Dark Souls Remastered

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Malakat
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Re: Dark Souls Remastered

Post by Malakat »

Hey, sorry but I have a little problem. I just can't revive Quelaag's sister, can anyone help me please ?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

hugmugmie
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Re: Dark Souls Remastered

Post by hugmugmie »

I read all 41 pages. And still don't find the answer of "How to make the character prevent from getting CURSE?" Oh! My God!! How is that difficult question? Anyone that have knowledge please answer me please. I played OFFLINE only. Not play online.

KiberSeks
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Re: Dark Souls Remastered

Post by KiberSeks »

Hello,I recently downloaded your cheat engine table , but I didn't find "black flame" in the "item swap". what to do??

Karlos_007
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Re: Dark Souls Remastered

Post by Karlos_007 »

400011B2:Black Flame

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DesoKyun
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Re: Dark Souls Remastered

Post by DesoKyun »

ey, how I give myself hero souls and how risky is it?

Reker101123
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Re: Dark Souls Remastered

Post by Reker101123 »

I killed vamos accidentally when messing around and reviving in the CE doesn't work. Someone, please for God's sake help me! I'm trying to do a specific build and really, really don't want to lose 20 hours of progress (this is my first playthrough ever)...

From the past pages on here, it seems that reviving NPC's is broken...if someone could make a fix it would be splendid. I just need Vamos, please...i beg you

Karlos_007
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Re: Dark Souls Remastered

Post by Karlos_007 »

Reker101123 wrote:
Sat May 02, 2020 11:20 pm
I killed vamos accidentally when messing around and reviving in the CE doesn't work. Someone, please for God's sake help me! I'm trying to do a specific build and really, really don't want to lose 20 hours of progress (this is my first playthrough ever)...

From the past pages on here, it seems that reviving NPC's is broken...if someone could make a fix it would be splendid. I just need Vamos, please...i beg you
Yeah some pointers don't work. Depends on your game version. Mine is working in version 1.01 app / 1.02 reg

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1337048678</ID>
      <Description>"Vamos"</Description>
      <Options moHideChildren="1"/>
      <LastState Value="" Activated="1" RealAddress="00000000"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>1337048679</ID>
          <Description>"Set to 0"</Description>
          <LastState Value="0" RealAddress="1D4303A9"/>
          <VariableType>Binary</VariableType>
          <BitStart>1</BitStart>
          <BitLength>1</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>ProgressionFlags</Address>
          <Offsets>
            <Offset>A9</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>1337048680</ID>
          <Description>"Set to 1 (Optional)"</Description>
          <LastState Value="1" RealAddress="1D4303A9"/>
          <VariableType>Binary</VariableType>
          <BitStart>7</BitStart>
          <BitLength>1</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>ProgressionFlags</Address>
          <Offsets>
            <Offset>A9</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>1337048681</ID>
          <Description>"Set to 0"</Description>
          <LastState Value="0" RealAddress="1D432B42"/>
          <VariableType>Binary</VariableType>
          <BitStart>7</BitStart>
          <BitLength>1</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>ProgressionFlags</Address>
          <Offsets>
            <Offset>2842</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Reker101123
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Re: Dark Souls Remastered

Post by Reker101123 »

Karlos_007 wrote:
Sun May 03, 2020 12:34 am
Reker101123 wrote:
Sat May 02, 2020 11:20 pm
I killed vamos accidentally when messing around and reviving in the CE doesn't work. Someone, please for God's sake help me! I'm trying to do a specific build and really, really don't want to lose 20 hours of progress (this is my first playthrough ever)...

From the past pages on here, it seems that reviving NPC's is broken...if someone could make a fix it would be splendid. I just need Vamos, please...i beg you
Yeah some pointers don't work. Depends on your game version. Mine is working in version 1.01 app / 1.02 reg

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1337048678</ID>
      <Description>"Vamos"</Description>
      <Options moHideChildren="1"/>
      <LastState Value="" Activated="1" RealAddress="00000000"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>1337048679</ID>
          <Description>"Set to 0"</Description>
          <LastState Value="0" RealAddress="1D4303A9"/>
          <VariableType>Binary</VariableType>
          <BitStart>1</BitStart>
          <BitLength>1</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>ProgressionFlags</Address>
          <Offsets>
            <Offset>A9</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>1337048680</ID>
          <Description>"Set to 1 (Optional)"</Description>
          <LastState Value="1" RealAddress="1D4303A9"/>
          <VariableType>Binary</VariableType>
          <BitStart>7</BitStart>
          <BitLength>1</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>ProgressionFlags</Address>
          <Offsets>
            <Offset>A9</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>1337048681</ID>
          <Description>"Set to 0"</Description>
          <LastState Value="0" RealAddress="1D432B42"/>
          <VariableType>Binary</VariableType>
          <BitStart>7</BitStart>
          <BitLength>1</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>ProgressionFlags</Address>
          <Offsets>
            <Offset>2842</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
yeah mine is 1.0.0, could you please tell me what to do with the code above? Also, what version of CE are you on? Thanks for the help!

Karlos_007
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Posts: 239
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Reputation: 139

Re: Dark Souls Remastered

Post by Karlos_007 »

Reker101123 wrote:
Sun May 03, 2020 5:04 pm
Karlos_007 wrote:
Sun May 03, 2020 12:34 am
Reker101123 wrote:
Sat May 02, 2020 11:20 pm
I killed vamos accidentally when messing around and reviving in the CE doesn't work. Someone, please for God's sake help me! I'm trying to do a specific build and really, really don't want to lose 20 hours of progress (this is my first playthrough ever)...

From the past pages on here, it seems that reviving NPC's is broken...if someone could make a fix it would be splendid. I just need Vamos, please...i beg you
Yeah some pointers don't work. Depends on your game version. Mine is working in version 1.01 app / 1.02 reg

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
 <CheatEntries>
 <CheatEntry>
 <ID>1337048678</ID>
 <Description>"Vamos"</Description>
 <Options moHideChildren="1"/>
 <LastState Value="" Activated="1" RealAddress="00000000"/>
 <GroupHeader>1</GroupHeader>
 <CheatEntries>
 <CheatEntry>
 <ID>1337048679</ID>
 <Description>"Set to 0"</Description>
 <LastState Value="0" RealAddress="1D4303A9"/>
 <VariableType>Binary</VariableType>
 <BitStart>1</BitStart>
 <BitLength>1</BitLength>
 <ShowAsBinary>0</ShowAsBinary>
 <Address>ProgressionFlags</Address>
 <Offsets>
 <Offset>A9</Offset>
 <Offset>0</Offset>
 </Offsets>
 </CheatEntry>
 <CheatEntry>
 <ID>1337048680</ID>
 <Description>"Set to 1 (Optional)"</Description>
 <LastState Value="1" RealAddress="1D4303A9"/>
 <VariableType>Binary</VariableType>
 <BitStart>7</BitStart>
 <BitLength>1</BitLength>
 <ShowAsBinary>0</ShowAsBinary>
 <Address>ProgressionFlags</Address>
 <Offsets>
 <Offset>A9</Offset>
 <Offset>0</Offset>
 </Offsets>
 </CheatEntry>
 <CheatEntry>
 <ID>1337048681</ID>
 <Description>"Set to 0"</Description>
 <LastState Value="0" RealAddress="1D432B42"/>
 <VariableType>Binary</VariableType>
 <BitStart>7</BitStart>
 <BitLength>1</BitLength>
 <ShowAsBinary>0</ShowAsBinary>
 <Address>ProgressionFlags</Address>
 <Offsets>
 <Offset>2842</Offset>
 <Offset>0</Offset>
 </Offsets>
 </CheatEntry>
 </CheatEntries>
 </CheatEntry>
 </CheatEntries>
</CheatTable>
yeah mine is 1.0.0, could you please tell me what to do with the code above? Also, what version of CE are you on? Thanks for the help!







This is part of a bigger cheat table
Try opening this one, attach to process and go to:
-> Enable Cheats
World Progression Flags
Revive and De-aggro Npc

Set the values you want to 0 to revive and reload the area with a homeward bone or something.
Attachments
DarkSoulsRemastered.CT
Flags (World / NPC)
(1.66 MiB) Downloaded 2959 times

Reker101123
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Re: Dark Souls Remastered

Post by Reker101123 »

Karlos_007 wrote:
Sun May 03, 2020 5:21 pm
Reker101123 wrote:
Sun May 03, 2020 5:04 pm
Karlos_007 wrote:
Sun May 03, 2020 12:34 am


Yeah some pointers don't work. Depends on your game version. Mine is working in version 1.01 app / 1.02 reg

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
 <CheatEntries>
 <CheatEntry>
 <ID>1337048678</ID>
 <Description>"Vamos"</Description>
 <Options moHideChildren="1"/>
 <LastState Value="" Activated="1" RealAddress="00000000"/>
 <GroupHeader>1</GroupHeader>
 <CheatEntries>
 <CheatEntry>
 <ID>1337048679</ID>
 <Description>"Set to 0"</Description>
 <LastState Value="0" RealAddress="1D4303A9"/>
 <VariableType>Binary</VariableType>
 <BitStart>1</BitStart>
 <BitLength>1</BitLength>
 <ShowAsBinary>0</ShowAsBinary>
 <Address>ProgressionFlags</Address>
 <Offsets>
 <Offset>A9</Offset>
 <Offset>0</Offset>
 </Offsets>
 </CheatEntry>
 <CheatEntry>
 <ID>1337048680</ID>
 <Description>"Set to 1 (Optional)"</Description>
 <LastState Value="1" RealAddress="1D4303A9"/>
 <VariableType>Binary</VariableType>
 <BitStart>7</BitStart>
 <BitLength>1</BitLength>
 <ShowAsBinary>0</ShowAsBinary>
 <Address>ProgressionFlags</Address>
 <Offsets>
 <Offset>A9</Offset>
 <Offset>0</Offset>
 </Offsets>
 </CheatEntry>
 <CheatEntry>
 <ID>1337048681</ID>
 <Description>"Set to 0"</Description>
 <LastState Value="0" RealAddress="1D432B42"/>
 <VariableType>Binary</VariableType>
 <BitStart>7</BitStart>
 <BitLength>1</BitLength>
 <ShowAsBinary>0</ShowAsBinary>
 <Address>ProgressionFlags</Address>
 <Offsets>
 <Offset>2842</Offset>
 <Offset>0</Offset>
 </Offsets>
 </CheatEntry>
 </CheatEntries>
 </CheatEntry>
 </CheatEntries>
</CheatTable>
yeah mine is 1.0.0, could you please tell me what to do with the code above? Also, what version of CE are you on? Thanks for the help!







This is part of a bigger cheat table
Try opening this one, attach to process and go to:
-> Enable Cheats
World Progression Flags
Revive and De-aggro Npc

Set the values you want to 0 to revive and reload the area with a homeward bone or something.
Thank you!!! It worked! Turns out, exiting or reloading game wasn't enough, the problem was that I needed to reload the actual area with a homeward bone. That bit helped out a lot. I can't thank you enough :)

Zeph
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Re: Dark Souls Remastered

Post by Zeph »

Hi, I'm looking for a very specific option that I can't find in your cheat table. I want to edit drop rates from enemies. In Dark Souls 3, theres a scrip to pretty much guarantee an enemy will drop all possible drops from their tables. Is there anything like this for Dark Souls Remaster?

I don't mind grinding but the titanite slabs all have like a 0.2% - 0.3% drop rate.

black007lp
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Re: Dark Souls Remastered

Post by black007lp »

Hello everyone! I was trying this table: viewtopic.php?f=4&t=842 and messing around with enemies can't attack/detect/etc options to check some textures I installed and now I can't turn them back on. Enemies won't even move, and I can't damage them. Any ideas? By the way, I tried with another save game and everything is working fine.

Ammos
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Re: Dark Souls Remastered

Post by Ammos »

when i try enable no fall dmg, fly, swap item etc game crashes almost everything causes it to crash. trying to get to items without falling down.

NewYears1978
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Re: Dark Souls Remastered

Post by NewYears1978 »

Anyone used this recently? I simply want Free Cam but nothing happens when I click it. (CT is working because HUD disabler worked for example)

Thanks :)

I tried it again later and it worked, however when clicking "Enable Control" it just started spamming the window with errors.

Does it require a certain CT version? (I am using 7.0)

m58
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Dark Souls Remastered

Post by m58 »

Unlimited Iframes script from Pav's table + notPhokz table merged

[URL='https://drive.google.com/open?id=1Bag82Q3wXMZpmiG_TrdQdPD1tHl3oyZV']DarkSoulsRemastered.CT[/URL]
Last edited by m58 on Thu May 28, 2020 10:26 am, edited 2 times in total.

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