
y = readString('[[[basPerson]+60]+0]+4')
z = readInteger('[basPerson]+C')
strStuffName = strStuffName..x.." "..y.." (ID: "..z..")"
end
end
end
return strStuffName
end
function getScriptCounts(state)
strScriptCountsIni = ""
strScriptCountsFin = ""
if state == true then
strScriptCountsFin = " | Active Script(s): "
-- Club Check
if readInteger('indClub') ~= nil then
if readBytes('indClub') == 1 then
if strScriptCountsIni ~= "" then
strScriptCountsIni = strScriptCountsIni..", "
end
strScriptCountsIni = strScriptCountsIni.."CLU"
end
else
strScriptCountsIni = strScriptCountsIni..""
end
-- Nation Check
if readInteger('indNat') ~= nil then
if readBytes('indNat') == 1 then
if strScriptCountsIni ~= "" then
strScriptCountsIni = strScriptCountsIni..", "
end
strScriptCountsIni = strScriptCountsIni.."NAT"
end
else
strScriptCountsIni = strScriptCountsIni..""
end
-- Competition Check
if readInteger('indComp') ~= nil then
if readBytes('indComp') == 1 then
if strScriptCountsIni ~= "" then
strScriptCountsIni = strScriptCountsIni..", "
end
strScriptCountsIni = strScriptCountsIni.."COM"
end
else
strScriptCountsIni = strScriptCountsIni..""
end
-- Person Check
if readInteger('indPerson') ~= nil then
if readBytes('indPerson') == 1 then
if strScriptCountsIni ~= "" then
strScriptCountsIni = strScriptCountsIni..", "
end
strScriptCountsIni = strScriptCountsIni.."PER"
end
else
strScriptCountsIni = strScriptCountsIni..""
end
-- On Match Check
if readInteger('indOnMatch') ~= nil then
if readBytes('indOnMatch') == 1 then
if strScriptCountsIni ~= "" then
strScriptCountsIni = strScriptCountsIni..", "
end
strScriptCountsIni = strScriptCountsIni.."OnM"
end
else
strScriptCountsIni = strScriptCountsIni..""
end
-- None Active
if strScriptCountsIni == "" then
strScriptCountsIni = "None"
end
end
strScriptCountsFin = strScriptCountsFin..strScriptCountsIni
return strScriptCountsFin
end
-- Table Configurations
function setTableCaption(state)
strTableCaption = setProperty(MainForm, "Caption", "Cheat Engine "..getCEVersion())
if state == true then
if _GetGameDateState == true or _GetNumberOfMessagesState == true or _GetLoadedDataState == true or _GetActiveScriptsState == true then
strTableCaption = setProperty(MainForm, "Caption", strGameDate..strMessageCounts..strScriptCountsFin..strStuffName)
end
end
return strTableCaption
end
--------------------------------------------------------------------------------
-- LUA SCRIPT FOR GUI TOOLS
-- EDITING MAY CAUSE SOME FUNCTION NOT WORK PROPERLY
--------------------------------------------------------------------------------
-- Date Converter GUI
function tdg6661_DC_Convert(sender)
x = tonumber(getProperty(tdg6661_DC.DC_TextBox_1, "Text"))
y = tonumber(getProperty(tdg6661_DC.DC_TextBox_2, "Text"))
z = getFMDate(x, y)
return setProperty(tdg6661_DC.DC_TextBox_3, "Text", z)
end
-- Read Me! GUI
function tdg6661_RM_Info1(sender)
tdg6661_RM.RM_Memo_1.Scrollbars = ssAutoBoth
tdg6661_RM.RM_Memo_1.visible = true
tdg6661_RM.RM_Memo_2.visible = false
tdg6661_RM.RM_Memo_3.visible = false
tdg6661_RM.RM_Memo_4.visible = false
end
function tdg6661_RM_Info2(sender)
tdg6661_RM.RM_Memo_2.Scrollbars = ssAutoBoth
tdg6661_RM.RM_Memo_1.visible = false
tdg6661_RM.RM_Memo_2.visible = true
tdg6661_RM.RM_Memo_3.visible = false
tdg6661_RM.RM_Memo_4.visible = false
end
function tdg6661_RM_Info3(sender)
tdg6661_RM.RM_Memo_3.Scrollbars = ssAutoBoth
tdg6661_RM.RM_Memo_1.visible = false
tdg6661_RM.RM_Memo_2.visible = false
tdg6661_RM.RM_Memo_3.visible = true
tdg6661_RM.RM_Memo_4.visible = false
end
function tdg6661_RM_Info4(sender)
tdg6661_RM.RM_Memo_4.WordWrap = false
tdg6661_RM.RM_Memo_4.Scrollbars = ssAutoBoth
tdg6661_RM.RM_Memo_1.visible = false
tdg6661_RM.RM_Memo_2.visible = false
tdg6661_RM.RM_Memo_3.visible = false
tdg6661_RM.RM_Memo_4.visible = true
end
-- Footer Text Links
function tdg6661_GN_Link1(sender)
shellExecute("http://fearlessrevolution.com/viewtopic.php?f=4&t=8461")
end
function tdg6661_GN_Link2(sender)
shellExecute("https://www.cheatengine.org/")
end
-- END OF SCRIPT
Code: Select all
{$lua}
if syntaxcheck then return end
[ENABLE]
messageDialog(strInfo.msg0, 2, mbok)
_tSetTableConfig = createTimer()
_tSetTableConfig.Interval = 1000
_tSetTableConfig.onTimer = function()
if readInteger("fm.exe") == nil then return end
-- Activate General Scripts
getAddressList().getMemoryRecordByDescription("_CheatTableCaptions").Active=true
end
-- Optional Scripts To Activate
-- Put your own scripts here
getAddressList().getMemoryRecordByDescription("_ShowGameDate").Active=true
getAddressList().getMemoryRecordByDescription("_ShowLoadedData").Active=true
getAddressList().getMemoryRecordByDescription("_ShowActiveScripts").Active=true
getAddressList().getMemoryRecordByDescription("_CompactViewModeInitialization").Active=true
[DISABLE]
-- Deactivate General Scripts
getAddressList().getMemoryRecordByDescription("_CheatTableCaptions").Active=false
getAddressList().getMemoryRecordByDescription("_ShowGameDate").Active=false
getAddressList().getMemoryRecordByDescription("_ShowLoadedData").Active=false
getAddressList().getMemoryRecordByDescription("_ShowActiveScripts").Active=false
-- Deactivate Optional Scripts
getAddressList().getMemoryRecordByID(9991).Active=false
getAddressList().getMemoryRecordByID(9992).Active=false
getAddressList().getMemoryRecordByID(9993).Active=false
getAddressList().getMemoryRecordByID(9994).Active=false
getAddressList().getMemoryRecordByID(9995).Active=false
_tSetTableConfig.destroy()
Look for General Options on 4.1.muliari14 wrote: ↑Sat May 04, 2019 10:46 pmthank you for the new table.
but i can not use it because,
the newest table still has some error report when i try to update some player.
they popping up some new window that has execute button in it.
if you would be so kind,
could you just add the function of work permit and add it to the old table (ver. 4.1 ) for me please.
that would be really appreciated.
it does not work.tdg6661 wrote: ↑Mon May 06, 2019 11:39 amLook for General Options on 4.1.muliari14 wrote: ↑Sat May 04, 2019 10:46 pmthank you for the new table.
but i can not use it because,
the newest table still has some error report when i try to update some player.
they popping up some new window that has execute button in it.
if you would be so kind,
could you just add the function of work permit and add it to the old table (ver. 4.1 ) for me please.
that would be really appreciated.
the box can not be uncheckedtdg6661 wrote: ↑Mon May 06, 2019 11:35 amNo, that's not the problem. That's happen because the table failed to read basPerson, did you use the right version?
To avoid this, please foolow these steps:Okay, then you done.
- Open this section,
- Copy and paste this script, then click execute
Code: Select all
-------------------------------------------------------------------------------- -- LUA SCRIPT FOR FOOTBALL MANAGER CHEAT TABLE VERSION 4.2 -- CREATED AT APRIL 28, 2019 BY TDG6661 -- EDITING MAY CAUSE SOME FUNCTION NOT WORK PROPERLY -------------------------------------------------------------------------------- -- Auto Attach getAutoAttachList().add('fm.exe') speak('Cheat table activated!') -- Arrays List getDaysInMonthA = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 } getDaysInMonthB = { 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 } strMonths = { "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec" } strInfo = { msg0 = "Created by tdg6661, more info see Read Me! also visit official thread on FearLess Revolution!", msg1 = "Press OVERVIEW more times on game screen if table shows wrong values!", msg2 = "DO NOT edit anything outside the match!", msg3 = "ADVANCED USER ONLY!", opt1 = "This option sets your Balance, Transfer Budget (Season) and Transfer Budget (Rem.) to £999,999,999 and freeze it.\n\nNOTE: You can also edit the value by yourself.", opt2 = "This option sets your Weekly Wage Budget to £999,999,999 and Highest Wage Allowed to £2,000,000 this option also freeze the value.\n\nNOTE: You can also edit the value by yourself.", opt3 = "This option will allow you to buy any player without losing your budget or increasing expenditure, BUT you still need budget equal to player's price for transfer confirmation.", opt4 = "Only work for your team, activate one day before match. This option will make your team incredibly insane on the pitch, try to test on a match. One thing, you will see your player fitness stuck at 69%, don't worry about that it will not affect your players, this happen because the game only process value at 1 - 10000 on the graphical bar.\n\nNOTE: You can also edit the value by yourself." } -- General Functions local function getLeapYear(x) return x % 4 == 0 and (x % 100 ~= 0 or x % 400 == 0) end function getFMDate(x, y) z=1 strFMDate = "" if getLeapYear(y)==true then while x > getDaysInMonthA[z] do x = x - getDaysInMonthB[z] z=z+1 end if x == 0 and z == 3 then x = 29 z = 2 end else while x > getDaysInMonthA[z] do x = x - getDaysInMonthA[z] z=z+1 end end strFMDate = x.." "..strMonths[z].." "..y return strFMDate end -- Compact View Mode function cycleFullCompact(sender,force) local state = not(compactmenuitem.Caption == 'Compact View Mode') if force~=nil then state = not force end compactmenuitem.Caption = state and 'Compact View Mode' or 'Full View Mode' getMainForm().Splitter1.Visible = state getMainForm().Panel4.Visible = state getMainForm().Panel5.Visible = state end function addCompactMenu() if compactmenualreadyexists then return end local parent = getMainForm().Menu.Items compactmenuitem = createMenuItem(parent) parent.add(compactmenuitem) compactmenuitem.Caption = 'Compact View Mode' compactmenuitem.OnClick = cycleFullCompact compactmenualreadyexists = 'yes' end -- Data Loader function getGameDate(state) strGameDate = "" if state == true then if readInteger("fm.exe") ~= nil then if readSmallInteger("fm.exe+69D7C0E") < 256 or readSmallInteger("fm.exe+69D7C0E") > 366 then x = tonumber(readBytes("fm.exe+69D7C0E")) else x = tonumber(readSmallInteger("fm.exe+69D7C0E")) end y = tonumber(readSmallInteger("fm.exe+69D7C10")) strGameDate = getFMDate(x, y) else strGameDate = "Game Is Not Loaded Yet" end end return strGameDate end function getMessageCounts(state) strMessageCounts = "" if state == true then n = readSmallInteger('[basInbox]+AC') if n ~= nil then if n > 0 and n < 1000 then strMessageCounts = " | "..n.." unread message(s)" else strMessageCounts = " | No unread message(s)" end end end return strMessageCounts end function getStuffName(state) strStuffName = "" if state == true then if readInteger('[basClub]') ~= nil or readInteger('[basPerson]') ~= nil then -- Club if readInteger('[basClub]') ~= nil then strStuffName = " | Loaded Club: " x = readString('[[[basClub]+18]+B8]+4') y = readInteger('[[basClub]+18]+C') strStuffName = strStuffName..x.." (ID: "..y..")" end -- Person if readInteger('[basPerson]') ~= nil and readInteger('[basPerson]+C') == readInteger("fm.exe+6ABDD88") then strStuffName = " | Loaded Person: " x = readString('[[[basPerson]+58]+0]+4') y = readString('[[[basPerson]+60]+0]+4') z = readInteger('[basPerson]+C') strStuffName = strStuffName..x.." "..y.." (ID: "..z..")" end end end return strStuffName end function getScriptCounts(state) strScriptCountsIni = "" strScriptCountsFin = "" if state == true then strScriptCountsFin = " | Active Script(s): " -- Club Check if readInteger('indClub') ~= nil then if readBytes('indClub') == 1 then if strScriptCountsIni ~= "" then strScriptCountsIni = strScriptCountsIni..", " end strScriptCountsIni = strScriptCountsIni.."CLU" end else strScriptCountsIni = strScriptCountsIni.."" end -- Nation Check if readInteger('indNat') ~= nil then if readBytes('indNat') == 1 then if strScriptCountsIni ~= "" then strScriptCountsIni = strScriptCountsIni..", " end strScriptCountsIni = strScriptCountsIni.."NAT" end else strScriptCountsIni = strScriptCountsIni.."" end -- Competition Check if readInteger('indComp') ~= nil then if readBytes('indComp') == 1 then if strScriptCountsIni ~= "" then strScriptCountsIni = strScriptCountsIni..", " end strScriptCountsIni = strScriptCountsIni.."COM" end else strScriptCountsIni = strScriptCountsIni.."" end -- Person Check if readInteger('indPerson') ~= nil then if readBytes('indPerson') == 1 then if strScriptCountsIni ~= "" then strScriptCountsIni = strScriptCountsIni..", " end strScriptCountsIni = strScriptCountsIni.."PER" end else strScriptCountsIni = strScriptCountsIni.."" end -- On Match Check if readInteger('indOnMatch') ~= nil then if readBytes('indOnMatch') == 1 then if strScriptCountsIni ~= "" then strScriptCountsIni = strScriptCountsIni..", " end strScriptCountsIni = strScriptCountsIni.."OnM" end else strScriptCountsIni = strScriptCountsIni.."" end -- None Active if strScriptCountsIni == "" then strScriptCountsIni = "None" end end strScriptCountsFin = strScriptCountsFin..strScriptCountsIni return strScriptCountsFin end -- Table Configurations function setTableCaption(state) strTableCaption = setProperty(MainForm, "Caption", "Cheat Engine "..getCEVersion()) if state == true then if _GetGameDateState == true or _GetNumberOfMessagesState == true or _GetLoadedDataState == true or _GetActiveScriptsState == true then strTableCaption = setProperty(MainForm, "Caption", strGameDate..strMessageCounts..strScriptCountsFin..strStuffName) end end return strTableCaption end -------------------------------------------------------------------------------- -- LUA SCRIPT FOR GUI TOOLS -- EDITING MAY CAUSE SOME FUNCTION NOT WORK PROPERLY -------------------------------------------------------------------------------- -- Date Converter GUI function tdg6661_DC_Convert(sender) x = tonumber(getProperty(tdg6661_DC.DC_TextBox_1, "Text")) y = tonumber(getProperty(tdg6661_DC.DC_TextBox_2, "Text")) z = getFMDate(x, y) return setProperty(tdg6661_DC.DC_TextBox_3, "Text", z) end -- Read Me! GUI function tdg6661_RM_Info1(sender) tdg6661_RM.RM_Memo_1.Scrollbars = ssAutoBoth tdg6661_RM.RM_Memo_1.visible = true tdg6661_RM.RM_Memo_2.visible = false tdg6661_RM.RM_Memo_3.visible = false tdg6661_RM.RM_Memo_4.visible = false end function tdg6661_RM_Info2(sender) tdg6661_RM.RM_Memo_2.Scrollbars = ssAutoBoth tdg6661_RM.RM_Memo_1.visible = false tdg6661_RM.RM_Memo_2.visible = true tdg6661_RM.RM_Memo_3.visible = false tdg6661_RM.RM_Memo_4.visible = false end function tdg6661_RM_Info3(sender) tdg6661_RM.RM_Memo_3.Scrollbars = ssAutoBoth tdg6661_RM.RM_Memo_1.visible = false tdg6661_RM.RM_Memo_2.visible = false tdg6661_RM.RM_Memo_3.visible = true tdg6661_RM.RM_Memo_4.visible = false end function tdg6661_RM_Info4(sender) tdg6661_RM.RM_Memo_4.WordWrap = false tdg6661_RM.RM_Memo_4.Scrollbars = ssAutoBoth tdg6661_RM.RM_Memo_1.visible = false tdg6661_RM.RM_Memo_2.visible = false tdg6661_RM.RM_Memo_3.visible = false tdg6661_RM.RM_Memo_4.visible = true end -- Footer Text Links function tdg6661_GN_Link1(sender) shellExecute("http://fearlessrevolution.com/viewtopic.php?f=4&t=8461") end function tdg6661_GN_Link2(sender) shellExecute("https://www.cheatengine.org/") end -- END OF SCRIPT
- Open this section,
- Copy and paste these script,
Code: Select all
{$lua} if syntaxcheck then return end [ENABLE] messageDialog(strInfo.msg0, 2, mbok) _tSetTableConfig = createTimer() _tSetTableConfig.Interval = 1000 _tSetTableConfig.onTimer = function() if readInteger("fm.exe") == nil then return end -- Activate General Scripts getAddressList().getMemoryRecordByDescription("_CheatTableCaptions").Active=true end -- Optional Scripts To Activate -- Put your own scripts here getAddressList().getMemoryRecordByDescription("_ShowGameDate").Active=true getAddressList().getMemoryRecordByDescription("_ShowLoadedData").Active=true getAddressList().getMemoryRecordByDescription("_ShowActiveScripts").Active=true getAddressList().getMemoryRecordByDescription("_CompactViewModeInitialization").Active=true [DISABLE] -- Deactivate General Scripts getAddressList().getMemoryRecordByDescription("_CheatTableCaptions").Active=false getAddressList().getMemoryRecordByDescription("_ShowGameDate").Active=false getAddressList().getMemoryRecordByDescription("_ShowLoadedData").Active=false getAddressList().getMemoryRecordByDescription("_ShowActiveScripts").Active=false -- Deactivate Optional Scripts getAddressList().getMemoryRecordByID(9991).Active=false getAddressList().getMemoryRecordByID(9992).Active=false getAddressList().getMemoryRecordByID(9993).Active=false getAddressList().getMemoryRecordByID(9994).Active=false getAddressList().getMemoryRecordByID(9995).Active=false _tSetTableConfig.destroy()
- Uncheck this option,