Shadows Awakening

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fantomas
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Re: Shadows Awakening

Post by fantomas »

acecel wrote:
Tue Sep 04, 2018 6:15 pm
Can someone add the command "all_necklaces", the method already exist like the others one, they probably forgot to add this one.

Every time i try to compile the dll, i have bunch of errors


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Attachments
Assembly-CSharp.zip
Added 'all_necklaces' command
(1.45 MiB) Downloaded 98 times

acecel
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Re: Shadows Awakening

Post by acecel »

fantomas wrote:
Tue Sep 04, 2018 7:41 pm
acecel wrote:
Tue Sep 04, 2018 6:15 pm
Can someone add the command "all_necklaces", the method already exist like the others one, they probably forgot to add this one.

Every time i try to compile the dll, i have bunch of errors
Thanks a lot


Edit : In fact yours has the same problem as mine, if i open it in dnSpy, there is many differences like some string are replaced with numbers and such, take a look and search for GUIConsole again and you will see.
If you find a way to fix it, i am interessted :)
Last edited by acecel on Tue Sep 04, 2018 10:49 pm, edited 1 time in total.

acecel
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Re: Shadows Awakening

Post by acecel »

My big grief about the game is the loot and items, its not balanced, many items are missing (somes heroes doesnt have any good item after lv10 ... ) and such, it's ridiculous.
For one puppet, his last rare or better weapon was lv12 or something, when others heroes have some at lv 25+

So my question is, would it be possible do something about that ?
Editing the level of a weapon for exemple ? (hoping the game will automatically update the values)

Or if we could find the date/files where theses informations are stocked, try to do something for all weapons, like one variant every 5 or 3 level.

What do you guys think ?

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BoehserOnkel
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Re: Shadows Awakening

Post by BoehserOnkel »

acecel wrote:
Tue Sep 04, 2018 10:19 pm
My big grief about the game is the loot and items, its not balanced, many items are missing (somes heroes doesnt have any good item after lv10 ... ) and such, it's ridiculous.
For one puppet, his last rare or better weapon was lv12 or something, when others heroes have some at lv 25+

So my question is, would it be possible do something about that ?
Editing the level of a weapon for exemple ? (hoping the game will automatically update the values)

Or if we could find the date/files where theses informations are stocked, try to do something for all weapons, like one variant every 5 or 3 level.

What do you guys think ?
just use the itemsall for each puppet
i know its not intendet from the game but atleast you get high lvl items for ech puppet
after my second run i was on the same mind as you - the drop/loot is crap
lvl 29 for example - silver silver silver 1 blue item
i prefer white ones to upgrade em - but no ....
the only thing you get good items is hidden treasure (like the bone key questline)

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BoehserOnkel
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Re: Shadows Awakening

Post by BoehserOnkel »

typos -- you can keep em for later ;)

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fantomas
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Re: Shadows Awakening

Post by fantomas »

acecel wrote:
Tue Sep 04, 2018 7:47 pm
Edit : In fact yours has the same problem as mine, if i open it in dnSpy, there is many differences like some string are replaced with numbers and such, take a look and search for GUIConsole again and you will see.
If you find a way to fix it, i am interessted :)
Sorry but I didn't understand what's the problem with mine - I compiled it just fine, without any error and tested it before. In the game, it works fine, like all_cloaks
Image

I also checked the file in dnSpy and didn't see these differences, whatever these are.

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fantomas
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Re: Shadows Awakening

Post by fantomas »

I just updated the game to 1.11, so I post updated (and modified) Assembly-CSharp.dll - Please give credits to shood

Image
Attachments
Assembly-CSharp.zip
v1.11
(1.45 MiB) Downloaded 107 times

blazeblue
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Re: Shadows Awakening

Post by blazeblue »

fantomas wrote:
Wed Sep 05, 2018 6:13 am
I just updated the game to 1.11, so I post updated (and modified) Assembly-CSharp.dll - Please give credits to shood

Image
dll is not compatible with GOG version, it breaks it and no longer launches.

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fantomas
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Re: Shadows Awakening

Post by fantomas »

blazeblue wrote:
Wed Sep 05, 2018 6:37 pm
dll is not compatible with GOG version, it breaks it and no longer launches.
Hi, I use steam version - Could you upload here your GOG dll file and I'll take a look. ;)

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Re: Shadows Awakening

Post by blazeblue »

fantomas wrote:
Wed Sep 05, 2018 8:17 pm
blazeblue wrote:
Wed Sep 05, 2018 6:37 pm
dll is not compatible with GOG version, it breaks it and no longer launches.
Hi, I use steam version - Could you upload here your GOG dll file and I'll take a look. ;)
here it's zipped
Assembly-CSharp_GOG_version.zip
unedited GOG version of 1.11 dll file
(1.47 MiB) Downloaded 107 times

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fantomas
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Re: Shadows Awakening

Post by fantomas »

blazeblue wrote:
Wed Sep 05, 2018 8:43 pm
here it's zippedAssembly-CSharp_GOG_version.zip
Attachments
Assembly-CSharp_GOG_modified_version.zip
Modified GOG dll
(1.45 MiB) Downloaded 153 times

kojiro95
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Re: Shadows Awakening

Post by kojiro95 »

Can you remove vlado code? I dont know how to delete it.
That makes the game become boring. If you do, thank you very much. :D :D

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fantomas
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Re: Shadows Awakening

Post by fantomas »

kojiro95 wrote:
Thu Sep 06, 2018 2:45 pm
Can you remove vlado code? I dont know how to delete it.
That makes the game become boring. If you do, thank you very much. :D :D
I can try - I just made a copy/past of the all_cloaks code (then renamed it) and this one is part of vlado code.

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Re: Shadows Awakening

Post by nuggut »

fantomas wrote:
Sat Sep 01, 2018 9:46 pm
Just a few (3) basic options to start.
  • unlimitedMana
  • unlimitesHealth
  • disableCooldown
Hi there could u help me with the ct file don't really know what to do with it,newbie here would so much appreciate if u could thank tell me what to do .thank you

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fantomas
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Re: Shadows Awakening

Post by fantomas »

@nuggut

viewtopic.php?f=11&t=6508

;)


Also, I recommend to use in-game gui console (actually it is all what this topic is), with some console commands posted here and there on the topic.

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