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Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Posted: Mon Nov 05, 2018 10:37 am
by Reaper1222
hi can someone update the table so it works with the latest version? (v3.1.0.0016)

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Posted: Mon Nov 05, 2018 11:49 am
by DrummerIX
Reaper1222 wrote:
Mon Nov 05, 2018 10:37 am
hi can someone update the table so it works with the latest version? (v3.1.0.0016)
It works for me. Load a game and view the character sheet before trying to Enable.

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Posted: Tue Nov 06, 2018 7:47 am
by Reaper1222
yeah the table works but the change ability points on level up is not

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Posted: Tue Nov 06, 2018 6:22 pm
by sicwan
Quick question, under "keep achievements enabled when using console commands" "Disable achievements flag" defaults to Off, is that telling me that Achievements are off, or that the "achievements are disabled" flag is off?

and like Reaper1222, I'm not sure how to use the change ability points on level up, is there a post already on how to use it and I just missed it?

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Posted: Tue Nov 06, 2018 7:29 pm
by DrummerIX
It is the flag that is off. It should be off to continue receiving achievements.

Ability Points changed drastically and I don't have time to look further into it.

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Posted: Tue Nov 06, 2018 8:01 pm
by neuronek
Just FYI, the updated Unity console python script shared at fearlessrevolution along with unity console lets You add abilities and increment ability points on levelups guys :)

Shoutout to smankowski for figuring out some awesome hacks/workarounds to the way the game code changed!!! :)

[Link]. fearlessrevolution .com/pillarsofeternity2/mods/2

[Link]. fearlessrevolution .com/index.php?/topic/7112276-unity-console-for-poe2-30-bugs/

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Posted: Mon Nov 19, 2018 9:30 am
by Lord Blade
So I just got a game going (saved at the start in the Captain's Cabin). I've loaded and opened the character sheet, but can't get the table to load.

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Posted: Thu Dec 13, 2018 7:40 pm
by frivolousam
Last DLC is out, update for ability points maybe? Please :)

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Posted: Fri Dec 14, 2018 5:16 pm
by Reaper1222
frivolousam wrote:
Thu Dec 13, 2018 7:40 pm
Last DLC is out, update for ability points maybe? Please :)
yeah that would be awesome

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Posted: Fri Dec 14, 2018 6:28 pm
by DrummerIX
I'm not going to have time to do much to this table. I leave for vacation next week and will be out of pocket until next year.

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Posted: Wed Dec 19, 2018 2:42 pm
by Noctaem
Ok so it seems that the table doesn't work at all anymore. In ship's cabin, open character sheet to update the pointers, enabling doesn't work.

Since Drummer is away until next year, this means the table is essentially dead until someone with the know-how takes over or he comes back right?

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Posted: Wed Dec 19, 2018 3:01 pm
by bokkafa
have a good one DrummerIX <3

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Posted: Thu Dec 20, 2018 2:44 am
by urthor
Time to remember how to scan for abilities points on level up again I guess

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Posted: Thu Dec 20, 2018 6:03 am
by breeze
i cant enable this cheat anymore after new DLC ( the third ) pls help

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Posted: Mon Dec 24, 2018 2:03 pm
by Reaper1222
hi any chance for an update to the table? i know drummer is away but maybe someone can take over until he comes back?