Monster Hunter World (Steam)

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tribal386
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Re: Monster Hunter World (Steam)

Post by tribal386 » Wed Jul 17, 2019 3:41 pm

cyborg5742 wrote:
Wed Jul 17, 2019 3:37 pm
tribal386 wrote:
Wed Jul 17, 2019 2:44 pm
hi guys., im currently new here., is this table still working.? many thanks God Bless and More Power
some a working, others crash the game or cannot activate or doesnt do anything
ahhh ok ok., is it d Invulnerable and Inf Stamina., still working., coz thats d most important for me as long as i dont die hehehehe

creediuz
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Re: Monster Hunter World (Steam)

Post by creediuz » Wed Jul 17, 2019 11:29 pm

Anyone know if berserks character editor works? I've been trying to use it, every value is ?? i've tried restarting and changing the character slot etc. Been trying to get the Taroth weapon

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xSimple
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Re: Monster Hunter World (Steam)

Post by xSimple » Thu Jul 18, 2019 12:44 am

creediuz wrote:
Wed Jul 17, 2019 11:29 pm
Anyone know if berserks character editor works? I've been trying to use it, every value is ?? i've tried restarting and changing the character slot etc. Been trying to get the Taroth weapon
the table is not working now because there is an little update with Free 13 Million Celebration Item Pack!...and i think the table will be update in no time..btw, u can try check on nexus mod for taroth crafting mod

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Re: Monster Hunter World (Steam)

Post by Squall8 » Thu Jul 18, 2019 5:41 am

I couldn't leave you guys hanging, sorry for the long wait again. The table is updated to the latest steam version.

Also, thanks to @genome001 for catching some of my mistakes when updating Berserk Knight's table. Should be fully functional now.

Added some pointers to the weapon editor, stuff like Phial Type, Kinsect Boost, Bowgun Special Ammo and Deviation. I also added a new script allowing you to modify bowgun ammo. You can change capacity, shot type and reload speed! Added a Bowgun No Reload option.

For the ammo mod option, after you make your edits, you can save your set-up if you copy the array for Get/Set Ammo Array For Custom Set-Up and paste it inside the dropdown menu. Be sure to save the table after. I left one example in there just to give you an idea of the formatting. If you have any questions feel free to ask.

monk124us
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Re: Monster Hunter World (Steam)

Post by monk124us » Thu Jul 18, 2019 2:56 pm

thank you squall8 for the update, is the mhwresetcrc still good to use?

greven
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Re: Monster Hunter World (Steam)

Post by greven » Fri Jul 19, 2019 5:33 am

Awesome, thank you for the fixes!

HibikiRekka
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Re: Monster Hunter World (Steam)

Post by HibikiRekka » Fri Jul 19, 2019 7:19 pm

NineNein wrote:
Wed Jul 17, 2019 1:02 pm
How to un-overrode your armor? i got that problem too! thanks
You need to find the equipment row and column of whatever piece you are trying to change. Because you can't use the "Change Equipment" screen, use the "Sell Equipment" screen. Note the box, column, and row. Then use the table as normal as if you were trying to change an empty box, change it to whatever armor it originally was, if you can remember it. Otherwise, you can use the table's equipped armor option, find where the errored piece is equipped and clear it.
Last edited by HibikiRekka on Sat Jul 20, 2019 6:58 pm, edited 1 time in total.

Kurei
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Re: Monster Hunter World (Steam)

Post by Kurei » Sat Jul 20, 2019 12:49 am

Squall8 wrote:
Thu Jul 18, 2019 5:41 am
I couldn't leave you guys hanging, sorry for the long wait again. The table is updated to the latest steam version.

Also, thanks to @genome001 for catching some of my mistakes when updating Berserk Knight's table. Should be fully functional now.

Added some pointers to the weapon editor, stuff like Phial Type, Kinsect Boost, Bowgun Special Ammo and Deviation. I also added a new script allowing you to modify bowgun ammo. You can change capacity, shot type and reload speed! Added a Bowgun No Reload option.

For the ammo mod option, after you make your edits, you can save your set-up if you copy the array for Get/Set Ammo Array For Custom Set-Up and paste it inside the dropdown menu. Be sure to save the table after. I left one example in there just to give you an idea of the formatting. If you have any questions feel free to ask.
Hi Squall8,

Thanks for getting back to us. Really appreciate the update!

I can't seem to find the Deviation setting for bowguns. It only had Clip size, recoil, and reload. Or did i just miss something? Also, not sure if it's just me, but the game seems to crash occasionally when using Get bowgun ammo data.

Thanks.
Last edited by Kurei on Sat Jul 20, 2019 10:52 am, edited 1 time in total.

hualianrebel
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Re: Monster Hunter World (Steam)

Post by hualianrebel » Sat Jul 20, 2019 3:15 am

Thank you so much!
The bowgun edits are the ones that I've been waiting for.

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Automated8
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Re: Monster Hunter World (Steam)

Post by Automated8 » Sat Jul 20, 2019 1:57 pm

Thanks for updating! Really appreciate it!

Kurei
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Re: Monster Hunter World (Steam)

Post by Kurei » Sun Jul 21, 2019 1:03 am

Does anyone have issues using the Get Bowgun Ammo data? My game keeps on crashing everytime i set the Recoil setting to Rapidfire +2 regardless if i do it on each Ammo type or to all Ammo. I thought that it's crashing because the game is not designed to have all Ammo to Rapid fire. So i tried setting up Normal Ammo 3 ONLY from Normal-Recoil+3 to Normal +1, but it still crashes. :(
Last edited by Kurei on Sun Jul 21, 2019 2:05 am, edited 1 time in total.

Astolantia
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Re: Monster Hunter World (Steam)

Post by Astolantia » Sun Jul 21, 2019 1:51 am

Can someone help me with the values of the large monster size modifier? I want to make the monster small to have fun with friends.
Every time I put the value to 0, it crashes my game. (T vT) Making them bigger was easy enough.

harelor
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Re: Monster Hunter World (Steam)

Post by harelor » Sun Jul 21, 2019 6:18 am

Astolantia wrote:
Sun Jul 21, 2019 1:51 am
Can someone help me with the values of the large monster size modifier? I want to make the monster small to have fun with friends.
Every time I put the value to 0, it crashes my game. (T vT) Making them bigger was easy enough.
Don't use 0. The normal size is 1, and the size is increased/decreased by percentage. So if you want the monster to be 25% of it's original size, you would use ".25".

If I remember correctly, this is client-sided so only you would see the giant/tiny monsters, unless everyone in your party is using the table with the same size setting. I've tried hosting some giant monster hunts in the past for fun and no one mentioned anything about the huge monsters and the fighting looked all weird.

tannakhan
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Re: Monster Hunter World (Steam)

Post by tannakhan » Sat Jul 27, 2019 9:52 am

when i run this IdleHands88's scripts do not show up in the cheat engine menu pls help.

Edit: realized its under Berserk Knights stuff.
Last edited by tannakhan on Mon Jul 29, 2019 12:03 am, edited 1 time in total.

guitodoido
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Re: Monster Hunter World (Steam)

Post by guitodoido » Sat Jul 27, 2019 1:53 pm

There is a way to farm so kjar weapons with this table?

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