The update DID break a few things though, if you read through the other posts.
Marcus101RR wrote: ↑
Fri Jan 29, 2021 3:47 am
The update didn't change anything the table should work still. Also if you want to get 100% blueprints, you can use mods.
Remember there was a second update
that came out on the 27th
after the Fatal Falls DLC update dropped on the 26th and you uploaded your table on the 26th. (No sarcasm here- ANY italics and bold from me are really just for emphasis and nothing more.) Well that was the one that broke a few features. It only broke (that I can see from testing) the scrolls/stats which are brutality, tactics and survival and it also broke the secondary weapon. You can test it for yourself and see. I'm not saying it broke the whole table, just a few options.
Of course if it still works for you after testing it, then it may be because I edited my res.pak (After unpacking, editing a few things and then repacking) to change a few things. Namely blueprint drop stuff.
By the way, just a quick heads up: After some testing, those 100% blueprint drop rate mods don't work how you think they do. (I'll explain in PM/DM since it's too long for a forum post.) Also, most of the mods on the Dead Cells steam workshop are very old/out of date and haven't been updated in a long time. (So they will not contain edits for the newer DLC blueprints)
Since 100% blueprint drops is not possible, then can we have a tool slot editor option for both slots instead? (Left Trigger and Right Trigger slots) Reason:
To add the hunter grenade and blueprint extractor in each tool slot so we can just manually turn enemies into elites and acquire the prints manually. No other cheat table or trainer seems to have that option. (Of course, you can put whatever you want in the slots. That's just what I would do with it personally.) This request is completely optional of course and is only a suggestion, nothing more.
Sorry for the long-ish post, I'm really
not good at explaining things in a concise manner and keeping it short. My bad.