Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

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A.Klieh
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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by A.Klieh »

kanifeli wrote:
Wed Aug 02, 2023 10:35 pm
is there an updated one for item amounts and money amounts?
it is possible to increase amounts of existing items if you have enough to locate the value. if anyone can make a quantity finder for the first square i think that will be enough
Dat stupid game is about farming for farming MMMOAR...
"Amounts" solution will be great!!!

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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by Iwadoshi »

No damage to allies would also be great - it's a real pain to do "escort missions" at higher levels when grinding for XP with -99% damage and sky-high enemy damage resistances, but anything to do with the loot wouldn't be just great, it would be capital. The Emperor protects!

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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by Arash »

edited:
Apparently Fate is server-sided :(

Spoiler
Is there any way to get Fate edited?
There's a 4bit address, but it resets when you go back to the ship 🤔
Perhaps if we can find a way to edit Fate while in-game (not when on the ship) it would stick 🤔
Thank you :wub:

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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by Arash »

[FleX] wrote:
Thu Apr 23, 2020 12:34 pm
I was asked this in pm some time ago so I'll just copy the instruction I wrote there:

1) use consumable item (I used Empyrean Seal) and find it's address by decreasing it's stack through consumption
2) when you found address pick "Find out what writes this address"
3) consume it again to find the instruction (it should show just 1), right click "Show this address in disassembler"
4) right click on the highlighted instruction in disassembler and pick "Find out what addresses this instruction accesses"
5) Consume the item again and it should then give you the list of all the item adresse in your inventory in the "Accessed addresses" window. After that press "Stop" so it doesnt fill up the list with other rubbish addresses.
Spoiler
Image
This method worked perfectly!
I didn't have Empyrean Seal, so I bought a couple of Mind Resets
Thank you so very much 💖



Edit:
Read this post for Loot Boxes:
viewtopic.php?p=122121#p122121

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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by Timone »

Wonder what the fastest way to get a stack of consumables is. I'm assuming to find the address in step 1 is the typical scan for #, use 1 scan for changed #?

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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by litrpg »

Arash wrote:
Thu Oct 12, 2023 8:40 pm
[FleX] wrote:
Thu Apr 23, 2020 12:34 pm
I was asked this in pm some time ago so I'll just copy the instruction I wrote there:

1) use consumable item (I used Empyrean Seal) and find it's address by decreasing it's stack through consumption
2) when you found address pick "Find out what writes this address"
3) consume it again to find the instruction (it should show just 1), right click "Show this address in disassembler"
4) right click on the highlighted instruction in disassembler and pick "Find out what addresses this instruction accesses"
5) Consume the item again and it should then give you the list of all the item adresse in your inventory in the "Accessed addresses" window. After that press "Stop" so it doesnt fill up the list with other rubbish addresses.
Spoiler
Image
This method worked perfectly!
I didn't have Empyrean Seal, so I bought a couple of Mind Resets
Thank you so very much 💖



Edit:
Read this post for Loot Boxes:
viewtopic.php?p=122121#p122121
God damnit. This was back when Seals, Tarot Cards, and Void Shards were actual items in your inventory. They can't be cheated anymore.

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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by teyhox »

The devs announced recently that they are working on an offline mode. Lots of more possibilities incoming. ;)

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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by Arash »

litrpg wrote:
Fri Oct 13, 2023 8:15 pm

God damnit. This was back when Seals, Tarot Cards, and Void Shards were actual items in your inventory. They can't be cheated anymore.
Yes, but I could still use it to get infinite Lootboxes, therefore infinite Fate
Thanks to FleX 💖

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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by litrpg »

Arash wrote:
Sat Oct 14, 2023 9:22 am
litrpg wrote:
Fri Oct 13, 2023 8:15 pm

God damnit. This was back when Seals, Tarot Cards, and Void Shards were actual items in your inventory. They can't be cheated anymore.
Yes, but I could still use it to get infinite Lootboxes, therefore infinite Fate
Thanks to FleX 💖
How do you do the infinite lootboxes? they dont stack.

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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by Iwadoshi »

litrpg wrote:
Sat Oct 14, 2023 10:12 pm
How do you do the infinite lootboxes? they dont stack.
They kind of do - when you change their quantity, it's just that the game doesn't show their number to you.

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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by litrpg »

Iwadoshi wrote:
Sun Oct 15, 2023 12:02 pm
litrpg wrote:
Sat Oct 14, 2023 10:12 pm
How do you do the infinite lootboxes? they dont stack.
They kind of do - when you change their quantity, it's just that the game doesn't show their number to you.
Yeah but you can only change their quantity from a 1 to a 0 and only once. I found everything else by stacking at least 2, 4 byte exact value scanning that. split the stack so there is only 1 and scan that, then merge the stacks and scan 2 again, repeat until there is only 2 or 1 values left. I can't do that with 1 and 0. A shit ton of values usually appear when you do that anyways.

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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by litrpg »

For the love of god can someone make a cheat that increases loot pickup range? I hate how this game makes it so drop doesn't drop instantly when you kill an enemy which makes you miss the loot sometimes.

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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by Iwadoshi »

litrpg wrote:
Sun Oct 15, 2023 4:11 pm
Yeah but you can only change their quantity from a 1 to a 0 and only once. I found everything else by stacking at least 2, 4 byte exact value scanning that. split the stack so there is only 1 and scan that, then merge the stacks and scan 2 again, repeat until there is only 2 or 1 values left. I can't do that with 1 and 0. A shit ton of values usually appear when you do that anyways.
Use this method:
[FleX] wrote:
Thu Apr 23, 2020 12:34 pm
I was asked this in pm some time ago so I'll just copy the instruction I wrote there:

1) use consumable item (I used Empyrean Seal) and find it's address by decreasing it's stack through consumption
2) when you found address pick "Find out what writes this address"
3) consume it again to find the instruction (it should show just 1), right click "Show this address in disassembler"
4) right click on the highlighted instruction in disassembler and pick "Find out what addresses this instruction accesses"
5) Consume the item again and it should then give you the list of all the item adresses in your inventory in the "Accessed addresses" window. After that press "Stop" so it doesnt fill up the list with other rubbish addresses.
Spoiler
Image
I used a stack of Intel, but you can do so with any consumable - just make sure you have around 10 of them in a stack as sometimes you might have to do quite a few address searches. You'll be able to change the quantity of the loot boxes by the end of this process from 1 to whatever (probably 99999 - same as Intel), the game won't show you the number but you'll end up with a loot box with a lot of uses.

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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by litrpg »

Jhoozhu wrote:
Mon Jul 17, 2023 6:52 pm
Passive Points:
-If you want to change to another character during your play session and change its passive points you'll have to load in to it > go back to main menu > load in again for the table to update for some reason. Not sure why but it works every time like that and it doesn't take too long to just load in twice sooooo yeah :)
-Open Passives menu > change to desired Passive points in CT > click any other skill tree to update points. Anytime you close this menu any unused points will be reset.
Maybe it is best to wait until offline mode but do you think you can figure out how to brute force the skill tree so you can put skill points in Radical even if you are Puritan or vice versa?

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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by litrpg »

Iwadoshi wrote:
Mon Oct 16, 2023 8:35 am
I used a stack of Intel, but you can do so with any consumable - just make sure you have around 10 of them in a stack as sometimes you might have to do quite a few address searches. You'll be able to change the quantity of the loot boxes by the end of this process from 1 to whatever (probably 99999 - same as Intel), the game won't show you the number but you'll end up with a loot box with a lot of uses.
Hey do you use Jhoozhu's Attribute Point cheat table? I'm pretty sure if you go over the max integer number the game crashes... What number do you set it to?

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