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Wreckfest

Posted: Fri Jun 15, 2018 9:16 pm
by Csimbi
Well, it's a nice Flatout clone from Bugbear, but a poor attempt.
I did not bother with coins and XP, they are easy to find.
So, here's something less straightforward: God mode.
This script will ensure your car won't break even if it's already flat :D
A very excessive sudden damage could still, in theory, kill you but I did not have any such problems for hours.

Adopting this script should be very easy to set all other cars' health to 1 (instead of the max) for a quick destruction of all other cars, but once again, I did not bother.

I am not planning any support for this script as the game did not live up to my expectations.

Update #1
Added that low enemy health bit.
A damage through a car's armour is still required (e.g. crashing into them).
That default 1.0 will cause soft targets to die off with ease, but it might take a bigger hit or several smaller ones to get through the armour of stronger cars.
Setting it to 0 will cause them to wreck instantly on the first bump that gets through the armour, no matter how small - this is perfect for the oval track with all the school buses (survival).

Update #2
Added Torque mod.
Once enabled, you can hold the hotkey while driving to change your torque on the fly.
While it is not an equivalent to Flatout's nitro capability (as this one changes only your torque), you will notice a notable change in your acceleration.
The default value is 2 - it doubles your torque by default. Seems to much to me, but I'll let you figure out what's best for you.
The hotkey is CTRL by default - but you can change that scan code on the top of the script.

Here's an update for v1.256135.

Wreckfest

Posted: Sat Jun 23, 2018 10:12 am
by chukchwang
[QUOTE="Csimbi, post: 49420, member: 3723"]Well, it's a nice Flatout clone from Bugbear, but a poor attempt.

I did not bother with coins and XP ...........[/QUOTE]



Hi, thank you for the wonderful scripts! But alas, after the update number 2, I happen when the first general option is enabled. I use CE 6.7, a pirated version of the game and Windows 7 x64. And what version did you use? Thank you for your reply!

[URL]https://drive.google.com/open?id=1ttM4l9nGxBuX01gflVWQ7fs1X-wjkLx1[/URL] - screen

Wreckfest

Posted: Sat Jun 23, 2018 6:19 pm
by Csimbi
Steam, original unpatched



That screenshot shows that script is enabled.

The registered symbols should, therefore show up.

I wonder if it's some sort of bug.

Wreckfest

Posted: Sun Jun 24, 2018 11:20 am
by Vee_
Thanks for the script [USER=3723]@Csimbi[/USER]

This game, as you say, didn't live up to my expectation too. A bit boring actually, just played this for one and a half hour ?

Re: Wreckfest

Posted: Sat Feb 01, 2020 5:33 pm
by Lord Blade
Gave the table a try, but nothing seemed to work.

Re: Wreckfest

Posted: Sun Feb 16, 2020 9:50 pm
by Csimbi
Here's an update for v1.256135.

Re: Wreckfest

Posted: Thu Mar 12, 2020 7:07 pm
by AlexS
del

Re: Wreckfest

Posted: Tue May 05, 2020 7:52 pm
by icit
Would be great if someone would update this table for the latest release!
I keep trying to find the unlimited car health but I just can't seem to find it.

Re: Wreckfest

Posted: Thu Sep 17, 2020 10:22 am
by Khris260
Is there any chance we can get an updated table? I tried AlexS' and could not get it to work.

Re: Wreckfest

Posted: Wed Oct 07, 2020 6:17 pm
by lekkimsm2500
Is there a way to go about editing fame in tournaments? I can find the value, but changing it does nothing, because you'll still be told you don't have enough fame.

Re: Wreckfest

Posted: Fri Jan 29, 2021 2:21 am
by RustyRenesis
lekkimsm2500 wrote:
Wed Oct 07, 2020 6:17 pm
Is there a way to go about editing fame in tournaments? I can find the value, but changing it does nothing, because you'll still be told you don't have enough fame.
I'm almost certain the Fame value is now server sided. I was able to change it on S1 and use the points, but since then they only made it possible to find a "visual value", and said value has no effect on actual Fame points the player feasibly has.
So if it's actually still Client sided, it's buried deep in the game memory or masked, and only a skilled coder might be able to make us a Mod Menu of sorts.

Re: Wreckfest

Posted: Sun Feb 28, 2021 4:57 pm
by lekkimsm2500
RustyRenesis wrote:
Fri Jan 29, 2021 2:21 am
lekkimsm2500 wrote:
Wed Oct 07, 2020 6:17 pm
Is there a way to go about editing fame in tournaments? I can find the value, but changing it does nothing, because you'll still be told you don't have enough fame.
I'm almost certain the Fame value is now server sided. I was able to change it on S1 and use the points, but since then they only made it possible to find a "visual value", and said value has no effect on actual Fame points the player feasibly has.
So if it's actually still Client sided, it's buried deep in the game memory or masked, and only a skilled coder might be able to make us a Mod Menu of sorts.
I didn't know why it hadn't occurred to me not to check this before, but the entire tournament bit will not work if the game is run offline. So my assumption would be, as you said, that it is in fact server sided.

However - I would love to be proven wrong, because i am barely entry-level at CE, so it's possible my assumption might not hold up.

Re: Wreckfest

Posted: Sat Jun 12, 2021 11:56 am
by brawl1
Please updates this trainer does not work with current update

Re: Wreckfest

Posted: Sun Jun 27, 2021 5:53 am
by fakedonut
Update +1

Re: Wreckfest

Posted: Thu Jul 01, 2021 2:53 pm
by fakedonut
Please