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Phantom Doctrine

Posted: Thu Aug 16, 2018 2:29 am
by The Mogician
Phantom Doctrine table

Options:
1. Money/Resource
2. Danger level
3. Selected agent pointer for missions: Health, move points, fire points and awareness points.
4. Dossier pointer while in base

The last two doesn't work too well. I'm trying to fix it.

If you want to search for the values:

If you are in mission, do a 4 byte group search with: Health, Move Points, Fire Points and Awareness.

If you are in base, do a 4 byte group search with circulatory, sensory, respiratory and motoric.

Re: Phantom Doctrine

Posted: Thu Aug 16, 2018 2:45 am
by KatzSmile
Optional scripts

AOB Script Functions:
- Fire Action Script (move selected character to update)
- Money Script
- Danger level Script (updates when danger level increased)

Re: Phantom Doctrine

Posted: Thu Aug 16, 2018 8:45 am
by CaesarCzech
If stuff doesnt work try updating to 6.81 pointers that didnt work now work so it might be that.

Re: Phantom Doctrine

Posted: Thu Aug 16, 2018 3:00 pm
by BoehserOnkel
The Mogician wrote:
Thu Aug 16, 2018 2:29 am
Phantom Doctrine table

Options:
1. Money/Resource
2. Danger level
3. Selected agent pointer for missions: Health, move points, fire points and awareness points.
4. Dossier pointer while in base

The last two doesn't work too well. I'm trying to fix it.

If you want to search for the values:

If you are in mission, do a 4 byte group search with: Health, Move Points, Fire Points and Awareness.

If you are in base, do a 4 byte group search with circulatory, sensory, respiratory and motoric.
works well for me
the needed options -health move etc
better than searching self at each mission start ( not a big thing but annoying ;) )

Re: Phantom Doctrine

Posted: Fri Aug 17, 2018 2:14 am
by The Mogician
BoehserOnkel wrote:
Thu Aug 16, 2018 3:00 pm
The Mogician wrote:
Thu Aug 16, 2018 2:29 am
Phantom Doctrine table

Options:
1. Money/Resource
2. Danger level
3. Selected agent pointer for missions: Health, move points, fire points and awareness points.
4. Dossier pointer while in base

The last two doesn't work too well. I'm trying to fix it.

If you want to search for the values:

If you are in mission, do a 4 byte group search with: Health, Move Points, Fire Points and Awareness.

If you are in base, do a 4 byte group search with circulatory, sensory, respiratory and motoric.
works well for me
the needed options -health move etc
better than searching self at each mission start ( not a big thing but annoying ;) )
It doesn't work for certain mission types I think. I'm still trying to figure this one out.

Re: Phantom Doctrine

Posted: Fri Aug 17, 2018 7:09 am
by BoehserOnkel
yeah specially chapter 3 is a bit difficult ;)

Re: Phantom Doctrine

Posted: Fri Aug 17, 2018 7:39 am
by Reaper1222
Hi update 1.02 broke your table

Re: Phantom Doctrine

Posted: Sun Aug 19, 2018 1:28 pm
by alienrex
rip 1.02

Re: Phantom Doctrine

Posted: Sun Aug 19, 2018 3:47 pm
by Reaper1222
hi can someone continue what The Mogician started? i really need the agent stat editor

Re: Phantom Doctrine

Posted: Mon Aug 20, 2018 2:27 pm
by Reaper1222
update 1.03 is out

Re: Phantom Doctrine

Posted: Tue Aug 21, 2018 7:58 am
by jst_dust
Here is a small table using AOB.
  • Agent Health/AP/FP/Awareness during missions (has some hotkeys, change them to you liking for your characters)
  • Agent Dossier stats
  • Danger

Re: Phantom Doctrine

Posted: Tue Aug 21, 2018 1:21 pm
by Reaper1222
thank you so much

Re: Phantom Doctrine

Posted: Tue Aug 21, 2018 5:33 pm
by Reaper1222
jst_dust wrote:
Tue Aug 21, 2018 7:58 am
Here is a small table using AOB.
  • Agent Health/AP/FP/Awareness during missions (has some hotkeys, change them to you liking for your characters)
  • Agent Dossier stats
  • Danger
for some reason the agent mission doesn't activate, i have 1.03 version of the game

Re: Phantom Doctrine

Posted: Wed Aug 22, 2018 8:01 am
by jst_dust
Reaper1222 wrote:
Tue Aug 21, 2018 5:33 pm
for some reason the agent mission doesn't activate, i have 1.03 version of the game
Hmm, weird i did not notice any update beyond 1.03 but you are right it is broken now and the version number did not change. i have attached a new version and moved the AOB for the Agent Mission to a different game method. It's not called as often as the previous one so you may need to fiddle a bit in the UI to trigger a Agent update.

Note: it's made on the steam version not sure if it will work on the GOG version.

Re: Phantom Doctrine

Posted: Wed Aug 22, 2018 11:47 am
by Pwawapwap
Please add or tell us how to speed up the time of manufacture and improvement through Cheat Engin.