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Re: Assassin's Creed Odyssey v1.1.4 +20 (table Update17.1)

Posted: Thu Apr 04, 2019 6:28 pm
by rndmwitedude
Likewise with healthCalOnHit

Re: Assassin's Creed Odyssey v1.1.4 +20 (table Update17.1)

Posted: Thu Apr 04, 2019 6:58 pm
by Cielos
thanks for testing.
updating now.

Re: Assassin's Creed Odyssey v1.1.4 +20 (table Update17.1)

Posted: Thu Apr 04, 2019 7:01 pm
by lion_the_ryan
Cielos wrote:
Thu Apr 04, 2019 6:58 pm
thanks for testing.
updating now.
Nah man, thank YOU :D

Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Posted: Thu Apr 04, 2019 7:06 pm
by Cielos
Update17.2
- updated enable script. a slight change at one of the injection point, its aobscan and the script is updated accordingly.
all the scripts can be activated, I haven't actually test run all of them though.
so, report if you think something else is broken. in details~

have fun!

Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Posted: Thu Apr 04, 2019 7:08 pm
by lion_the_ryan
Cielos wrote:
Thu Apr 04, 2019 7:06 pm
Update17.2
- updated enable script. a slight change at one of the injection point, its aobscan and the script is updated accordingly.
all the scripts can be activated, I haven't actually test run all of them though.
so, report if you think something else is broken. in details~

have fun!
I'll test it right now and let you know how it goes. Thank you so much for all your work

Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Posted: Thu Apr 04, 2019 8:22 pm
by rooxon
But that damage modifier/armor modifier table is nicely resilient tho, it still works no matter how many updates the game gets. Cheers to the creator!

EDIT: Cielos, I tested the following:

Undead
Inf. Adrenaline
Inf. Arrow
Instant Abilities Cooldown
Poseidon
Inf. Ship stamina
Movement mod/Ignore Horse Speed Limit

Seems to work like a charm from what I noticed, so definitely no troubles with these.

Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Posted: Fri Apr 05, 2019 12:46 pm
by voxxera
did fearlessrevolution update his trainer?

Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Posted: Fri Apr 05, 2019 1:11 pm
by kanggg
Yes.

Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Posted: Sat Apr 06, 2019 1:15 am
by Jack Gray
kanggg wrote:
Fri Apr 05, 2019 1:11 pm
Yes.
Where can I find it?

Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Posted: Mon Apr 08, 2019 4:22 pm
by Wounded_Bride
When I use Cielos' latest table for 1.2.0, the "infinite oxygen" option turns most attacks into one-hit kills for me - I can one-shot assassinate/knock out even officers, but enemy instantly kill me as well (on easy with medium scaling). If I turn the option off, damage scaling returns to normal.

Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Posted: Tue Apr 09, 2019 6:29 am
by Irascible Aes Sedai
Hello. I'm new here and rather new to c. engine. I have a question regarding AC odyssey that may sound a bit odd. When I started the game I stupidly used a trainer to get past a difficult battle and I accidentally turned on infinite resources without knowing. I went ahead into the game and saved and by the time that I realized about the resources I couldn't revert back the save.

My question is: can I use cheat engine to erase the resources that the trainer gave me? They show 99999 now and I really don't like it, specially the "ancient tablets". I would like to revert it back to a decent number but I don't know how.

Anyone could help me with this? Thanks!

Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Posted: Tue Apr 09, 2019 1:50 pm
by jonasbeckman
Hmm 1.2.1 is out "Addressed overall stability." wonder what that's about.

[Link]

Though it is popping up on consoles too so nothing PC specific. Curious.

EDIT: Ah some of the DLC files got hit, more Lost Greek Tales then and prep for these maybe and who knows what else. Probably DLC related or well not strictly just paid but also these free content bits.

Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Posted: Tue Apr 09, 2019 5:23 pm
by Bun
Will someone update 'easy quest' script?

Edit: Solved. Use InventoryEditor boost. viewtopic.php?f=4&t=8309

Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Posted: Wed Apr 10, 2019 4:22 am
by NChabb
Bun wrote:
Tue Apr 09, 2019 5:23 pm
Will someone update 'easy quest' script by SunBeam?
I was just about to ask this.

The one from Bubadum (inventory editor) work when it comes to killing NPCs, but as far as destroying resource crates are concerned, it doesn't work.

And the script I had (from SunBeam I guess?), which x60 everything, cannot even be enabled now.

Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Posted: Wed Apr 10, 2019 12:21 pm
by leseho
Please let me know Amorges' armor hash ID. thanks