Simple table for Enter the Gungeon, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
V1006 - 2019-04-07
1. Tested game version V2.1.3 64-bit. May work on other versions.
2. GameManager.
Added all Ammonomicon Item IDs to Broken Chest drop list.
V1005 - 2018-07-31
1. Tested game version V2.10 64-bit. May work on other versions.
2. GameManager.
"Charge Set to Massive?" sets Gun charge to massive and cooldown to 0.
"Broken Chest Item ID Set to Broken Chest Item ID Value?" sets Items dropped by broken chests to Item ID Value. Can spawn items such as Weird Egg etc.
3. PunchoutController.
"Health Set to Max?" sets Health to max.
"Exhaustion Set to 0?" sets Exhaustion to 0.
"Timer Set to Massive?" sets Timer to massive.
V1004 - 2018-07-26
1. Tested game version V2.08 64-bit. May work on other versions.
2. Chest.
"Multiple Items Chest Items Quantity Set to Multiple Items Chest Item Quantity Value?" sets multiple item Chests (like Rainbow Chests) item quantities to Multiple Items Chest Item Quantity Value.
V1003 - 2018-07-24
1. Tested game version V2.07 64-bit. May work on other versions.
2. GameManager.
"Lord of the Jammed Set to Unspawnable?" sets Lord of the Jammed to unspawnable.
3. Chest.
"Multiple Items Chest Items Set to Massive?" sets multiple item Chests (like Rainbow Chests) to have massive item quantities.
"D Item Chance Set to Massive?" sets D Item chance to massive.
"C Item Chance Set to Massive?" sets C Item chance to massive.
"B Item Chance Set to Massive?" sets B Item chance to massive.
"A Item Chance Set to Massive?" sets A Item chance to massive.
"S Item Chance Set to Massive?" sets S Item chance to massive.
V1002 - 2018-07-22
1. GameManager.
"Floor Loot Set to Massive?" sets Floor loot to massive.
V1001 - 2018-07-21
1. Tested game version V2.02 64-bit. May work on other versions.
2. GameManager.
"Health Set to Max?" sets Health to max.
"Armor Set to Massive?" sets Armor to massive.
"Money Set to Massive?" sets Money to massive.
"Keys Set to Massive?" sets Keys to massive.
"Blanks Set to Massive?" sets Blanks to massive.
"Ammo Set to Max?" sets Ammo to max. Might need to disable this before picking up the Time Gun.
"Gun Set to Massive?" sets Gun to fast reload, massive clip size, massive damage. Might need to disable this before picking up the Time Gun.
"Stats Set to Massive?" sets maximum gun, item capacity to massive, also no falling into holes.
Enter the Gungeon (2019-04-07)
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Enter the Gungeon (2019-04-07)
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- 2019-04-07
- (644.17 KiB) Downloaded 2215 times
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- Shinkansen Enter the Gungeon V1005.CT
- 2018-07-31
- (630.61 KiB) Downloaded 2251 times
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- Shinkansen Enter the Gungeon V1004.CT
- 2018-07-26
- (575.41 KiB) Downloaded 349 times
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- Shinkansen Enter the Gungeon V1003.CT
- 2018-07-24
- (574.79 KiB) Downloaded 299 times
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- Shinkansen Enter the Gungeon V1002.CT
- 2018-07-22
- (509.88 KiB) Downloaded 285 times
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- Shinkansen Enter the Gungeon V1001.CT
- 2018-07-21
- (326.17 KiB) Downloaded 379 times
Last edited by Shinkansen on Sun Apr 07, 2019 6:40 am, edited 6 times in total.
Enter the Gungeon (2018-07-31)
Any way to get invulnerability or a item spawner?
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Enter the Gungeon (2018-07-31)
Great job pal, thank you very much!
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Enter the Gungeon (2018-07-31)
[QUOTE="Shinkansen, post: 52540, member: 149"]Simple table for Enter the Gungeon, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
[B]V1004 - 2018-07-26[/B]
1. Tested game version V2.08 64-bit. May work on other versions.
2. Chest.
"Multiple Items Chest Items Quantity Set to Multiple Items Chest Item Quantity Value?" sets multiple item Chests (like Rainbow Chests) item quantities to Multiple Items Chest Item Quantity Value.
[B]V1003 - 2018-07-24[/B]
1. Tested game version V2.07 64-bit. May work on other versions.
2. GameManager.
"Lord of the Jammed Set to Unspawnable?" sets Lord of the Jammed to unspawnable.
3. Chest.
"Multiple Items Chest Items Set to Massive?" sets multiple item Chests (like Rainbow Chests) to have massive item quantities.
"D Item Chance Set to Massive?" sets D Item chance to massive.
"C Item Chance Set to Massive?" sets C Item chance to massive.
"B Item Chance Set to Massive?" sets B Item chance to massive.
"A Item Chance Set to Massive?" sets A Item chance to massive.
"S Item Chance Set to Massive?" sets S Item chance to massive.
[B]V1002 - 2018-07-22[/B]
1. GameManager.
"Floor Loot Set to Massive?" sets Floor loot to massive.
[B]V1001 - 2018-07-21[/B]
1. Tested game version V2.02 64-bit. May work on other versions.
2. GameManager.
"Health Set to Max?" sets Health to max.
"Armor Set to Massive?" sets Armor to massive.
"Money Set to Massive?" sets Money to massive.
"Keys Set to Massive?" sets Keys to massive.
"Blanks Set to Massive?" sets Blanks to massive.
"Ammo Set to Max?" sets Ammo to max. Might need to disable this before picking up the Time Gun.
"Gun Set to Massive?" sets Gun to fast reload, massive clip size, massive damage. Might need to disable this before picking up the Time Gun.
"Stats Set to Massive?" sets maximum gun, item capacity to massive, also no falling into holes.[/QUOTE]
Is it possible to make a Instant shoot script? Some gun need charge before shoot.
[QUOTE="paulowtt, post: 52686, member: 1908"]Any way to get invulnerability or a item spawner?[/QUOTE]
"invulnerability ", You can set it in GameManager Stats.
GameManager Stats - m_player - BraveBehaviour Stats - m_cachedCache - healthHaver - PreventAllDamage set to yes.
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
[B]V1004 - 2018-07-26[/B]
1. Tested game version V2.08 64-bit. May work on other versions.
2. Chest.
"Multiple Items Chest Items Quantity Set to Multiple Items Chest Item Quantity Value?" sets multiple item Chests (like Rainbow Chests) item quantities to Multiple Items Chest Item Quantity Value.
[B]V1003 - 2018-07-24[/B]
1. Tested game version V2.07 64-bit. May work on other versions.
2. GameManager.
"Lord of the Jammed Set to Unspawnable?" sets Lord of the Jammed to unspawnable.
3. Chest.
"Multiple Items Chest Items Set to Massive?" sets multiple item Chests (like Rainbow Chests) to have massive item quantities.
"D Item Chance Set to Massive?" sets D Item chance to massive.
"C Item Chance Set to Massive?" sets C Item chance to massive.
"B Item Chance Set to Massive?" sets B Item chance to massive.
"A Item Chance Set to Massive?" sets A Item chance to massive.
"S Item Chance Set to Massive?" sets S Item chance to massive.
[B]V1002 - 2018-07-22[/B]
1. GameManager.
"Floor Loot Set to Massive?" sets Floor loot to massive.
[B]V1001 - 2018-07-21[/B]
1. Tested game version V2.02 64-bit. May work on other versions.
2. GameManager.
"Health Set to Max?" sets Health to max.
"Armor Set to Massive?" sets Armor to massive.
"Money Set to Massive?" sets Money to massive.
"Keys Set to Massive?" sets Keys to massive.
"Blanks Set to Massive?" sets Blanks to massive.
"Ammo Set to Max?" sets Ammo to max. Might need to disable this before picking up the Time Gun.
"Gun Set to Massive?" sets Gun to fast reload, massive clip size, massive damage. Might need to disable this before picking up the Time Gun.
"Stats Set to Massive?" sets maximum gun, item capacity to massive, also no falling into holes.[/QUOTE]
Is it possible to make a Instant shoot script? Some gun need charge before shoot.
[QUOTE="paulowtt, post: 52686, member: 1908"]Any way to get invulnerability or a item spawner?[/QUOTE]
"invulnerability ", You can set it in GameManager Stats.
GameManager Stats - m_player - BraveBehaviour Stats - m_cachedCache - healthHaver - PreventAllDamage set to yes.
Last edited by okok044041 on Thu Jul 26, 2018 11:41 am, edited 1 time in total.
Enter the Gungeon (2018-07-31)
Nice table, dude. I have a spoiler question [SPOILER]any way to get invulnerability during punchout with Rat?[/SPOILER]
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- Noobzor
- Posts: 13
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Enter the Gungeon (2018-07-31)
Item Spawner
Game Manager Stat > Current Reward Manager > Full Heart/Half Heart ID Prefab
This will change heart item drop into any item of your choosing.
List of item id can be found in [URL]http://gungeongod.com/[/URL]
Game Manager Stat > Current Reward Manager > Full Heart/Half Heart ID Prefab
This will change heart item drop into any item of your choosing.
List of item id can be found in [URL]http://gungeongod.com/[/URL]
Enter the Gungeon (2018-07-31)
[QUOTE="Shinkansen, post: 52540, member: 149"]Simple table for Enter the Gungeon, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
[B]V1004 - 2018-07-26[/B]
1. Tested game version V2.08 64-bit. May work on other versions.
2. Chest.
"Multiple Items Chest Items Quantity Set to Multiple Items Chest Item Quantity Value?" sets multiple item Chests (like Rainbow Chests) item quantities to Multiple Items Chest Item Quantity Value.
[B]V1003 - 2018-07-24[/B]
1. Tested game version V2.07 64-bit. May work on other versions.
2. GameManager.
"Lord of the Jammed Set to Unspawnable?" sets Lord of the Jammed to unspawnable.
3. Chest.
"Multiple Items Chest Items Set to Massive?" sets multiple item Chests (like Rainbow Chests) to have massive item quantities.
"D Item Chance Set to Massive?" sets D Item chance to massive.
"C Item Chance Set to Massive?" sets C Item chance to massive.
"B Item Chance Set to Massive?" sets B Item chance to massive.
"A Item Chance Set to Massive?" sets A Item chance to massive.
"S Item Chance Set to Massive?" sets S Item chance to massive.
[B]V1002 - 2018-07-22[/B]
1. GameManager.
"Floor Loot Set to Massive?" sets Floor loot to massive.
[B]V1001 - 2018-07-21[/B]
1. Tested game version V2.02 64-bit. May work on other versions.
2. GameManager.
"Health Set to Max?" sets Health to max.
"Armor Set to Massive?" sets Armor to massive.
"Money Set to Massive?" sets Money to massive.
"Keys Set to Massive?" sets Keys to massive.
"Blanks Set to Massive?" sets Blanks to massive.
"Ammo Set to Max?" sets Ammo to max. Might need to disable this before picking up the Time Gun.
"Gun Set to Massive?" sets Gun to fast reload, massive clip size, massive damage. Might need to disable this before picking up the Time Gun.
"Stats Set to Massive?" sets maximum gun, item capacity to massive, also no falling into holes.[/QUOTE]
Hi, i looked but there is so much stuff, can i change the amount of curse i have?
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
[B]V1004 - 2018-07-26[/B]
1. Tested game version V2.08 64-bit. May work on other versions.
2. Chest.
"Multiple Items Chest Items Quantity Set to Multiple Items Chest Item Quantity Value?" sets multiple item Chests (like Rainbow Chests) item quantities to Multiple Items Chest Item Quantity Value.
[B]V1003 - 2018-07-24[/B]
1. Tested game version V2.07 64-bit. May work on other versions.
2. GameManager.
"Lord of the Jammed Set to Unspawnable?" sets Lord of the Jammed to unspawnable.
3. Chest.
"Multiple Items Chest Items Set to Massive?" sets multiple item Chests (like Rainbow Chests) to have massive item quantities.
"D Item Chance Set to Massive?" sets D Item chance to massive.
"C Item Chance Set to Massive?" sets C Item chance to massive.
"B Item Chance Set to Massive?" sets B Item chance to massive.
"A Item Chance Set to Massive?" sets A Item chance to massive.
"S Item Chance Set to Massive?" sets S Item chance to massive.
[B]V1002 - 2018-07-22[/B]
1. GameManager.
"Floor Loot Set to Massive?" sets Floor loot to massive.
[B]V1001 - 2018-07-21[/B]
1. Tested game version V2.02 64-bit. May work on other versions.
2. GameManager.
"Health Set to Max?" sets Health to max.
"Armor Set to Massive?" sets Armor to massive.
"Money Set to Massive?" sets Money to massive.
"Keys Set to Massive?" sets Keys to massive.
"Blanks Set to Massive?" sets Blanks to massive.
"Ammo Set to Max?" sets Ammo to max. Might need to disable this before picking up the Time Gun.
"Gun Set to Massive?" sets Gun to fast reload, massive clip size, massive damage. Might need to disable this before picking up the Time Gun.
"Stats Set to Massive?" sets maximum gun, item capacity to massive, also no falling into holes.[/QUOTE]
Hi, i looked but there is so much stuff, can i change the amount of curse i have?
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Enter the Gungeon (2018-07-31)
THX for update!
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Enter the Gungeon (2018-07-31)
Thank you very much!
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Re: Enter the Gungeon (2018-07-31)
Any chance for an always special ready for the punchout rat fight?
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