Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)

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jonasbeckman
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Re: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)

Post by jonasbeckman » Wed Sep 11, 2019 7:12 am

You can at least fast travel and get through the tours by skipping past text and such quite easily but the 140 something smaller discovery points would take a while for some of the skins and mounts beyond the main tours and these can't be traveled too.

Ferry type boat seems to be holding up at least because there's one placed on the area with the DLC cyclops you either have to swim or boat too since there's no other points or fast travel locations there though this or the other table and the teleport via Icaros could work to get around a bit faster at least or the fearlessrevolution trainer if this is up to date and compatible with these monthly updates almost a year on now from the games release. :)
(Think it had a alternate teleport script though the Ikaros one should work well too from what little I tested trying to get into the cut or what it might be upper forested area that just exists for some reason ha ha.)

Ran through it yesterday though it took a few hours and that wrapped up Assassin's Creed Odyssey though who knows, might be some more patch but I think the stag beetle looking black armor (Already in the game files from some pages back with ID's and all.) should be the last bit though who knows. :D


EDIT: Well still nothing beyond Title Update 12 at least so no planned updates so far for how it looks through Steam DB and depots and branches for this game.
https://steamdb.info/app/812140/depots/

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Re: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)

Post by NChabb » Tue Sep 17, 2019 3:57 am

jonasbeckman wrote:
Wed Sep 11, 2019 7:12 am
You can at least fast travel and get through the tours by skipping past text and such quite easily but the 140 something smaller discovery points would take a while for some of the skins and mounts beyond the main tours and these can't be traveled too.
I started today and got bored halfway and just gave up. I have an Odyssey fatigue, this game overstayed its welcome.

It doesn't help that all the characters (including kids) all use the same "default male" animations, ruining the novelty of actually unlocking skins. At least, in Origins they all had character-specific animations... Or at least gender/age-specific.

Now they all feel like Alexios skins.

Oh well.

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Re: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)

Post by jonasbeckman » Tue Sep 17, 2019 10:49 am

Yeah I wrapped the discovery tour up and considered the game done, was worth a playthrough but the game has a few flaws and shortcomings and I am a bit mixed on the RPG mechanics particularly once they expanded the level range from 50 to 70 and then 99 though regular playthroughs will probably end well before these are hit even with the two actual DLC episodes and the dozen or so Lost Tales and I am pretty certain Ubisoft also heavily reduced rewards from player created quests made with the intention of getting a lot of money and XP quickly.

Near the end of it all there was mostly a daily ore quest plus the weekly challenges which the two current tables helpfully reduced to a minimum amount of work and seeing how pieces could be completed.
(Almost nothing as it turns out, missing one or two bits for every armor set plus a few weapons and most of the mounts curiously enough.)

Bit of fatigue over the year or so and the way the content is delivered monthly but the base game and the two episodes had their moments and the lost tales could occasionally be quite good though the gameplay itself and other issues means it's probably not going to be replayed anytime soon although these large service model open world games that Ubisoft in particular are now going all in with do tend to drag after a while but the tables and trainers and other utilities or mods can reduce some of the extras like the extensive grinding should players want to do so.

Pretty sure the same extends to discovery though I am not sure if it's as simple as a incremental value and setting it high enough registers as having met all the points of interest and there's probably a bit more to it for the main tours and such, neat little addition but from the main game itself you're basically made to travel throughout most of the game world one last time even with fast travel to existing sync points and the main tours easing the journey there's still at least a couple of hours for anyone wanting to clear them all even with skipping through the history lessons. :)


From a quick check in on Origins I do like the little additional touches and details the game has although Odyssey expands on some of the mechanics as well but yeah it can be a bit of a drag or fatiguing trying to actually clear these even if it's not 100% hitting every question mark on the map or something along those lines.

Glad to see the current tables and such holding up over several patches too now that we're in this system of a year or so minimum of support and some 10 - 15 patches or more and a mix of both free and paid and premium content.
(Fairly customizable too for how much one would want to use or set certain gains like for experience or money.)

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Re: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)

Post by espoirr » Tue Sep 17, 2019 5:21 pm

Is there any update for the table for Assassin's Creed Odyssey v1.5.0

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Re: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)

Post by renorp » Tue Sep 17, 2019 5:53 pm

Game is updating today for Uplay Plus. The version is remains 1.5.0, but the game is now starting with another exe and process.
Former: ACOdyssey.exe
New: ACOdyssey_plus.exe
Can someone makes cheats for game with new process?

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Re: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)

Post by joystick0406 » Wed Sep 18, 2019 11:49 am

Hey guys, can anyone help ? the process name was changed to ACOdyssey_plus.exe and the table doesn't work anymore.
What's the solution ? thanks

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Re: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)

Post by STN » Wed Sep 18, 2019 12:11 pm

joystick0406 wrote:
Wed Sep 18, 2019 11:49 am
Hey guys, can anyone help ? the process name was changed to ACOdyssey_plus.exe and the table doesn't work anymore.
What's the solution ? thanks
Will the game run if you change it back? It's this Uplay+ crap

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Re: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)

Post by renorp » Wed Sep 18, 2019 12:29 pm

STN wrote:
Wed Sep 18, 2019 12:11 pm
joystick0406 wrote:
Wed Sep 18, 2019 11:49 am
Hey guys, can anyone help ? the process name was changed to ACOdyssey_plus.exe and the table doesn't work anymore.
What's the solution ? thanks
Will the game run if you change it back? It's this Uplay+ crap
Whatever you start from ACOdyssey.exe or ACOdyssey_plus.exe, game starting with ACOdyssey_plus.exe process. If I rename exe-file from ACOdyssey.exe to ACOdyssey_plus.exe, game is not starting and give an error in Uplay.

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Re: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)

Post by Karlos_007 » Wed Sep 18, 2019 1:19 pm

I replaced all 1.630 references on the CT (ACOdyssey.exe->ACOdyssey_plus.exe) but doesn't seem to work.
My Uplay game is the ACOdyssey.exe so I can't see why it fails.
Last edited by Karlos_007 on Wed Sep 18, 2019 6:19 pm, edited 1 time in total.

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Re: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)

Post by joystick0406 » Wed Sep 18, 2019 3:15 pm

Karlos_007 wrote:
Wed Sep 18, 2019 1:19 pm
I replaced all 1.630 references on the CT (ACOdyssey.exe->ACOdyssey_plus.exe).
Renaming the .exe will probably make the game fail at launch I suppose.
I will test this CT when I get home and update the game.
I've just tested it and it does not work, nothing happens when i check the enable box

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Re: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)

Post by timurlang2812 » Wed Sep 18, 2019 4:20 pm

Help guys!!! Pls!! same problem with ACOdyssey_plus.exe. In table for Origin i just manualy renamed in the script ACOrigins.exe to ACOrigins_plus.exe and it worked. But in this table it doesn't work :( Help guys.

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Re: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)

Post by espoirr » Wed Sep 18, 2019 5:02 pm

Thanks Cheaters
Looking forward to your invoitive solution.

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Re: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)

Post by IkilledKennyx99 » Wed Sep 18, 2019 11:16 pm

please let me know about this! I have been updating the Inventory Editor table by Budabum and I need some assist with making a PLUS compatable table with all the address/scripts still attatched! I have uploaded it to nexus aswell and a lot of people fell for Ubis "PLUS PROGRAM" and cant use the editor table! let me know any info you can ( address/Instructions on how to edit in the fix etc!) please and thank you!

the Updated Inventory Editor ==> https://www.nexusmods.com/assassinscre ... ey/mods/96
also put his handy Inventory Wiper up aswell! it also needs an update for a PLUS version if possible!
==> https://www.nexusmods.com/assassinscree ... y/mods/97/

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Re: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)

Post by espoirr » Fri Sep 20, 2019 7:36 am

Anyone figure out a solution? to the uplay+
Is there a way to lunch the game from the main exe?

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Re: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)

Post by Alex01 » Fri Sep 20, 2019 12:31 pm

Could anyone make a simple table to hack skill points, while waiting for main update? I tried myself, but values keep changing back:(

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