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Re: Monster Hunter World (Steam)

Posted: Thu Jan 10, 2019 9:55 am
by BastyTH
whatever i grateful for the effort or not, the mistake still the mistake and it need to be fix since there no other walkaround. and what i propose is to made those non sellable stay in separate activation. i dont blame ppl for making mistake but it despicable to not recognize the mistake and not solve it. we should be grateful for their effort but that not mean to turn blind to the wrong. also its not like you guys contribute anything except blind faith.

Re: Monster Hunter World (Steam)

Posted: Thu Jan 10, 2019 10:37 am
by chroma12349
BastyTH wrote:
Thu Jan 10, 2019 9:55 am
whatever i grateful for the effort or not, the mistake still the mistake and it need to be fix since there no other walkaround. and what i propose is to made those non sellable stay in separate activation. i dont blame ppl for making mistake but it despicable to not recognize the mistake and not solve it. we should be grateful for their effort but that not mean to turn blind to the wrong. also its not like you guys contribute anything except blind faith.
It's not even a mistake dude....

There's a specific option that lets you edit the item in your item box; i.e. you can pretty much remove said gaccha item or set it to a lower number and get it appraised normally in 1 kulve run so the next KT runs you do function as normal.

It's nobody's fault but yours that you refuse acknowledging that there are ways to circumvent your own problem. Multiple people have noted the issue and it's been addressed numerous times as well.

Try to have a valid case before acting all high and mighty, especially when you're the one in the demanding post.

Re: Monster Hunter World (Steam)

Posted: Thu Jan 10, 2019 6:53 pm
by Blyscawica
BastyTH wrote:
Thu Jan 10, 2019 9:55 am
whatever i grateful for the effort or not, the mistake still the mistake and it need to be fix since there no other walkaround. and what i propose is to made those non sellable stay in separate activation. i dont blame ppl for making mistake but it despicable to not recognize the mistake and not solve it. we should be grateful for their effort but that not mean to turn blind to the wrong. also its not like you guys contribute anything except blind faith.
The fastest way to fix something is to do it yourself, go ahead sunshine, we're waiting.

Re: Monster Hunter World (Steam)

Posted: Thu Jan 10, 2019 8:11 pm
by jonaaa
BastyTH wrote:
Thu Jan 10, 2019 9:55 am
whatever i grateful for the effort or not, the mistake still the mistake and it need to be fix since there no other walkaround. and what i propose is to made those non sellable stay in separate activation. i dont blame ppl for making mistake but it despicable to not recognize the mistake and not solve it. we should be grateful for their effort but that not mean to turn blind to the wrong. also its not like you guys contribute anything except blind faith.
It's your mistake, learn how to use the table instead of being ungrateful and rude.

Re: Monster Hunter World (Steam)

Posted: Fri Jan 11, 2019 1:04 pm
by anhkha76
Berserk Knight wrote:
Fri Dec 28, 2018 4:58 pm
i think the new gala suit set already in the game, berserker knight can u update it id to your table

Re: Monster Hunter World (Steam)

Posted: Sat Jan 12, 2019 12:01 am
by Lord_Artirion
Anyone able to verify these work online in a session with other players without the game "Crashing".

Re: Monster Hunter World (Steam)

Posted: Sat Jan 12, 2019 6:40 pm
by proxxymus
Anyway to change my Arena times in the guild card?

Re: Monster Hunter World (Steam)

Posted: Sun Jan 13, 2019 3:19 am
by brokenhopes
Not sure if I am missing something, I just installed the new cheat engine version 6.8.2 and it seems invul and inf item is not working. Anyone else facing the same issue? I am downgrading back to 6.8.1 and hopefully it works again.

edit: ok 6.8.1 works again. anyone managed to get the table to work on 6.8.2?

Re: Monster Hunter World (Steam)

Posted: Mon Jan 14, 2019 1:51 am
by cyborg5742
brokenhopes wrote:
Sun Jan 13, 2019 3:19 am
Not sure if I am missing something, I just installed the new cheat engine version 6.8.2 and it seems invul and inf item is not working. Anyone else facing the same issue? I am downgrading back to 6.8.1 and hopefully it works again.

edit: ok 6.8.1 works again. anyone managed to get the table to work on 6.8.2?
am running CE 6.8.2 and inf item works fine

Re: Monster Hunter World (Steam)

Posted: Mon Jan 14, 2019 6:24 am
by brokenhopes
cyborg5742 wrote:
Mon Jan 14, 2019 1:51 am
brokenhopes wrote:
Sun Jan 13, 2019 3:19 am
Not sure if I am missing something, I just installed the new cheat engine version 6.8.2 and it seems invul and inf item is not working. Anyone else facing the same issue? I am downgrading back to 6.8.1 and hopefully it works again.

edit: ok 6.8.1 works again. anyone managed to get the table to work on 6.8.2?
am running CE 6.8.2 and inf item works fine
hmmm, not sure whats causing the issue with mine. thanks for the update that it works on CE 6.8.2 :)

Re: Monster Hunter World (Steam)

Posted: Tue Jan 15, 2019 10:28 am
by heresfranky
Hi there team

Thank you for the wonderful table!
I haven't play MHW since before Kulve Tarroth was released.
I've recently returned to it, most of what I use the table works, there is one thing that keeps instantly crashing / closing my game its the weapon buff for Bowgun supports all ammo/no reload.

I know it says Bowgun and not HBG, however I used to be able to use it without an issue. Has anything changed?

Thank you again for your constant work team!

Re: Monster Hunter World (Steam)

Posted: Tue Jan 15, 2019 1:30 pm
by cyborg5742
heresfranky wrote:
Tue Jan 15, 2019 10:28 am
Hi there team

Thank you for the wonderful table!
I haven't play MHW since before Kulve Tarroth was released.
I've recently returned to it, most of what I use the table works, there is one thing that keeps instantly crashing / closing my game its the weapon buff for Bowgun supports all ammo/no reload.

I know it says Bowgun and not HBG, however I used to be able to use it without an issue. Has anything changed?

Thank you again for your constant work team!
no issue for me here ive used that option with HBG and it works fine. however ive found out that inf slinger ammo also makes bowgun no reload so i prefer that one instead because i didnt like all ammo.

what happened during the crash? what triggered it?

Re: Monster Hunter World (Steam)

Posted: Tue Jan 15, 2019 8:52 pm
by heresfranky
cyborg5742 wrote:
Tue Jan 15, 2019 1:30 pm
heresfranky wrote:
Tue Jan 15, 2019 10:28 am
Hi there team

Thank you for the wonderful table!
I haven't play MHW since before Kulve Tarroth was released.
I've recently returned to it, most of what I use the table works, there is one thing that keeps instantly crashing / closing my game its the weapon buff for Bowgun supports all ammo/no reload.

I know it says Bowgun and not HBG, however I used to be able to use it without an issue. Has anything changed?

Thank you again for your constant work team!
no issue for me here ive used that option with HBG and it works fine. however ive found out that inf slinger ammo also makes bowgun no reload so i prefer that one instead because i didnt like all ammo.

what happened during the crash? what triggered it?
I launch the Cheat Engine, everything runs fine.

I click on that option and it just closes my game with no error.

Re: Monster Hunter World (Steam)

Posted: Wed Jan 16, 2019 1:25 am
by DeGorro8204
Please help, "Marcus101RR's Change Max Carry" permanently change all existing item carrying limit to 12. Now I'm forced to always use infinite item cheat since all max ammo capped at 12. New (founded) items won't be affected, but all item that existed already on your item chest when using the cheat became permanently capped at 12, reload-relaunch won't revert back. Searching for a while, no answer for this. I tried to find the script & plan to change the number to 99 or more, but can't find where's that 12 came from. Please help me find where it is ? ... and if this problem already being mention and solved, please redirect me to it.

Re: Monster Hunter World (Steam)

Posted: Wed Jan 16, 2019 4:30 am
by Whoopie
DeGorro8204 wrote:
Wed Jan 16, 2019 1:25 am
Please help, "Marcus101RR's Change Max Carry" permanently change all existing item carrying limit to 12. Now I'm forced to always use infinite item cheat since all max ammo capped at 12. New (founded) items won't be affected, but all item that existed already on your item chest when using the cheat became permanently capped at 12, reload-relaunch won't revert back. Searching for a while, no answer for this. I tried to find the script & plan to change the number to 99 or more, but can't find where's that 12 came from. Please help me find where it is ? ... and if this problem already being mention and solved, please redirect me to it.
Are you using Steam version? Try to use "verify integrity" through Steam.