Deep Sky Derelicts (2018-09-29)

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Shinkansen
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Deep Sky Derelicts (2018-09-29)

Post by Shinkansen »

Simple table for Deep Sky Derelicts, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1001 - 2018-09-29
1. GameManager.
"Level Set to Massive?" sets Level to massive.
"Level 1 Ability Points Set to Massive?" sets Level 1 Ability Points to massive, effectively giving lots of Ability Points.
"Scan Radius Set to Massive?" sets Scan Radius to massive.
"Unique Percentage Set to Massive?" sets Unique Loot Drop percentage to massive.

Allows the following to be modfied.
- "GameManager Stats -> GameStatek__BackingField -> Charactersk__BackingField -> Slot X -> Specializationk__BackingField". Setting this to 0 will allow another Specialization to be selected and corresponding Abilities upgraded.


V1000 - 2018-09-27
1. Tested game version V1.0 64-bit. May work on other versions.

2. GameManager.
"Credits Set to Massive?" sets Credits to massive.
"Energy Set to Massive?" sets Energy to massive.
"Health, Shields Set to Max?" sets non-combat Health, Shields to max.
"Experience Set to Massive?" sets Experience to massive.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Shinkansen Deep Sky Derelicts V1001.CT
2018-09-29
(87.54 KiB) Downloaded 427 times
Shinkansen Deep Sky Derelicts V1000.CT
2018-09-27
(39.42 KiB) Downloaded 101 times
Last edited by Shinkansen on Fri Sep 28, 2018 7:25 pm, edited 1 time in total.

yanilan
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Re: Deep Sky Derelicts (2018-09-27)

Post by yanilan »

if possible, could you make inf skill points table?
Last edited by yanilan on Fri Sep 28, 2018 6:25 am, edited 1 time in total.

krmit
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Re: Deep Sky Derelicts (2018-09-27)

Post by krmit »

+1 to inf skillpoints

Copynin
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Re: Deep Sky Derelicts (2018-09-29)

Post by Copynin »

Anyone else having problems getting the unique items enabled properly?
Value stays at 99 once activated but after 5-6 item drops unique loot stopps dropping.
Restarting CE and game does not help either for me. It's almost as if it only works once and only for a few drops in a complete run.
Can someone confirm or debunk ? :-|

Edit: Thanks for the effort by the way! +1

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pgain2004
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Re: Deep Sky Derelicts (2018-09-29)

Post by pgain2004 »

Copynin wrote:
Wed Oct 03, 2018 4:23 pm
Anyone else having problems getting the unique items enabled properly?
Value stays at 99 once activated but after 5-6 item drops unique loot stopps dropping.
Restarting CE and game does not help either for me. It's almost as if it only works once and only for a few drops in a complete run.
Can someone confirm or debunk ? :-|

Edit: Thanks for the effort by the way! +1
You can set it to 100 in gamemanager -> config, but if unique number in one run is out, the game will crash once you find any equipment. Don't know what limits it through.

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pgain2004
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Re: Deep Sky Derelicts (2018-09-29)

Post by pgain2004 »

Copynin wrote:
Wed Oct 03, 2018 4:23 pm
Anyone else having problems getting the unique items enabled properly?
Value stays at 99 once activated but after 5-6 item drops unique loot stopps dropping.
Restarting CE and game does not help either for me. It's almost as if it only works once and only for a few drops in a complete run.
Can someone confirm or debunk ? :-|

Edit: Thanks for the effort by the way! +1
Ok, i use dnSpy to modify Assembly-CSharp.dll:
1. search GenerateUnique, delete "if (!GameManager.HasInstance || !GameManager.State.GeneratedUniqueItemIds.Contains(item))" to remove uniqueitem limit, now you can use the table changing "uniqueEquipmentPercentage" to whatever you like, but I recommend between 20 to 30, since some kinds of equipment do not have unique version;
2. search RollItemLevel, change "num = UnityEngine.Random.Range(0, 100);" to "num = 99" or "return lootLevel + (num2 - 2);" to "return lootLevel + 2;" so that player always find highest level possible equipments(2 above ship level);
3. search WeightedChoice, change and merge "num2 = UnityEngine.Random.Range(0f, 99.999f);" "num2 = Mathf.Min(num2 + (float)bonus, 99.999f);" into "num2 = 99.999f;", so that most equipments found (include non-unique) have high number of prefixs.

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Lord Blade
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Re: Deep Sky Derelicts (2018-09-29)

Post by Lord Blade »

The Shield/Health cheat doesn't seem to work with the current version.

krmit
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Re: Deep Sky Derelicts (2018-09-29)

Post by krmit »

Requesting table update for "New Prospects" DLC. (Inf. skillpoints option at least).
Thanks in advance.

mitsu80
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Re: Deep Sky Derelicts (2018-09-29)

Post by mitsu80 »

+1

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G_Cat
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Re: Deep Sky Derelicts (2018-09-29)

Post by G_Cat »

+1

drakkco
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Re: Deep Sky Derelicts (2018-09-29)

Post by drakkco »

+1

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Re: Deep Sky Derelicts (2018-09-29)

Post by da_se »

+1 for the table update "New Prospects" DLC.

mitsu80
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Re: Deep Sky Derelicts (2018-09-29)

Post by mitsu80 »

How do I search for Ability Points? I found experience and energy, they are both 4byte values but can't find ability points at all

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aanpsx
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Re: Deep Sky Derelicts (2018-09-29)

Post by aanpsx »

Current version v.1.5.1 - Definitive edition:
- Max Energy
- Max Credit
- Max HP
- Free Energy
- Max Summons
- Max Scan Radius
- Free Mission Cost
- Inf Reroll (Crafting will get infinite reroll for stats and card)
- Max Stats Roll (Crafting item when reroll stats, will get 8~20 prefixes)
- Max Skill Points
- Easy Win (will set the enemy hp to 1 at the beginning of battle)
- Instant Win
- Pointer
HanLiem wrote:
Sun Apr 12, 2020 11:47 am
Thanks for the Great Table aanpsx, anyway could I request for a mod? A pointer to manually edit equipment ability prefixes.
Thanks in advance!
Off course...
Attachments
Deep Sky Derelicts.CT
v.1.5.1-Definitive edition
add/change:
- features
- many pointer
- item's prefix editor
(1.31 MiB) Downloaded 448 times
Deep Sky Derelicts.CT
v.1.5-Definitive edition
fix GM Pointer
(133.08 KiB) Downloaded 70 times
Deep Sky Derelicts.CT
v.1.3.2~1.3.3 GOG
(109.2 KiB) Downloaded 68 times
Deep Sky Derelicts.CT
for v1.22 New Prospects
(85.34 KiB) Downloaded 63 times
Last edited by aanpsx on Sun Apr 12, 2020 2:51 pm, edited 12 times in total.

mitsu80
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Re: Deep Sky Derelicts (2018-09-29)

Post by mitsu80 »

Thank you for the excellent table @aanpcx, works perfectly!!

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