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Resonance of Fate 4K HD Edition

Posted: Thu Oct 18, 2018 6:28 am
by doncarlone
Image
Options:
Unlimited HP
Unlimited All Items
Speedhack

Re: Resonance of Fate 4K HD Edition

Posted: Thu Oct 18, 2018 10:30 am
by Dweeb
Could you adjust the speedhack to let me slow down time as well as speed it up? I tried changing the script and while it did slow down the movement it also slowed down my frame rate.

Re: Resonance of Fate 4K HD Edition

Posted: Thu Oct 18, 2018 10:31 am
by bruticus0
Thanks for this. I loved this game on ps3. First time I did eboot codes too. Good mems.

Re: Resonance of Fate 4K HD Edition

Posted: Thu Oct 18, 2018 11:07 am
by Kay
havent tried speed hack yet but from what I've used so far, unlimited items makes the game crashes upon opening certain menus (the shop menu being most prominent one), unlimited HP seems to work well but can randomly crashes you mid-battle, got one after plowing thru a few arena battles.

Re: Resonance of Fate 4K HD Edition

Posted: Thu Oct 18, 2018 11:46 am
by bruticus0
Tri Ace was always really bad at at meandering the code lines just to hide stuff. Just to be difficult for anyone touching the code. Prolly done really well to squeeze out what he did in this table.

Re: Resonance of Fate 4K HD Edition

Posted: Thu Oct 18, 2018 12:03 pm
by KS212
bruticus0 wrote:
Thu Oct 18, 2018 11:46 am
Tri Ace was always really bad at at meandering the code lines just to hide stuff. Just to be difficult for anyone touching the code. Prolly done really well to squeeze out what he did in this table.
Tri Ace was notorious for deliberately hiding anti cheat stuff in the code as well. They were like the ONLY dev that ever bothered with anti cheat crap during the PS1/PS2 era.

Re: Resonance of Fate 4K HD Edition

Posted: Thu Oct 18, 2018 1:46 pm
by Kanelakis
Infinite all Items, are they also those to modify the weapons?

Re: Resonance of Fate 4K HD Edition

Posted: Thu Oct 18, 2018 3:50 pm
by RedKaezar
Kanelakis wrote:
Thu Oct 18, 2018 1:46 pm
Infinite all Items, are they also those to modify the weapons?
Tried it; Infinite All Items give you 77 of every item, including dummy items and key items as well. Also sets your Hero gauge thing to max.

Re: Resonance of Fate 4K HD Edition

Posted: Thu Oct 18, 2018 4:16 pm
by Kanelakis
RedKaezar wrote:
Thu Oct 18, 2018 3:50 pm
Kanelakis wrote:
Thu Oct 18, 2018 1:46 pm
Infinite all Items, are they also those to modify the weapons?
Tried it; Infinite All Items give you 77 of every item, including dummy items and key items as well. Also sets your Hero gauge thing to max.
Ok thx. :)

Re: Resonance of Fate 4K HD Edition

Posted: Thu Oct 18, 2018 5:43 pm
by predprey
Custom Type Rubies

Code: Select all

alloc(ConvertRoutine,1024)
alloc(ConvertBackRoutine,1024)
alloc(TypeName,256)
alloc(ByteSize,4)
alloc(UsesFloat,1)
alloc(CallMethod,1)

TypeName:
db 'Resonance of Fate Rubies',0
ByteSize:
dd 4
UsesFloat:
db 0
CallMethod:
db 1

ConvertRoutine:
  mov eax,[rcx]
  shr eax,3
  and eax,7FFFFFF
  ret

ConvertBackRoutine:
  mov eax,0002CCD1
  add ecx,eax
  cmp ecx,eax
  mov eax,05F8ADD0
  jl @f
  cmp ecx,eax
  cmovl eax,ecx
@@:
  lea eax,[rax*8-00166688]
  or eax,07
  mov [r8],eax
  ret
Custom Type Items

Code: Select all

alloc(ConvertRoutine,1024)
alloc(ConvertBackRoutine,1024)
alloc(TypeName,256)
alloc(ByteSize,4)
alloc(UsesFloat,1)
alloc(CallMethod,1)

TypeName:
db 'Resonance of Fate Items',0
ByteSize:
dd 2
UsesFloat:
db 0
CallMethod:
db 1

ConvertRoutine:
  mov eax,[rcx]
  and eax,3FF
  ret

ConvertBackRoutine:
  xor eax,eax
  cmp ecx,eax
  mov eax,000003E7
  jl @f
  cmp ecx,eax
  cmovl eax,ecx
@@:
  //or eax,00000400 //NEW ITEM FLAG
  mov [r8],eax
  ret
Searching for exact values on a new scan may result in a "Scan error:thread 7:Access violation". Workarounds below.
Option 1: Enable "Query memory region routines" under Settings > Extra. (May cause some PCs to BSOD sometimes when loading up DBK64.sys)
Option 2: Limit the memory scan range e.g. 0-6FFFFFFFFFFF
Option 3: Search for "Unknown initial value" first, then search for the exact values on the next searches
Not sure if this is a CE bug or anti-cheat measure, try asking this on CEF or GitHub


NOP this or change it to ADD so selling/dismantling/using items and placing hex does not use up items.

Code: Select all

Resonance of Fate.exe+17B756 - 29 D8                 - sub eax,ebx
NOP this so Hero Actions does not consume bezel

Code: Select all

Resonance of Fate.exe+87F4A7 - 44 2B C0              - sub r8d,eax
NOP this or change it to ADD so moving does not consume resonance points

Code: Select all

Resonance of Fate.exe+882FF3 - 41 01 D0              - sub r8d,edx
NOP this so Tri-Attack does not consume resonance points

Code: Select all

Resonance of Fate.exe+88977C - E8 AFA9FFFF           - call "Resonance of Fate.exe"+884130
NOP this so Hero Gauge cannot be broken

Code: Select all

Resonance of Fate.exe+8BB913 - 41 2B C7              - sub eax,r15d
CHEAT TABLE:
1. Items/Hexes Cannot Decrease ───────────────── Use one or the other
2. Items/Hexes Increase When Used/Sold/Dismantled ──────────┛
3. Infinite Bezels (Increase on Hero Action/Enemy Defeated/Gauge Cannot Be Broken)
4. Infinite Resonance Points (Increase When Moving)
5. Infinite Movement/Aiming Bar
6. EXP Multiplier
7. 100% Bonus Shot Chance
8. No Hex Restrictions (Can Place Out of Bounds/No Connecting Color)
9. Terminal Effect Always Active

Re: Resonance of Fate 4K HD Edition

Posted: Thu Oct 18, 2018 7:05 pm
by jombokits
how do you use these with cheat engine?
predprey wrote:
Thu Oct 18, 2018 5:43 pm
Custom Type Rubies

Code: Select all

alloc(ConvertRoutine,1024)
alloc(ConvertBackRoutine,1024)
alloc(TypeName,256)
alloc(ByteSize,4)
alloc(UsesFloat,1)
alloc(CallMethod,1)

TypeName:
db 'Rubies',0
ByteSize:
dd 4
UsesFloat:
db 0
CallMethod:
db 1

ConvertRoutine:
  mov eax,[rcx]
  shr eax,3
  and eax,7FFFFFF
  ret

ConvertBackRoutine:
  mov eax,0002CCD1
  add ecx,eax
  cmp ecx,eax
  mov eax,05F8ADD0
  jl @f
  cmp ecx,eax
  cmovl eax,ecx
@@:
  lea eax,[rax*8-00166688]
  mov [r8],eax
  ret
Custom Type Items

Code: Select all

alloc(ConvertRoutine,1024)
alloc(ConvertBackRoutine,1024)
alloc(TypeName,256)
alloc(ByteSize,4)
alloc(UsesFloat,1)
alloc(CallMethod,1)

TypeName:
db 'Items',0
ByteSize:
dd 2
UsesFloat:
db 0
CallMethod:
db 1

ConvertRoutine:
  mov eax,[rcx]
  and eax,3FF
  ret

ConvertBackRoutine:
  xor eax,eax
  cmp ecx,eax
  mov eax,000003E7
  jl @f
  cmp ecx,eax
  cmovl eax,ecx
@@:
  or eax,00000400
  mov [r8],eax
  ret

Re: Resonance of Fate 4K HD Edition

Posted: Thu Oct 18, 2018 7:11 pm
by predprey
jombokits wrote:
Thu Oct 18, 2018 7:05 pm
how do you use these with cheat engine?
right click value type box, select define new custom type auto assembler, copy paste ok. it allows you to search for the obfuscated values, rubies and item count

Re: Resonance of Fate 4K HD Edition

Posted: Thu Oct 18, 2018 7:23 pm
by justiny
item use doesn't decrease

Side note : items do increase slightly when using some. (tested again) Items count do not automatically increase.
Side note : This script is for those who doesn't want all items automatically unlocked for them.
Side note : tested and created on the steam version of the game.

Pls give feedback.

Use predprey cheat table, its better.

Re: Resonance of Fate 4K HD Edition

Posted: Thu Oct 18, 2018 8:22 pm
by NumberXer0
justiny wrote:
Thu Oct 18, 2018 7:23 pm
item use doesn't decrease

Side note : items do increase slightly when using some. (tested again) Items count do not automatically increase.
Side note : This script is for those who doesn't want all items automatically unlocked for them.

Pls give feedback.
Ticked it and tried to place a hex, game instantly CTD.

Re: Resonance of Fate 4K HD Edition

Posted: Thu Oct 18, 2018 8:30 pm
by justiny
NumberXer0 wrote:
Thu Oct 18, 2018 8:22 pm
justiny wrote:
Thu Oct 18, 2018 7:23 pm
item use doesn't decrease

Side note : items do increase slightly when using some. (tested again) Items count do not automatically increase.
Side note : This script is for those who doesn't want all items automatically unlocked for them.

Pls give feedback.
Ticked it and tried to place a hex, game instantly CTD.

Did you try using the script on the pirated version of the game? I used on my steam copy and there isn't any crashing when placing the white hexes. Trying the coloured hexes now.

Tried both coloured and hite hexes, no crashes