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Monster Hunter World (Steam)

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nhatnq
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Re: Monster Hunter World (Steam)

Post by nhatnq » Mon May 13, 2019 5:34 am

SilverKaiser wrote:
Sun May 12, 2019 6:56 pm
nhatnq wrote:
Sun May 12, 2019 2:21 pm
SilverKaiser wrote:
Sun May 12, 2019 3:58 am
So it seems the "unlock all event quests" scrip under Marcus101RR's scripts works. What I am wondering is if its a permanent change to the events? Will they stay there forever or disappear at one point?
Uhm.. I can't enable it. Can you explain, please ?
Once you press on it, it doesnt enable but it freezes cheat engine for a few. After a few tries of not being able to enable it I gave up on it and went to do the event SDF and noticed my event quests had 5 pages and had events that werent in rotation. So just click it and check your event page until it works i guess.
Ah.. It seems like a bug by the game itself, the script didn’t enable those quests. My friend said he had no Great Jagrass on Saturday but had it back on Sunday (I have that quest since Friday, fyi).

Maybe that script outdated.

How can i contact Marcus to ask him help me update his script?

Btw, thank you.

adgust
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Re: Monster Hunter World (Steam)

Post by adgust » Mon May 13, 2019 5:38 am

Yeah i know, dont want to ruin game completely just a bit less grind. i'm ok with materials unlocked when i kill monster.
Cant figure out in code where the point to start slot.
the problem is probably here: INJECT_Items+1B720
Last edited by adgust on Mon May 13, 2019 6:25 am, edited 1 time in total.

nerbynerby
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Re: Monster Hunter World (Steam)

Post by nerbynerby » Mon May 13, 2019 6:04 am

any news on BK updating his character editor?

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DrownedFairy
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Re: Monster Hunter World (Steam)

Post by DrownedFairy » Mon May 13, 2019 6:56 am

Just use MHW Save Editor and reset your character voucher.

boynextdoor
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Re: Monster Hunter World (Steam)

Post by boynextdoor » Mon May 13, 2019 7:27 am

Thanks for the update, working like a charm!
Would be there a possibility to also add Lunastra, Behemoth and Leshen to the monster pointers on GC edits?

Dallagen
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Re: Monster Hunter World (Steam)

Post by Dallagen » Mon May 13, 2019 7:40 am

nhatnq wrote:
Mon May 13, 2019 5:34 am
SilverKaiser wrote:
Sun May 12, 2019 6:56 pm
nhatnq wrote:
Sun May 12, 2019 2:21 pm


Uhm.. I can't enable it. Can you explain, please ?
Once you press on it, it doesnt enable but it freezes cheat engine for a few. After a few tries of not being able to enable it I gave up on it and went to do the event SDF and noticed my event quests had 5 pages and had events that werent in rotation. So just click it and check your event page until it works i guess.
Ah.. It seems like a bug by the game itself, the script didn’t enable those quests. My friend said he had no Great Jagrass on Saturday but had it back on Sunday (I have that quest since Friday, fyi).

Maybe that script outdated.

How can i contact Marcus to ask him help me update his script?

Btw, thank you.
Nobody cares enough to update the script since you can just use nativepc mods for the same thing.

D00IVI
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Re: Monster Hunter World (Steam)

Post by D00IVI » Mon May 13, 2019 10:26 am

or be like me and don't use those all items script at all, just play the game, get the materials legit once, then use the highlighted item pointer and set the quantity to whatever I want
or buy things from the all items in shop mod

JollyGood
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Re: Monster Hunter World (Steam)

Post by JollyGood » Mon May 13, 2019 4:22 pm

nerbynerby wrote:
Mon May 13, 2019 6:04 am
any news on BK updating his character editor?
Nope. For now use the Highlighter pointer instead.

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ValorOfArms
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Re: Monster Hunter World (Steam)

Post by ValorOfArms » Mon May 13, 2019 4:44 pm

On my own case.

I'm experimenting and testing I done this all before legit. So not much of an issue. Though I do like to pick out common pieces of issues. Highlight Pointer works fine somewhat. But improvement is better than keeping a bunch of elder scripts out of date. Especially ones that newer ppl will try and grab up. Most usual users will be intimidated by the pointer list not even knowing what order or what is even a "item"

Sequento
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Re: Monster Hunter World (Steam)

Post by Sequento » Mon May 13, 2019 4:56 pm

PLS. Anybody add to this table - LVL highlited Armor! in highlite pointer or maybe just find Adress LVL of armor.

Hawler
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Re: Monster Hunter World (Steam)

Post by Hawler » Mon May 13, 2019 5:15 pm

I used idelhands88's script to add all items and some items were placed in the wrong category (ammo in items, materials in ammo) and i can't find a way to get them out of there. is there a way to just delete them through ce? would appreciate a little help.

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ValorOfArms
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Re: Monster Hunter World (Steam)

Post by ValorOfArms » Mon May 13, 2019 7:01 pm

Hawler wrote:
Mon May 13, 2019 5:15 pm
I used idelhands88's script to add all items and some items were placed in the wrong category (ammo in items, materials in ammo) and i can't find a way to get them out of there. is there a way to just delete them through ce? would appreciate a little help.
ATM there is not a 100% fix.

What you have to do is.
Have all Decorations, Tick it.
Have all Events, Tick it
Then Materials, Tick it
Then Ammo Tick it
Then Items Tick it

What happens is it's placing offset 2 items in the wrong spaces. This makes it IMPOSSIBLE to sell and remove. Only the script itself acts as a "overwrite"

Strictly speaking to get the 2 decorations antidote/Anti paralysis. Turn 2 of the "Unused" content jewels with the Highlight Pointer and change them to the missing 2 Jewels.

YOU cannot Highlight Pointer an object that is in the wrong space without effecting it's cousin in another box. That's the only glinting. Another note if you Press a Tick of different numbers it does not CHANGE the stack it makes a whole new stack thus x50 x100 x999 x5000 can all coexist and not stack ever. If you organize etc. you also realize how the game treats the selling. it always sells from pile left most, Don't let piles duplicate too much. A x50 or x100 duplication is fine (It seems if a pile was a x100 at a point it will just refill it.

MAKE SURE to auto sort between each tick after the decorations. and sell enough space from "Unused content items" or w/e that when the game overwrites the glitched spaces it deletes them. You at the end will have no "potions/megapotions" after creating all items. And 1 spare "ammo bottle in the Ammo section. that is unsolvable atm till a new inserted is developed.

The way chests also work is, They create I think +1 extra box to the right so the item boxes have unlimited spaces in theory. Problem is each item box is relatively shared data. And outright near each other in item code land.

No I am not a programmer IDK whats REALLY going on I'm just good at testing and watching what happens. I have some idea how it works mechanically but not internally. It's also a reason why the items "don't" exist till you get a true copy. sorta. Selling them seems to also make them sorta exist aswell. Though some items are not the key to an event. But DOING the event is the key to unlocking. Example, Any festival tickets require you to have been at said event. That is a different code not tied to items but quests.

Example, You can get the Activation for layer armor of Ciri right now, but you cannot buy her dual blade atm even if you activate the items from the looks. Meaning a trigger has not been flagged to "see/build it" (I saw it when I was using another mod to buy Taroth items.) I was testing a few builds using my PC character and was going to start a 3rd char on PC legit with a few build ideas. But I like to have a tester char for stuff. And I hate...cutscenes.

Update. For the bottles, Just move it to your ammo pouch then place it back and it will "put it back into the right inventory" you can only do it in units of 99 ofc.

zhain3
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Re: Monster Hunter World (Steam)

Post by zhain3 » Mon May 13, 2019 8:59 pm

Hi all,

Is there a way (using this table) to unlock dante's layered armor forever in game?
Some sort of "quest marked complete" or some stuff like that.

Ty in advance

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ValorOfArms
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Re: Monster Hunter World (Steam)

Post by ValorOfArms » Mon May 13, 2019 9:15 pm

zhain3 wrote:
Mon May 13, 2019 8:59 pm
Hi all,

Is there a way (using this table) to unlock dante's layered armor forever in game?
Some sort of "quest marked complete" or some stuff like that.

Ty in advance
Follow these pics.

https://cdn.discordapp.com/attachments/ ... nknown.png
Hover over the item while that is open then goto the engine it'll grab it's name and look something like this. (Try to keep the target to the correct box it belongs in)

https://cdn.discordapp.com/attachments/ ... nknown.png
Select the corresponding article from that list (Red Orb is the event material) This will change subject item into that item. After wich sell 1 copy to make sure it's registering I always do. Then it'll unlock the layer/weapons/armor for that article. If this does not work. Complete the event it was assigned to once. Sometimes flags don't trigger if you get the item in certain ways. (I have a item shop mod that I toggle on and off when I want to test but I use the cheat engine to help with a few other things directly so I don't have to DL "other mods" cause mods effect host side of games I think. And the only mod I keep in is the "100% rare creature mod and a shop mod I can toggle on and off seldom" (Goto Nexus mods for it)

bv_Sphere
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Re: Monster Hunter World (Steam)

Post by bv_Sphere » Tue May 14, 2019 1:26 am

Hello there, how can i add the lunastra gamma set pieces?
I am used to the old table. Please help!

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