Geo's Megaman 11 Cheat Table
Posted: Thu Nov 22, 2018 8:12 am
Recently started making table for this game and ended up doing a lot for it just cause. Almost all of my scripts are also purely byte changes resulting in efficiency and keeping byte size integrity while avoiding memory allocations.
Here are its features:
1. It has various addresses for data used in stages.
2. It has various address for the data used in the save file (Main game, Gallery, and Challenges).
3. Invulnerable: Makes Mega Man unable to be damaged. (Phasing through certain things.)
4. Double Gear Prerequisite Bypass: Able to use double gear regardless of health.
5. Speed Gear Scripts: Various scripts to disable speed gear effect on Mega Man, Enemies, or everything else. Also a script to force the speed gear ability on by default.
6. Infinite/Unlimited Scripts: Individual scripts for infinite energy, items, health, and gear gauge.
7. Enemy Drops Scripts: Individual scripts for 0% or 100% drop rate and another script to modify the drops.
8. Always Full Charged Buster: Able to use fully charged buster shot for every shot.
9. All Weapons With Rush Out: Able to switch and use weapons while using Rush.
10. Infinite Jump: Allows you to jump infinitely in the air.
11. Bypass Paused Room Changing: Allows you to freely move during room transitions.
12. Bypass Stage Room Barrier: Allows you traverse backwards in the stage and go through other invisible barriers.
13. Phase Scripts: It contains a few scripts to disable collision for everyone.
14. Shop Scripts: Two scripts to have access to every item in shop and to make them all on sale.
15: It has various test scripts and addresses for things I plan to experiment with.
Also due to lack of trust for file uploading, I'll link the file:
[Link]
^ Cheat Table
I have also seen a few people requesting "Moon Jump" hacks in other threads although I have not figured it out yet. There are addresses for things related to it in my test section. Update: I don't plan to make exactly "moon jump" and will consider "Infinite Jump" as it's substitute.
Edit:
(11/24/2018): Added a few more tests, changed a script or two, and added Infinite Jump script.
(11/26/2018): Added a few more tests, changed a script or two, and added Speed Gear Scripts and Invulnerable script.
(12/19/2018): Added some tests, and added a lot of different scripts.
(12/21/2018): Added more wild cards into the scripts, added "All Weapons With Rush Out" script, and added more Save Data stuff.
Here are its features:
1. It has various addresses for data used in stages.
2. It has various address for the data used in the save file (Main game, Gallery, and Challenges).
3. Invulnerable: Makes Mega Man unable to be damaged. (Phasing through certain things.)
4. Double Gear Prerequisite Bypass: Able to use double gear regardless of health.
5. Speed Gear Scripts: Various scripts to disable speed gear effect on Mega Man, Enemies, or everything else. Also a script to force the speed gear ability on by default.
6. Infinite/Unlimited Scripts: Individual scripts for infinite energy, items, health, and gear gauge.
7. Enemy Drops Scripts: Individual scripts for 0% or 100% drop rate and another script to modify the drops.
8. Always Full Charged Buster: Able to use fully charged buster shot for every shot.
9. All Weapons With Rush Out: Able to switch and use weapons while using Rush.
10. Infinite Jump: Allows you to jump infinitely in the air.
11. Bypass Paused Room Changing: Allows you to freely move during room transitions.
12. Bypass Stage Room Barrier: Allows you traverse backwards in the stage and go through other invisible barriers.
13. Phase Scripts: It contains a few scripts to disable collision for everyone.
14. Shop Scripts: Two scripts to have access to every item in shop and to make them all on sale.
15: It has various test scripts and addresses for things I plan to experiment with.
Also due to lack of trust for file uploading, I'll link the file:
[Link]
^ Cheat Table
I have also seen a few people requesting "Moon Jump" hacks in other threads although I have not figured it out yet. There are addresses for things related to it in my test section. Update: I don't plan to make exactly "moon jump" and will consider "Infinite Jump" as it's substitute.
Edit:
(11/24/2018): Added a few more tests, changed a script or two, and added Infinite Jump script.
(11/26/2018): Added a few more tests, changed a script or two, and added Speed Gear Scripts and Invulnerable script.
(12/19/2018): Added some tests, and added a lot of different scripts.
(12/21/2018): Added more wild cards into the scripts, added "All Weapons With Rush Out" script, and added more Save Data stuff.