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Re: Assassin's Creed Rogue

Posted: Fri Mar 06, 2020 11:38 am
by Paul44
^ I think we had this conversation before... What can I say: it's in my 'Dana' (or something).
Anyways: I saw your [Sniper Elite 4 ] post last week. I had the intention to give your 'Motivation' property a +10; but I was still recovering from the 1st paragraph 8-); so missed that . Unfortunately, way too busy with other 'stuff'; so just keeping an eye on my own tables... for now.
cheers

Re: Assassin's Creed Rogue

Posted: Tue Mar 17, 2020 8:54 pm
by MasterVegito
Paul44 wrote:
Sat May 19, 2018 9:20 am
Assassin's Creed 5 ~ Rogue ~ Deluxe Edition ~ v1.1 ~ Uplay & Steam

- Health (incl Godmode & Invisibility)
- Teleport & Coordinates...
- Inventory Supplies: manage amounts... (see help ~ readme)
- Ship Status (health & Invisible)
- Fleet Missions: manage fire barrels
- Abstergo Challenges: change any of the challenges (only 1 example added for guidance)

* Help (and readme file) are included.
* Bonus: table with xyz coordinates of all (minus a few) templar relic locations

Sidenote: AC Rogue uses an 'obfuscation' routine to en/decrypt values for all inventory supply amounts. For anyone interested, hereby some 'minimal' research: [ imgur.com/a/YM3yIBD ]

Important: during my final testing this morning, I crashed the game each time I tried to steal money?! This 'bug' (?) is solved (logically it should not use that part of the routine), and I did some other additional testing. That said: if your game (instantly) crashes with 'Inventory' cheat enabled, try to pinpoint your exact actions, and pm me your findings. Would be much appreciated...

-UPDATE - v1.8
* Ship Status: tested, and script updated so that it will pick up the values instantly (before, ship needed to receive damage first...)

-UPDATE - v1.9
* Updated scripts to take globalalloc() memory issue into account (espec. important for W10 gamers)
* Support for latest Steam EXE
* Added Abstergo Challenges


ps: readme file included
doesn't work

Re: Assassin's Creed Rogue

Posted: Wed Mar 18, 2020 8:22 am
by Paul44
^Honestly? Read chapter E in this doc: [ viewtopic.php?f=11&t=7275 ]...

Re: Assassin's Creed Rogue

Posted: Tue May 12, 2020 4:25 pm
by DoggyDooge
Values don't update/Don't change anything ingame.

I have the most recent steam version, I assume that's the issue.

Re: Assassin's Creed Rogue

Posted: Tue May 12, 2020 4:31 pm
by Paul44
^which values are you referring to? if you are talking about inventory, read the Readme file... if you followed that guide but no luck, then upload your game exe for me to download (send link via pm)...

Re: Assassin's Creed Rogue

Posted: Sat Aug 01, 2020 4:18 pm
by TheLastOne0001
What is the password for the rar file? I didn't see a password mentioned in your post

Re: Assassin's Creed Rogue

Posted: Sat Aug 01, 2020 5:11 pm
by Rhark
TheLastOne0001 wrote:
Sat Aug 01, 2020 4:18 pm
What is the password for the rar file? I didn't see a password mentioned in your post
It's Fearless

Re: Assassin's Creed Rogue

Posted: Fri Dec 11, 2020 5:35 am
by Hyperoptix
Does this table give you unlimited crafting materials as well? Like Hare Pelts and whatnot?

Re: Assassin's Creed Rogue

Posted: Fri Apr 07, 2023 4:36 pm
by Belnick
all that many walls of texts, but not a simple 1-14 saying what does what?

I only wish to activate free crafting and a lot of money, but it is named weird, "burn them" cailitech gift" "gray men" and such, meeh

Re: Assassin's Creed Rogue

Posted: Fri Apr 07, 2023 4:39 pm
by SunBeam
Belnick wrote:
Fri Apr 07, 2023 4:36 pm
all that many walls of texts, but not a simple 1-14 saying what does what?

I only wish to activate free crafting and a lot of money, but it is named weird, "burn them" cailitech gift" "gray men" and such, meeh
Those names are from the UNLOCKABLES in-game T_T. Please do your research before lashing out at the people whose tools you are actively using... Considering you're not investing anything but a whining post in this, I'd be more humble.

Re: Assassin's Creed Rogue

Posted: Tue Sep 26, 2023 12:46 pm
by headphonestand
Hello SunBeam ⊂(・▽・⊂),

I found your table and it work great! I'm having a lot of fun with the toggle HUD and naval stuff etc.

How can I change the hotkey from VK_numpad8 to R3 on gamepad?

My background is in very basic C++ so, I'm still trying to understand the assembly language :D with ChatGPT.
I have changed the rcx value, to change the hotkey to 'T'.
But can I use XinputGetState to change the hotkey? can you show me how? ;)