Monster Hunter World (Steam)

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LooterSK
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Re: Monster Hunter World (Steam)

Post by LooterSK »

Just a heads up, 11.50.01 has broken at least one script, the "1 Jewel Maxes Skill Level", probably due to the asserts.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Squall8
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Re: Monster Hunter World (Steam)

Post by Squall8 »

Update 80 added. I'll update the bypass DL links as soon as Cal uploads them.

I did NOT thoroughly check for all the broken features, this was a rather speedy update. Just fixed the stuff that normally breaks. Let me know if I missed something.

caliber1942
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Re: Monster Hunter World (Steam)

Post by caliber1942 »

Bypass Version 404549 11.50.01

password

frf
Attachments
MHWResetCRC.zip
Bypass Version 404549 11.50.01
(13.57 KiB) Downloaded 54 times

IcyPurpose99
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Re: Monster Hunter World (Steam)

Post by IcyPurpose99 »

You guys have any idea why some people cannot start the game at all? I am one of those affected. What is the CRC for now? I thought the anticheat is gone?

asofd
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Re: Monster Hunter World (Steam)

Post by asofd »

Marcus101RR wrote:
Thu Feb 20, 2020 3:53 am
You guys have any idea why some people cannot start the game at all?
could it be outdated mods/strackers?

IcyPurpose99
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Re: Monster Hunter World (Steam)

Post by IcyPurpose99 »

asofd wrote:
Thu Feb 20, 2020 4:08 am
Marcus101RR wrote:
Thu Feb 20, 2020 3:53 am
You guys have any idea why some people cannot start the game at all?
could it be outdated mods/strackers?
no its not I removed all mods.

Mirlmunir
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Re: Monster Hunter World (Steam)

Post by Mirlmunir »

Like usual, I removed everything related to mod ( Some people forget to delete the two file from Stracker loader..) and the game run without issue.

If you did everything like you said, it's not related to the game itself so it's even from steam file/update or... seriously, i can't figure out why this should not work if you have no problem before the patch

Viceroy
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Re: Monster Hunter World (Steam)

Post by Viceroy »

Marcus101RR wrote:
Thu Feb 20, 2020 3:53 am
You guys have any idea why some people cannot start the game at all? I am one of those affected. What is the CRC for now? I thought the anticheat is gone?
had same problem. Removed stracker's loader and the game launched.
Don't know if anyone had this issue.

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adi_a12
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Re: Monster Hunter World (Steam)

Post by adi_a12 »

if you cant launch the game and use stracker loader mod before, remove or update it,
the file are;
-dinput-config.json
-dinput8.dll
after i remove that 2 file, everything work perfectly

alternately, from another forum that have fix for this (i didnt try this, so i dont know if its work),
download last version of mhw from steam depot ([Link]), remove all mod, run it, load your save and save it without mod
after that update the game to new version

Code: Select all

download_depot 582010 582011 2276694299266086226

c23568923
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Re: Monster Hunter World (Steam)

Post by c23568923 »

caliber1942 wrote:
Thu Feb 20, 2020 3:00 am
Bypass Version 404549 11.50.01

password

frf

Can I ask you to teaching how CRC bypass was made?
Or if you tell me you will make it up to date forever, I will relieved

User avatar
onetwosix
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Re: Monster Hunter World (Steam)

Post by onetwosix »

Squall8 wrote:
Thu Feb 20, 2020 2:11 am
Update 80 added. I'll update the bypass DL links as soon as Cal uploads them.

I did NOT thoroughly check for all the broken features, this was a rather speedy update. Just fixed the stuff that normally breaks. Let me know if I missed something.
caliber1942 wrote:
Thu Feb 20, 2020 3:00 am
Bypass Version 404549 11.50.01

password

frf
Thanks for the update. :lol:

Mirlmunir
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Re: Monster Hunter World (Steam)

Post by Mirlmunir »

Squall/Cal, you are the men !

Shirokaido
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Re: Monster Hunter World (Steam)

Post by Shirokaido »

INFINITE

FROSTCRAFT

Holy hell, these monsters are doomed.

caliber1942
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Re: Monster Hunter World (Steam)

Post by caliber1942 »

c23568923 wrote:
Thu Feb 20, 2020 1:01 pm
caliber1942 wrote:
Thu Feb 20, 2020 3:00 am
Bypass Version 404549 11.50.01

password

frf

Can I ask you to teaching how CRC bypass was made?
Or if you tell me you will make it up to date forever, I will relieved
In short, no. It's not simple to do, and it's complicated, and this is more about time.

I had to breakpoint on a code that was being scanned, then trace the gobdeleygook scrambled mess of code in the function that is the scanner to see how it works, and where it was storing the crc code to check against the crc it got from the scan, then figure out how the game decided to scan regions, and how big the regions are, then see how many such scanners existed, where they are stored, then decide the best way in one fail swoop to make them all ignore changes to the code. Maybe one day when I have more time I can make a posting about this game. They also added, later, scanning threads on top of these trigger scanners, but decided to remove them, likely due to the FPS and CPU hit.

If someone here wants to reverse the bypass and post what they find, I don't care, I just don't have time to go over all this, sorry

best,
Cal

caliber1942
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Re: Monster Hunter World (Steam)

Post by caliber1942 »

caliber1942 wrote:
Fri Feb 21, 2020 3:39 am
c23568923 wrote:
Thu Feb 20, 2020 1:01 pm
caliber1942 wrote:
Thu Feb 20, 2020 3:00 am
Bypass Version 404549 11.50.01

password

frf

Can I ask you to teaching how CRC bypass was made?
Or if you tell me you will make it up to date forever, I will relieved
In short, no. It's not simple to do, and it's complicated, and this is more about time.

I had to breakpoint on a code that was being scanned, then trace the gobdeleygook scrambled mess of code in the function that is the scanner to see how it works, and where it was storing the crc code to check against the crc it got from the scan, then figure out how the game decided to scan regions, and how big the regions are, then see how many such scanners existed, where they are stored, then decide the best way in one fail swoop to make them all ignore changes to the code. Maybe one day when I have more time I can make a posting about this game. They also added, later, scanning threads on top of these trigger scanners, but decided to remove them, likely due to the FPS and CPU hit.

If someone here wants to reverse the bypass and post what they find, I don't care, I just don't have time to go over all this, sorry

also, with you posting with a bizarre pseudoname and only one post, the one you are asking how this is done, I have to wonder if this is fishing for info to defeat the bypass so the game can't have hacks. Just make what you want to be unhackable ONLINE. Or just accept that this game, people like MODDING IT and playing with trainers and mods and fun stuff to make the game more enjoyable to them. THEY BOUGHT IT and are playing basically a SINGLE PLAYER game or COOP game on their own machine. I've told people to play this ALONE and OFFLINE. In the end, unless you secure the data on a server, then it WILL be hacked by people. Frankly I would have removed all this scanning BS a long time ago and let the game run as fast as possible without all this overhead and BS. If it's a MP PvP game, I don't make bypass or cheats for those.

best,
Cal

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