Assassin’s Creed® Odyssey - InventoryEditor

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jonasbeckman
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Re: Assassin’s Creed® Odyssey - InventoryEditor

Post by jonasbeckman »

NumberXer0 wrote:
Tue Nov 27, 2018 11:27 pm
So it looks like the only store item's we're missing the ID for are the Mycenaean Dory and the Pessesh en Gerrehh. Unfortunately, both are locked behind already finished community events. So unless someone who has them can share, we probably won't get them =( Oh and we're missing a ton of ship stuff too.

Also, any idea what kind of perks are supposed to be on Bare Chested, Bare Chested and Oiled, Cultist's Disguise and Athenian Attire Torso?
Hmm I've been logging in daily to do the ore rewarding quests but I don't recall these two items at all. Will have to look that up.
I did grab the Epsilon blade from a reward you could claim and then for the UPlay item there's some axe requiring using the phone app and the point unlocks but I tend not to burn them on blue items now that the Uplay client helpfully has color indicators for what the item actually is.

And from the recent news it seems the first of the two major DLC's are launching next week December 4th for it's first out of three episodes so I assume a patch is very likely before that hits probably adding some additional items to the game assets too for future unlocks.

160 some legendary items in total was it so far? So minus the in-game armor and weapons and such there's probably plenty for about a years worth of content already for the weekly refresh for guaranteed items though they'll probably add more.
(Not just cosmetic stuff this time either since the armors and weapons have special engravings when unlocked.)

And whatever 1.08 or what it will be called will bring to the game other than future content stuff and DLC compatibility.


Also being able to speed up the engraving challenges has been incredibly helpful, wack-a-Spartan 100, 150, 200 and finally 250 times for each weapon type took forever and of course it had to reset to 0 every time you finished one rank. :P
(And everything else but those were the main time sinks.)


EDIT: Ah it's the spear that kinda looks like a feather.
EDIT: And the other one is actually a legendary bow, hmm.

EDIT: And it's not available yet it seems, probably going to be the Mythic Create hard mode that got accidentally revealed when a loading screen typo made the hint visible instead of not shown due to what looks like a broken tag.

Currently the only addition was that second high-level cyclops and the bow but there will probably be others soon.

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  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
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  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Rankti
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Re: Assassin’s Creed® Odyssey - InventoryEditor

Post by Rankti »

@budabum

Do you by any chance have the hashid in your list of that straw hat that everybody is searching? Some NPCs wear it and it is also displayed in the transmog items list (but greyed out) so it should be available. Though I also never found it anywhere. It would be a funny item to have :-)

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budabum
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Re: Assassin’s Creed® Odyssey - InventoryEditor

Post by budabum »

not at the moment. yeh, I also noticed that farmer's hat in transmog

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Re: Assassin’s Creed® Odyssey - InventoryEditor

Post by Rankti »

budabum wrote:
Wed Nov 28, 2018 1:57 am
Rankti wrote:
Wed Nov 21, 2018 8:13 am
...
The 350 cap really sucks, specially for hamsters like me. They should, at least, increase the capacity of the ship chest.
It would be awesome to be able to increase this cap but I assume this would break the game and items would get lost when they release updates.
...
here we go... :roll:
[Link]

copy and paste into CE window, i'll add into next table update
copy and paste into CE as is

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>24032</ID>
      <Description>"InventorySettings"</Description>
      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(GamePlaySettings,ACOdyssey.exe,488B05???????? 488B8850110000 8B81FC010000 3983C0000000)

alloc(GetGamePlaySettings,0x1000)

registersymbol(GamePlaySettings)
registersymbol(pGamePlaySettings)

registersymbol(GetGamePlaySettings)
createthread(GetGamePlaySettings)

//GamePlaySettings / 1150:pInventorySettings / 1FC:dwCapacity
GetGamePlaySettings:
  sub rsp,28
    reassemble(GamePlaySettings)
    mov [pGamePlaySettings], rax
  add rsp,28
  ret
db CC CC CC CC

pGamePlaySettings:
  dq baadf00d

GamePlaySettings:

[DISABLE]

INJECT_ship_storage_capacity:
//  db 48 8B 88 50 11 00 00

unregistersymbol(GamePlaySettings)
unregistersymbol(pGamePlaySettings)
unregistersymbol(GetGamePlaySettings)

dealloc(GetGamePlaySettings)

{
// ORIGINAL CODE - INJECTION POINT: "ACOdyssey.exe"+2F839DA

"ACOdyssey.exe"+2F839A9: E8 62 C0 88 FE        -  call ACOdyssey.exe+180FA10
"ACOdyssey.exe"+2F839AE: 8B 83 D0 00 00 00     -  mov eax,[rbx+000000D0]
"ACOdyssey.exe"+2F839B4: C1 E8 11              -  shr eax,11
"ACOdyssey.exe"+2F839B7: 39 83 BC 00 00 00     -  cmp [rbx+000000BC],eax
"ACOdyssey.exe"+2F839BD: 74 14                 -  je ACOdyssey.exe+2F839D3
"ACOdyssey.exe"+2F839BF: 48 8D 4B 10           -  lea rcx,[rbx+10]
"ACOdyssey.exe"+2F839C3: 89 83 BC 00 00 00     -  mov [rbx+000000BC],eax
"ACOdyssey.exe"+2F839C9: BA 8B AC FF 9E        -  mov edx,9EFFAC8B
"ACOdyssey.exe"+2F839CE: E8 3D C0 88 FE        -  call ACOdyssey.exe+180FA10
// ---------- INJECTING HERE ----------
"ACOdyssey.exe"+2F839D3: 48 8B 05 B6 A3 8C 02  -  mov rax,[ACOdyssey.exe+584DD90]
"ACOdyssey.exe"+2F839DA: 48 8B 88 50 11 00 00  -  mov rcx,[rax+00001150]
"ACOdyssey.exe"+2F839E1: 8B 81 FC 01 00 00     -  mov eax,[rcx+000001FC]
"ACOdyssey.exe"+2F839E7: 39 83 C0 00 00 00     -  cmp [rbx+000000C0],eax
// ---------- DONE INJECTING  ----------
"ACOdyssey.exe"+2F839ED: 74 19                 -  je ACOdyssey.exe+2F83A08
"ACOdyssey.exe"+2F839EF: 48 8D 4B 10           -  lea rcx,[rbx+10]
"ACOdyssey.exe"+2F839F3: 89 83 C0 00 00 00     -  mov [rbx+000000C0],eax
"ACOdyssey.exe"+2F839F9: BA C4 2B 09 19        -  mov edx,19092BC4
"ACOdyssey.exe"+2F839FE: 48 83 C4 20           -  add rsp,20
"ACOdyssey.exe"+2F83A02: 5B                    -  pop rbx
"ACOdyssey.exe"+2F83A03: E9 08 C0 88 FE        -  jmp ACOdyssey.exe+180FA10
"ACOdyssey.exe"+2F83A08: 48 83 C4 20           -  add rsp,20
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>24033</ID>
          <Description>"Gear Capacity / Storage Capacity"</Description>
          <LastState Value="5555" RealAddress="15CA00B2C"/>
          <VariableType>4 Bytes</VariableType>
          <Address>pGamePlaySettings</Address>
          <Offsets>
            <Offset>+1FC</Offset>
            <Offset>+1150</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Thanks a lot for this budabum!

A small note about it as info.
I just noticed that if an item previously added by swapping is replaced by Ubisoft because you e.g. purchased, the Inv/Ship capacity will turn back to 350, so this probably means it will also be reset when patches are released too.

The good thing is that even if you, due to this reset to back to 350, suddenly exceeded the capacity, items won't get lost, so you simply apply the cheat again and you are ready to go again :-)
Last edited by Rankti on Wed Nov 28, 2018 2:52 pm, edited 2 times in total.

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BipBop
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Re: Assassin’s Creed® Odyssey - InventoryEditor

Post by BipBop »

Anyone got the Demigod set? These sets seem to be off, since most of them require you to go a long way into the game.

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budabum
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Re: Assassin’s Creed® Odyssey - InventoryEditor

Post by budabum »

Demigod Set

Code: Select all

all with the same set of perks "xx% Warrior Damage & +xx% All Damage / 1 lvl"
0000018562B79493 Demigod's Bracers	Arms	Legendary
0000018052397777 Aspasia's Circlet	Head	Legendary
0000018562B7945A Demigod's Boots	Legs	Legendary
0000018562B79480 Demigod's Chestplate	Torso	Legendary
0000018562B7946D Demigod's Belt		Waist	Legendary

Rankti
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Re: Assassin’s Creed® Odyssey - InventoryEditor

Post by Rankti »

@budabum

Now that you finished your 2nd round "and have more time to look at the code" would it be too greedy to ask if you would consider taking a look on that old resources editor? :ph34r:

I know it is easy to find the resources addresses and change the values, I did it already several times, but I have no idea how to have it on a CE Table that doesn't require a new search every time. It would be very handy.

CheeseIt84
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Re: Assassin’s Creed® Odyssey - InventoryEditor

Post by CheeseIt84 »

budabum wrote:
Wed Nov 28, 2018 2:52 pm
Demigod Set

Code: Select all

all with the same set of perks "xx% Warrior Damage & +xx% All Damage / 1 lvl"
0000018562B79493 Demigod's Bracers	Arms	Legendary
0000018052397777 Aspasia's Circlet	Head	Legendary
0000018562B7945A Demigod's Boots	Legs	Legendary
0000018562B79480 Demigod's Chestplate	Torso	Legendary
0000018562B7946D Demigod's Belt		Waist	Legendary
Hey, I just found this place off Google and this set is the very reason I came here. I am very new to using CE (I've only used it increase my Drachmae) and I hate to be the annoying noob on a forum, but would anyone be willing to share some of their time with me to teach me how to cheat my way to a Demigod set/Damocles sword?

Sakurarozu
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Re: Assassin’s Creed® Odyssey - InventoryEditor

Post by Sakurarozu »

is there a list of hashes? ty

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NumberXer0
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Re: Assassin’s Creed® Odyssey - InventoryEditor

Post by NumberXer0 »

So do you get figureheads in the game or are they all Helix items? I added all of the currently known ships and crew, but I can't add the figureheads because I don't have any to swap.

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Re: Assassin’s Creed® Odyssey - InventoryEditor

Post by BipBop »

budabum wrote:
Wed Nov 28, 2018 2:52 pm
Demigod Set

Code: Select all

all with the same set of perks "xx% Warrior Damage & +xx% All Damage / 1 lvl"
0000018562B79493 Demigod's Bracers	Arms	Legendary
0000018052397777 Aspasia's Circlet	Head	Legendary
0000018562B7945A Demigod's Boots	Legs	Legendary
0000018562B79480 Demigod's Chestplate	Torso	Legendary
0000018562B7946D Demigod's Belt		Waist	Legendary
Thank you very much!

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Re: Assassin’s Creed® Odyssey - InventoryEditor

Post by Sakurarozu »

my game keeps crashing when i try to replace a value 00000186B36062C8 idk how to get this editor to work

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budabum
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Re: Assassin’s Creed® Odyssey - InventoryEditor

Post by budabum »

Sakurarozu wrote:
Wed Nov 28, 2018 9:32 pm
is there a list of hashes? ty
welcome on board. second page of this thread. first time it looks hard, this table is not user friendly, ik
---==="Inventory/Ship Editor"===---
...
2. It is not recommended to change HashId values. Work with pItem and pPerk.
-----
NumberXer0 wrote:
Wed Nov 28, 2018 9:54 pm
So do you get figureheads in the game or are they all Helix items? I added all of the currently known ships and crew, but I can't add the figureheads because I don't have any to swap.
you may try getting as donor any other item, e.g. Arms, but before f5/f9, make sure you unequipped the donor.

jonasbeckman
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Re: Assassin’s Creed® Odyssey - InventoryEditor

Post by jonasbeckman »

NumberXer0 wrote:
Wed Nov 28, 2018 9:54 pm
So do you get figureheads in the game or are they all Helix items? I added all of the currently known ships and crew, but I can't add the figureheads because I don't have any to swap.
Found in a few treasure chests and some late game side quests though I have only found four or so in total plus a couple of them from the Olympos trader.

Early on in the area around his location you can find a sunken shrine with one of the figureheads as a loot item.
This also holds true for crewmen although it's a bit silly that you happen to find a group of Athenian or Spartan rowers just somehow sitting in a chest in the bottom of the ocean...suspension of disbelief I guess or maybe finding a bunch of one-size-fits-all outfits for your crew. :P

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Re: Assassin’s Creed® Odyssey - InventoryEditor

Post by NumberXer0 »

Awesome, thanks guys. I forgot you could swap different item types. I swapped ships into figureheads and horses into lieutenants haha. So damn, we have basically all of the store items now! I think all we're missing are the crews. Sirens, The Held, Elite Athenians and The Water Born.

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