- Inf Health
- Inf Aura
- Inf Sand
- Inf Doublejump
- Inf Consumables and Alchemy (To enable: Use an item)
- Player Variables (Move the main character to update):
- health, aura and sand values
- ability toggles
- God Mode (disables collision with hostiles)
- Aura Ability Charge Duration (set to zero and freeze for instant ability usage)
Note that the player variables are not permanent, and will revert to their original values occasionally. You can make the values pseudo-permanent by freezing the values in Cheat Engine.
This is my first real table, be gentle!
Version 2.0: Added Inf Consumables, god mode and character stats.
Version 3.0: Added Zero Alchemy Cost and Aura Ability Charge Duration.
Version 3.1: Update for Timespinner V1.02. Alchemy and consumable options now combined.