Pathfinder: Kingmaker (Steam)

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wannabecheater
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Re: Pathfinder: Kingmaker (Steam)

Post by wannabecheater » Wed Oct 17, 2018 1:06 pm

Rebelicious wrote:
Wed Oct 17, 2018 9:00 am
Do you happen to have the Blueprint ID:s for the Features and the ActivatableAbilities, so I can easily find the right entries again? Because I could've sworn that I tore out the Ranged Spell Combat Feature entry from the Eldritch Archer and compared it to the Spell Combat Feature of the Eldritch Scion (each found through trial-and-error), and compared them next to each other without seeing any differences.

I might've just goofed somehow.

Also, if you check the Eldritch Archer in-game, it actually does have both Spell Combat and Ranged Spell Combat.

As for it not working properly, did you also copy Ranged Spellstrike? Because again, the Eldritch Archer actually gets both Spellstrike and Ranged Spellstrike (and hilariously, both work, making a basic Magus completely redundant). All Spell Combat/Ranged Spell Combat should do is allow you to both cast a spell and attack; it is Spellstrike and Ranged Spellstrike that allows you to get an extra attack out of it as well.
I went back and added Ranged Spellstrike. Same thing - ranged touch spell casted but no attacks from the crossbow. I don't play magus so i don't really know what is the expected behavior. I assumed it allows you to do a basic ranged attack + the spell attack like two weapon fighting. Maybe you can test it out.
The blueprint for Ranged Spellcombat is "8b68a5b8223beed40b137885116c408f"
It's blueprint for it's activatable ability entry is "8898a573e8a8a184b8186dbc3a26da74"

For Ranged Spellstrike it is ""6aa84ca8918ac604685a3d39a13faecc"
and the activatable ability entry is "e958891ef90f7e142a941c06c811181e"

Good luck :)

HakariTenrai
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Re: Pathfinder: Kingmaker (Steam)

Post by HakariTenrai » Wed Oct 17, 2018 2:48 pm

Lyvewyrez wrote:
Wed Oct 17, 2018 11:52 am
Is there a generous soul out there who has the ghost armor and can link the Asset GUID (or has a link to a list of all the GUIDs?)
Here you go: https://wiki.fireundubh.com/kingmaker

Althalus
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Re: Pathfinder: Kingmaker (Steam)

Post by Althalus » Wed Oct 17, 2018 3:21 pm

BoehserOnkel wrote:
Wed Oct 17, 2018 12:32 pm
Althalus wrote:
Wed Oct 17, 2018 5:36 am
Has anyone else run into this problem when using the table from Niedzielan:

The event cards asking you to visit the throne room to deal with a visitor don't actually do anything? I'll go to the throne room, the screen will move like it's trying to follow someone's movement, but nothing happens and I just go back to being able to move around.

In addition, I'll occasionally get people showing up, walking up bowing, then walking away with no dialog?

And the cards won't leave, so I keep losing stats because the game things I'm ignoring them.
to avoid this bug - always go to throneroom to see , make sure the advisor etc is NOT on a task at this time (this causes this bug)
have fun
Well, I tried waiting till they got off a task and checked the throne room again but still no luck. I guess I'll try and reload a save.

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BoehserOnkel
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Re: Pathfinder: Kingmaker (Steam)

Post by BoehserOnkel » Wed Oct 17, 2018 3:24 pm

Althalus wrote:
Wed Oct 17, 2018 3:21 pm
BoehserOnkel wrote:
Wed Oct 17, 2018 12:32 pm
Althalus wrote:
Wed Oct 17, 2018 5:36 am
Has anyone else run into this problem when using the table from Niedzielan:

The event cards asking you to visit the throne room to deal with a visitor don't actually do anything? I'll go to the throne room, the screen will move like it's trying to follow someone's movement, but nothing happens and I just go back to being able to move around.

In addition, I'll occasionally get people showing up, walking up bowing, then walking away with no dialog?

And the cards won't leave, so I keep losing stats because the game things I'm ignoring them.
to avoid this bug - always go to throneroom to see , make sure the advisor etc is NOT on a task at this time (this causes this bug)
have fun
Well, I tried waiting till they got off a task and checked the throne room again but still no luck. I guess I'll try and reload a save.
yeah - should be ^^ if the card stuck you can only load an older save - i hope they fix it soon

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Re: Pathfinder: Kingmaker (Steam)

Post by Cevlack » Wed Oct 17, 2018 5:03 pm

Can anyone tell me if Niedzielan's table works for 1.09c ?

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Re: Pathfinder: Kingmaker (Steam)

Post by gamebob » Thu Oct 18, 2018 12:09 am

Cevlack wrote:
Wed Oct 17, 2018 5:03 pm
Can anyone tell me if Niedzielan's table works for 1.09c ?
Still works.

jhl1989
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Re: Pathfinder: Kingmaker (Steam)

Post by jhl1989 » Thu Oct 18, 2018 1:46 am

For someone reason, the Build Time modifier has not worked for several patches. Can someone confirm?

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Re: Pathfinder: Kingmaker (Steam)

Post by rlurking » Thu Oct 18, 2018 1:58 am

Still on 1.08b due to their general incompetence (on GOG they haven't actually uploaded the 1.08b to 1.08c patch, rendering the 1.08c to 1.09 patch they did upload useless) but it still works there.

HakariTenrai
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Re: Pathfinder: Kingmaker (Steam)

Post by HakariTenrai » Thu Oct 18, 2018 3:54 am

jhl1989 wrote:
Thu Oct 18, 2018 1:46 am
For someone reason, the Build Time modifier has not worked for several patches. Can someone confirm?
Unfortunately, I had thought the same thing... because I couldn't get them to work for nothing... then I was informed that the problem was because I was using a mod... Since I stopped using the mod, the build time, and event time modifiers have all worked fine for me,... and they are still working as of 1.0.9... at least for me, anyway. If you're not using a mod, then I do not know what to tell you.

sicwan
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Re: Pathfinder: Kingmaker (Steam)

Post by sicwan » Thu Oct 18, 2018 4:43 am

rlurking wrote:
Thu Oct 18, 2018 1:58 am
Still on 1.08b due to their general incompetence (on GOG they haven't actually uploaded the 1.08b to 1.08c patch, rendering the 1.08c to 1.09 patch they did upload useless) but it still works there.
are you sure about that??? I mean... CohhCarnage was able to update his GOG copy every patch they put out...
so maybe the issue is something weird on your end? You can try going to the website and manually downloading the patches, or use the GOG Galaxy client to? not sure which one you've tried to do

jhl1989
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Re: Pathfinder: Kingmaker (Steam)

Post by jhl1989 » Thu Oct 18, 2018 8:48 am

Can we get an update on this option: "[Experimental] Multiply number of Feats/Abilities on Level Up"
Just wondering if how it's going. I've used it several times. More failures than success.

It seems to bug out and won't let me pass through the character sheet when selecting feats most of the time.
https://imgur.com/a/Jg6O10Z

kain33
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Re: Pathfinder: Kingmaker (Steam)

Post by kain33 » Thu Oct 18, 2018 10:38 am

as of patch 1.0.10 the game section doesn´t work anymore. Niedzielan, can you update the table, please?

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ANC46
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Re: Pathfinder: Kingmaker (Steam)

Post by ANC46 » Thu Oct 18, 2018 11:04 am

gamebob wrote:
Thu Oct 18, 2018 12:09 am
Cevlack wrote:
Wed Oct 17, 2018 5:03 pm
Can anyone tell me if Niedzielan's table works for 1.09c ?
Still works.
Hey, great cat avatar. Are they yours to spoil rotten with lots and lots of pets? :)

caellach
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Re: Pathfinder: Kingmaker (Steam)

Post by caellach » Thu Oct 18, 2018 11:30 am

ANC46 wrote:
Thu Oct 18, 2018 11:04 am
gamebob wrote:
Thu Oct 18, 2018 12:09 am
Cevlack wrote:
Wed Oct 17, 2018 5:03 pm
Can anyone tell me if Niedzielan's table works for 1.09c ?
Still works.
Hey, great cat avatar. Are they yours to spoil rotten with lots and lots of pets? :)
Omg, i was gonna say the same thing about his avatar.

cremno
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Re: Pathfinder: Kingmaker (Steam)

Post by cremno » Thu Oct 18, 2018 11:45 am

kain33 wrote:
Thu Oct 18, 2018 10:38 am
as of patch 1.0.10 the game section doesn´t work anymore. Niedzielan, can you update the table, please?
I can confirm. Is there any chance of an update?

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