Needs update. The scripts activate but do not actually work (Have followed instructions to the letter). Guessing this had to do with the new dlc that just came out.
aww, steam's V1.3.7 doesn't seem to work.
the main script doesn't activate.
Downloaded the latest cheat engine 7.0 since the script asked me to. No change though.
Have CE 7.0 and it is saying <<Error in line 77 (assert(MOMR,48 8b 00 48 8b 80 a0 00 00 00 48 8b 40 20 48 63 40 10)): The bytes at Mechanicus.ArkMechanicus.Config:ArkMechanicusConfig:get_ResourceDataOwned+000e are not what was expected>>
I was not able to reproduce the problem. Table script loads fine.
Please pay attetion to the steps at [USAGE]:
[USAGE]
- Run CE 7.0 or greater;
- Run the GAME;
- Load game process "Mechanicus.exe" via CE; - Start or load a game;
- Load this Table;
- Activate the main script by clicking on its box [X];
- Now Activate the script of each cheat you want to use;
- Go back to the game and have fun.
[NOTE]
- Before closing the game, deactivate the MAIN SCRIPT or close CE.
I'm actually in the same situation of Bakerbase. I explane.
I play the game in V 1.3.7 with your fucking good table and IT work lovely
After 4 hours I payed 2 DLC for more fun.
And your Table have this littel line juste after downloading them :
<<Error in line 77 (assert(MOMR,48 8b 00 48 8b 80 a0 00 00 00 48 8b 40 20 48 63 40 10)): The bytes at Mechanicus.ArkMechanicus.Config:ArkMechanicusConfig:get_ResourceDataOwned+000e are not what was expected>>
Using Steam version 1.3.7
Using CE 7.0.
Using Windows 7 x64
Initially I had an issue with the monodatacollector64.dll failure to inject. Downloading an updated version of the dll from the cheat engine github removed the error.
Looking at the script It's telling me there is a line 76 error. 'Failure at determining what <code> means.'
Seems to have issues with GDMD?
Edit: Other attempts yielded the same errors the other poster was having with line 77.
Edit2: weirdly enough, commenting out line 77 to see what it would do executed the script. Disabling it and uncommenting the line, still allowed the script to be enabled. I wonder if it still fully works.
Final Edit: Nevermind, it crashed the game.
For those who have trouble activating the main script (Line 77 error, as Recifense said it "That's the problem with game that uses MONO", I have no idea what this means), Recifense has made a quick fix for it (works on version 1.4.0 with Heretek DLC).
I am uploading it by his own request and he will post a more comprehensive table at some later date.
I was not able to reproduce the problem. Table script loads fine.
Please pay attetion to the steps at [USAGE]:
[USAGE]
- Run CE 7.0 or greater;
- Run the GAME;
- Load game process "Mechanicus.exe" via CE; - Start or load a game;
- Load this Table;
- Activate the main script by clicking on its box [X];
- Now Activate the script of each cheat you want to use;
- Go back to the game and have fun.
[NOTE]
- Before closing the game, deactivate the MAIN SCRIPT or close CE.
Cheers!
Hello,
is there any chance for creating a table for GOG v. 1.3.8 of the game? Would u kindly if it isn't super hard ofc?)
I'm a touch confused, wouldn't I want minimum awakening per mission?
this is my question as well, but i'm wildly guessing that mission rewards may be tied to this factor. in which case more is better. but, again, wildly stabbing in the dark. if someone knows better, please help us understand this. and if i can sort it myself, i'll update this post.