Victor Vran Overkill edition v 2.7.0.0 +1 Table

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dharmang1910
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Victor Vran Overkill edition v 2.7.0.0 +1 Table

Post by dharmang1910 » Sat Dec 15, 2018 12:26 pm

Here is simple table for victor vran overkill edition. On activation you got 1,000,000 health which can be decreased on hit but on use of health potion or health statues it fills completely. There is also another post for old version of this game, but that post is very old so i have decided to make a new post for this game. I have tested this table on steam version till final boss and found working properly.


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Victor Vran Overkill Edition +1 by dharmang1910.CT
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Last edited by dharmang1910 on Fri Jun 21, 2019 5:17 am, edited 4 times in total.
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Re: Victor Vran Overkill edition v 2.7.0.0 +1 Table

Post by Lucifer_raz310 » Wed Dec 26, 2018 1:04 pm

Thanks for the table. Loved it. :)

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dharmang1910
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Re: Victor Vran Overkill edition v 2.7.0.0 +1 Table

Post by dharmang1910 » Wed Dec 26, 2018 5:23 pm

Lucifer_raz310 wrote:
Wed Dec 26, 2018 1:04 pm
Thanks for the table. Loved it. :)
thanks for appreciation, enjoy the table.

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Re: Victor Vran Overkill edition v 2.7.0.0 +1 Table

Post by altaysevin » Thu Dec 27, 2018 10:47 pm

dharmang1910 wrote:
Sat Dec 15, 2018 12:26 pm
Here is simple table for victor vran overkill edition. On activation you got 1,000,000 health which can be decreased on hit but on use of health potion or health statues it fills completely. There is also another post for old version of this game, but that post is very old so i have decided to make a new post for this game. I have tested this table on steam version till final boss and found working properly.
cannot enable script but game version is 2.07
Image

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dharmang1910
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Re: Victor Vran Overkill edition v 2.7.0.0 +1 Table

Post by dharmang1910 » Fri Dec 28, 2018 3:40 am

altaysevin wrote:
Thu Dec 27, 2018 10:47 pm
cannot enable script but game version is 2.07
I have codex version of overkill edition, which version do you have? Make sure game's exe file's name is "VictorVranSteam.exe" .
Last edited by dharmang1910 on Fri Jun 21, 2019 4:15 am, edited 1 time in total.

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Re: Victor Vran Overkill edition v 2.7.0.0 +1 Table

Post by SuperLowScores » Thu Jun 20, 2019 3:50 pm

If not working just edit the "VictorVranSteam.exe" to "VictorVran.exe" worked for me, any idea how to edit more things, i dont know if most of the values are encrypted but i am having a hard time even editing overdrive and cooldowns addresses they dont freeze and i think they all share opcode so its annoying

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Re: Victor Vran Overkill edition v 2.7.0.0 +1 Table

Post by dharmang1910 » Thu Jun 20, 2019 4:43 pm

SuperLowScores wrote:
Thu Jun 20, 2019 3:50 pm
If not working just edit the "VictorVranSteam.exe" to "VictorVran.exe" worked for me, any idea how to edit more things, i dont know if most of the values are encrypted but i am having a hard time even editing overdrive and cooldowns addresses they dont freeze and i think they all share opcode so its annoying
Actually you have to set compare of all types of things in single code because all the values are going through single opcode. I have made another table with added other items but have not uploaded because all members can not handle that and so writing complaint of that.

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Re: Victor Vran Overkill edition v 2.7.0.0 +1 Table

Post by SuperLowScores » Thu Jun 20, 2019 5:11 pm

dharmang1910 wrote:
Thu Jun 20, 2019 4:43 pm
SuperLowScores wrote:
Thu Jun 20, 2019 3:50 pm
If not working just edit the "VictorVranSteam.exe" to "VictorVran.exe" worked for me, any idea how to edit more things, i dont know if most of the values are encrypted but i am having a hard time even editing overdrive and cooldowns addresses they dont freeze and i think they all share opcode so its annoying
Actually you have to set compare of all types of things in single code because all the values are going through single opcode. I have made another table with added other items but have not uploaded because all members can not handle that and so writing complaint of that.
Ok, this is a tedious method but it worked i made exp script and got 999999 exp off a kill i'll keep seeing what else i can do, btw why does your script have like:
{$try}, {$except} and is it necessary to push pop eax, i didnt do any of that on my script just this:

Code: Select all

newmem:
cmp [edx+9E4],'SetAnimY'
jne code
cmp [edx+A04],'GetMask'
jne code
mov eax,#999999

code:
  mov [edx],eax
  mov eax,[ecx+04]
  jmp return

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dharmang1910
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Re: Victor Vran Overkill edition v 2.7.0.0 +1 Table

Post by dharmang1910 » Thu Jun 20, 2019 5:40 pm

cmp [edx+9E4],'SetAnimY'
strings are getting changed after some restarts so choose string wisely.

try except are for exception handling.

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Re: Victor Vran Overkill edition v 2.7.0.0 +1 Table

Post by SuperLowScores » Thu Jun 20, 2019 5:44 pm

dharmang1910 wrote:
Thu Jun 20, 2019 5:40 pm
cmp [edx+9E4],'SetAnimY'
strings are getting changed after some restarts so choose string wisely.

try except are for exception handling.
Yep just realized the change alot, now they dont work so i have some digging to do, thanks

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