Re: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)
Posted: Sat Jul 13, 2019 9:14 pm
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
can anyone update this table i really liked it because you could just power up the ranged and assassin damage and make it like in the old assassins creeds where the ranged and assassin damage was op and you could kill anyone 1 hitZ28Scott wrote: ↑Thu Oct 18, 2018 1:52 amHere is version 3 of the damage/armor multipliers. You can now set multipliers for:
It is best to activate the scripts in the main menu, then the values will apply as soon as your game is loaded. If activating in game, you will need to re-equip a piece of equipment to trigger a recalculation. All defaults are for 1.5x, but can be changed in the table, or edited in the script to make a new default.
- Warrior Damage
- Primary weapon
- Secondary weapon
- Assassin Damage
- Hunter Damage
- Armor
Edit: Compatible with version 1.0.6
just re-installed the game. it still works on 1.4.0. Uplay.
played for an hour with all scripts activated. no CTD at all.
as I've reinstalled the game already. I'll have look, see if I can come up with something...Nicobobinus wrote: ↑Tue Jul 09, 2019 10:03 pmThank you very much for this table it's excellent. I'm not sure if it needs an updating for the 1.4.0 patch that just dropped, but if you are updating it is there any chance of adding a fourth option of "when swimming" to the stealth mod? I keep activating "stealth always" when in the water because of the sharks...
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>4498</ID>
<Description>"stealth mod .2"</Description>
<Options moHideChildren="1"/>
<LastState Activated="1"/>
<Color>FF0000</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(someBase1Trace17AOB,ACOdyssey.exe,48 8B ** ** ** ** ** 45 ** ** 44 ** ** ** ** 48 ** ** ** ** 00 00 BA ** ** ** ** 48 ** ** ** ** 00 00 00 00 E8 ** ** ** ** 48 ** ** ** 5B C3)
registersymbol(someBase1Trace17AOB)
label(bWaterStealth)
registersymbol(bWaterStealth)
label(pSomeBase1Trace)
registersymbol(pSomeBase1Trace)
label(pCrouch)
registersymbol(pCrouch)
alloc(newmem,2048,someBase1Trace17AOB+7) //"ACOdyssey.exe"+333993A)
label(originalcode_stealthmod)
registersymbol(originalcode_stealthmod)
label(exit)
//0, disable; 1, in sneak; 2, always
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
mov r9,pSomeBase1Trace
mov [r9],rcx
readmem(someBase1Trace17AOB+f,7)
mov r8,[rcx]
test r8,r8
jz @f
mov r8,[r8+8]
test r8,r8
jz @f
mov r8,[r8+60]
test r8,r8
jz @f
mov r8,[r8]
test r8,r8
jz @f
lea r8,[r8+660]
mov [r9+8],r8
lea r8,[r8-3c]
mov [r9+10],r8
@@:
//
mov r8,[r9+8]
test r8,r8
jz end
cmp byte ptr [r9-4],1
jne modechk
mov r8,[r9+10]
mov r9,pPlayer
mov r9,[r9+18]
test r9,r9
jz end
cmp dword ptr [r8],9
je @f
cmp dword ptr [r8],3c
je @f
//mov byte ptr [r9+a6],0
jmp modechk
@@:
mov r8,bStealthMod
cmp word ptr [r8],0
je @f
mov byte ptr [r9+a6],1
jmp end
modechk:
mov r9,pSomeBase1Trace
mov r8,[r9+8]
mov r9,bStealthMod
cmp byte ptr [r9],1
jne @f
mov r9,pPlayer
mov r9,[r9+18]
test r9,r9
jz end
mov r8l,[r8]
mov [r9+a6],r8l
jmp end
@@:
mov r8,pPlayer
mov r8,[r8+18]
test r8,r8
jz end
cmp byte ptr [r9],2
jne @f
mov byte ptr [r8+a6],1
jmp end
@@:
cmp byte ptr [r9+1],1
jne end
mov byte ptr [r9+1],0
mov byte ptr [r8+a6],0
//
end:
readmem(someBase1Trace17AOB+7,8)
jmp exit
originalcode_stealthmod:
readmem(someBase1Trace17AOB+7,15)
//xor r9d,r9d
//mov r8d,[rsp+40]
//add rcx,000000D8
exit:
jmp someBase1Trace17AOB+16
///
bWaterStealth:
dd 1
pSomeBase1Trace:
dq 0
pCrouch:
dq 0
///
someBase1Trace17AOB+7: //"ACOdyssey.exe"+333993A:
jmp newmem
///****************************************************///
bStealthMod:
db 1
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
someBase1Trace17AOB+7: //"ACOdyssey.exe"+333993A:
readmem(originalcode_stealthmod,15)
//db 45 33 C9 44 8B 44 24 40 48 81 C1 D8 00 00 00
//Alt: xor r9d,r9d
//Alt: mov r8d,[rsp+40]
//Alt: add rcx,000000D8
unregistersymbol(originalcode_stealthmod)
unregistersymbol(bWaterStealth)
unregistersymbol(pSomeBase1Trace)
unregistersymbol(pCrouch)
///****************************************************///
[pPlayer+18]+a6:
db 00
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>4499</ID>
<Description>"status"</Description>
<DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0000:disabled
0100:disabling...
0001:in sneak
0002:always
</DropDownList>
<LastState Value="0001" RealAddress="13F17006C"/>
<ShowAsHex>1</ShowAsHex>
<Color>008000</Color>
<VariableType>2 Bytes</VariableType>
<Address>bStealthMod</Address>
<Hotkeys>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>96</Key>
<Key>111</Key>
</Keys>
<Value>0100</Value>
<ID>0</ID>
<ActivateSound TTS="">stealth disabled</ActivateSound>
</Hotkey>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>96</Key>
<Key>106</Key>
</Keys>
<Value>0001</Value>
<ID>1</ID>
<ActivateSound TTS="">stealth in sneak</ActivateSound>
</Hotkey>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>96</Key>
<Key>109</Key>
</Keys>
<Value>0002</Value>
<ID>2</ID>
<ActivateSound TTS="">stealth always</ActivateSound>
</Hotkey>
</Hotkeys>
</CheatEntry>
<CheatEntry>
<ID>24061</ID>
<Description>"water stealth?"</Description>
<DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:no
1:yes
</DropDownList>
<LastState Value="1" RealAddress="1F78D01AC"/>
<Color>008000</Color>
<VariableType>Byte</VariableType>
<Address>bWaterStealth</Address>
</CheatEntry>
<CheatEntry>
<ID>4502</ID>
<Description>"numpad0 + numpad/ _ disable"</Description>
<Options moHideChildren="1"/>
<LastState Value="" Activated="1" RealAddress="00000000"/>
<Color>808080</Color>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>4500</ID>
<Description>"crouch flag"</Description>
<LastState Value="0" RealAddress="95BE44EF0"/>
<Color>808080</Color>
<VariableType>Byte</VariableType>
<Address>pCrouch</Address>
<Offsets>
<Offset>0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>24059</ID>
<Description>""</Description>
<LastState Value="30" RealAddress="95BE44EB4"/>
<Color>808080</Color>
<VariableType>Byte</VariableType>
<Address>pCrouch+8</Address>
<Offsets>
<Offset>0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>4501</ID>
<Description>""</Description>
<Options moHideChildren="1"/>
<LastState Value="00" RealAddress="90454C166"/>
<ShowAsHex>1</ShowAsHex>
<Color>FFFFFF</Color>
<VariableType>Byte</VariableType>
<Address>pPlayer+18</Address>
<Offsets>
<Offset>a6</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4503</ID>
<Description>"numpad0 + numpad* _ stealth in sneak"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<Color>808080</Color>
<GroupHeader>1</GroupHeader>
</CheatEntry>
<CheatEntry>
<ID>4504</ID>
<Description>"numpad0 + numpad- _ always in stealth"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<Color>808080</Color>
<GroupHeader>1</GroupHeader>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatTable>
Sorry, i made a mistake. I have sneak in crouch + ability cooldown + full ability meter activate, only this 3 options.
thank youthorxic wrote: ↑Thu Jul 18, 2019 7:37 pmThe movement cheat is not to make your character faster. Movement is only for "roleplay" purposes to make it possible to walk or jog (run slower) on PC since keyboards don't have analogue controls.
Ikaros teleport I recall from back in the days can be a bit finnicky. It doesn't always work, so if it doesn't, verify your game, restart the game and try again.. And some times just restarting the game and trying again (some times) helps. Just keep opening and closing the game until it eventually works. No clue why it's like this, but it's a blessing whenever it finally works.
I can however confirm that it works.
Hold down Caps Lock (or whatever button you bound it to) and left click while in Ikaros view.
Edit: So far I haven't even had any of those finnicky problems I used to have. Worked right out of the box first time, second time, and ever since. No problems for me.
Cielos you're a champ.