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Re: Pathfinder: Kingmaker (Steam)

Posted: Thu Oct 11, 2018 5:29 am
by sicwan
Theorac wrote:
Thu Oct 11, 2018 4:46 am
sicwan wrote:
Thu Oct 11, 2018 4:14 am
Welp, that did it.. however the items I'm getting don't equal what im expecting, MithralFullplateStandartPlus5 483fbad93b3ff0d4fbea1cc20dc38db3 gave me a mith full plate +1, expecting a mith full plate +5, this one, MithralFullplateStandartPlus4 555a93d35ee36d54db8d564b4d344068 gave me a mith full plate +2, was expecting a mith full plate +4
Tried 483fbad93b3ff0d4fbea1cc20dc38db3, and made 8 +5 plate mithrals by accident. Using 555a93d35ee36d54db8d564b4d344068 got me the +4 plate mithral. Seems to be working fine on my end. Guess my tank has new armor :)
hums.. wonder what I'm doing wrong... *goes out to buy a bigger hammer*

(edit)
Hums...

I don't think I'm doing anything wrong... 6994d73c77e6f6443869884f539f16f2 gave me the Full plate mith +5.. *clueless*

[Link]

Re: Pathfinder: Kingmaker (Steam)

Posted: Thu Oct 11, 2018 5:39 am
by thercio27
Hey, I'm wondering if the engine allows picking 2 domains that aren't usually covered by a single deity as a cleric by giving a god all the domains or something? Favored weapon is something that can be given a workaround with current tables by simply giving a cleric an extra feat but domains and their spell lists and unique powers isn't.

Re: Pathfinder: Kingmaker (Steam)

Posted: Thu Oct 11, 2018 7:51 am
by Theorac
sicwan wrote:
Thu Oct 11, 2018 5:29 am
I don't think I'm doing anything wrong... 6994d73c77e6f6443869884f539f16f2 gave me the Full plate mith +5.. *clueless*
Tested this ID. Its a +3 on mine... [Link]
Are you using the Steam version or some other? You might want to give the software fireundubh is using or similar like Agent Ransack to pull the IDs for your version.

EDIT:
Is the 'change duration tasks' option working after the recent patch? I've just reached kingdom mode again and tried changing the value to -1 (was 1), but that automatically becomes 4294967295 and I don't see the days left reducing.
EDIT 2:
Its working. Days are not reducing right off the bat, but moving a day forward still completes the task.

Re: Pathfinder: Kingmaker (Steam)

Posted: Thu Oct 11, 2018 1:26 pm
by BadDayXIII
Anyone have problem with Niedzielan's table on 1.0.7 ?
I can't active the "game" option

Re: Pathfinder: Kingmaker (Steam)

Posted: Thu Oct 11, 2018 2:16 pm
by fireundubh
I've released KingmakerMods.pw binaries for v1.0.7. You can [Link] at GitHub. Instructions are there, too. The [Link] are in the INI file. All mods are disabled by default, so you will have to toggle the mods you want.

Re: Pathfinder: Kingmaker (Steam)

Posted: Thu Oct 11, 2018 3:08 pm
by JTitor
fireundubh wrote:
Thu Oct 11, 2018 2:16 pm
I've released KingmakerMods.pw binaries for v1.0.7. You can [Link] at GitHub. Instructions are there, too. The [Link] are in the INI file. All mods are disabled by default, so you will have to toggle the mods you want.
Get an error [Link]

Re: Pathfinder: Kingmaker (Steam)

Posted: Thu Oct 11, 2018 3:27 pm
by HakariTenrai
fireundubh wrote:
Thu Oct 11, 2018 2:16 pm
I've released KingmakerMods.pw binaries for v1.0.7. You can [Link] at GitHub. Instructions are there, too. The [Link] are in the INI file. All mods are disabled by default, so you will have to toggle the mods you want.
Not working for me...

[Link]

lol... someone beat me to it..

Re: Pathfinder: Kingmaker (Steam)

Posted: Thu Oct 11, 2018 3:28 pm
by adzipppp
same here getting error on start up with launcher somthing related to the read ini

Re: Pathfinder: Kingmaker (Steam)

Posted: Thu Oct 11, 2018 3:30 pm
by fireundubh
JTitor wrote:
Thu Oct 11, 2018 3:08 pm
Get an error [Link]
I knew I forgot something. I had this nagging feeling... I updated the instructions and uploaded the missing file. Thanks!

Re: Pathfinder: Kingmaker (Steam)

Posted: Thu Oct 11, 2018 3:32 pm
by VoidZeroOne
Hi guys, gals and non-binary code wranglers,

you are all invited to join us on the Kingmaker [Link] in the game-mods-and-tools channel so we can coordinate our efforts a bit better.

There's no point in reinventing the wheel over and over after all ;-)

Re: Pathfinder: Kingmaker (Steam)

Posted: Thu Oct 11, 2018 3:50 pm
by HakariTenrai
fireundubh wrote:
Thu Oct 11, 2018 3:30 pm
JTitor wrote:
Thu Oct 11, 2018 3:08 pm
Get an error [Link]
I knew I forgot something. I had this nagging feeling... I updated the instructions and uploaded the missing file. Thanks!
I'm still having a problem... I can "load without mods" fine... but when I load with mods, it gets stuck on the "loading" screen... the black screen with the pathfinder kingmaker logo... it looks like it's going to load, the bar fills up, then I hear the sound of "a page turning", but the screen doesn't change... stays with the logo, the loading bar just goes away...

Re: Pathfinder: Kingmaker (Steam)

Posted: Thu Oct 11, 2018 3:57 pm
by JTitor
fireundubh wrote:
Thu Oct 11, 2018 3:30 pm
JTitor wrote:
Thu Oct 11, 2018 3:08 pm
Get an error [Link]
I knew I forgot something. I had this nagging feeling... I updated the instructions and uploaded the missing file. Thanks!
Working perfectly, thanks.

Re: Pathfinder: Kingmaker (Steam)

Posted: Thu Oct 11, 2018 4:25 pm
by fireundubh
HakariTenrai wrote:
Thu Oct 11, 2018 3:50 pm
I'm still having a problem... I can "load without mods" fine... but when I load with mods, it gets stuck on the "loading" screen... the black screen with the pathfinder kingmaker logo... it looks like it's going to load, the bar fills up, then I hear the sound of "a page turning", but the screen doesn't change... stays with the logo, the loading bar just goes away...
Which mods did you enable? Also, what is the version of your game?

Re: Pathfinder: Kingmaker (Steam)

Posted: Thu Oct 11, 2018 4:35 pm
by Leoxxx
Anyone tested if the table works with 1.0.8 version?

Re: Pathfinder: Kingmaker (Steam)

Posted: Thu Oct 11, 2018 4:36 pm
by adzipppp
yep it is