Disgaea 5 Complete | Cheat Engine Table v1.0

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aanpsx
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by aanpsx » Sat Mar 09, 2019 4:46 pm

hiroyukki wrote:
Sat Mar 09, 2019 1:05 pm
....
where do i add these ?? i don't know how to add stuff into cheat engine
just COPY/PASTE to your CE
Image

gunbalde60
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by gunbalde60 » Sun Mar 10, 2019 3:22 am

hiroyukki wrote:
Sat Mar 09, 2019 1:05 pm
aanpsx wrote:
Sat Mar 09, 2019 3:39 am
hiroyukki wrote:
Thu Mar 07, 2019 10:56 pm
i just want one thing , i want to make bonus gauge to +9 each time i enter a lvl, how do i do that ?
use this:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>94704</ID>
      <Description>"Instant Bonus Gauge"</Description>
      <LastState/>
      <Color>0000FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : disgaea5.exe
  Version: v20181206
  Date   : 2018-11-07
  Author : aanpsx
}

[ENABLE]

aobscanmodule(PSX_InstantGauge,disgaea5.exe,48 89 B7 60 90 00 00 89)
alloc(PSXnewmem,$1000,PSX_InstantGauge)

label(PSXcode)
label(PSXreturn)

PSXnewmem:

PSXcode:
  mov [rdi+00009060],9
  jmp PSXreturn

PSX_InstantGauge:
  jmp PSXnewmem
  nop
  nop
PSXreturn:
registersymbol(PSX_InstantGauge)

[DISABLE]

PSX_InstantGauge:
  db 48 89 B7 60 90 00 00

unregistersymbol(PSX_InstantGauge)
dealloc(PSXnewmem)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
gunbalde60 wrote:
Fri Mar 08, 2019 6:48 pm
The class XP multiplier crashes the game, any chance to get this looked at?
class multiplier fix:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>95202</ID>
      <Description>"Class Exp Gain Multiplier"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(PSX_ClassMultipliers,disgaea5.exe,41 89 4D 00 3B 4A 04 0F 85 F4 00 00 00) // should be unique
alloc(newmem,$1000,PSX_ClassMultipliers)

label(code)
label(return)
label(_ClassExpMult)
registersymbol(_ClassExpMult)
registersymbol(PSX_ClassMultipliers)

newmem:
imul ecx,[_ClassExpMult]

code:
  mov [r13+00],ecx
  cmp ecx,[rdx+04]
  jmp return
align 10 cc

_ClassExpMult:
  dd 5
  align 10 cc
PSX_ClassMultipliers:
  jmp newmem
  nop
  nop
return:


[DISABLE]

PSX_ClassMultipliers:
  db 41 89 4D 00 3B 4A 04
unregistersymbol(_ClassExpMult)
unregistersymbol(PSX_ClassMultipliers)
dealloc(newmem)

</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>95203</ID>
          <Description>"Class EXP Multiplier"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>_ClassExpMult</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
where do i add these ?? i don't know how to add stuff into cheat engine
Thank you!

gunbalde60
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by gunbalde60 » Sun Mar 10, 2019 4:41 pm

hiroyukki if you havae a chance can you take a look at the class XP multiplier its causing a visual bug, where it gives 2 stars to all the classes and overlaps over the menu, it's strange.

hiroyukki
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by hiroyukki » Tue Mar 12, 2019 2:17 pm

gunbalde60 wrote:
Sun Mar 10, 2019 4:41 pm
hiroyukki if you havae a chance can you take a look at the class XP multiplier its causing a visual bug, where it gives 2 stars to all the classes and overlaps over the menu, it's strange.
well it works fine with me because im using the october 2018 version of the game not the updated one :D

Divinehero
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by Divinehero » Sat Mar 16, 2019 5:06 am

aanpsx wrote:
Thu Oct 25, 2018 3:33 am
Previous UpdatesShow
edit 2:
1. fix item address and make pointer
2. add character address from plok's table to ColonelRVH's script.
all credits goes to them

edit 3:
1. add some pointer script
2. weapon mastery to character status and some WIP class proficiency

edit 4:
1. Put item ID/Picture and make some improvement -- thanks to wepon1984
2. Put Skill ID from wepon1984
3. add Class Proficiency
4. Make compilation table from other member (ColonelRVH, Kuugen, Plok, kratos284 and other... thank you)

edit 5:
Make some tweak and add scroll ID (WIP)

edit 6:
1. Update to Curent version (v20181030)
2. (Multipliers Script)
3. Innocents Pointer
4. Charaworld bonus pointer
5. Add some address in pointer and tweak a little

edit 6.1:
1. Adding Sprite pointer
2. No Hotkey (I hope...)

edit 7:
1. Add Battle Character Pointer
2. Fix class multipliers (many thanks to SlyUser)
3. Make some improvements (many thanks to egorass, nakint)
4. Free Hotkey (many thanks to runefactor)

edit 7.1:
1. Exp multiplier
2. add weapon mastery and something related to charaworld
3. add (maybe complete) scroll ID for skill and evility in Item pointer section

edit 7.2:
- Class Proficiency V2 for Character/Battle

edit 7.3:
- Now Compatible with retail version

edit 7.4:
- Recalculated static address for update 3 (v20181108)
- Add equipment pointer under "Character/Battle Character pointer"

edit 8.0:
- Static Address Pointer (Should work with all version)
edit 9.0:
Make change to script pointer (V2):
- Item World
- Stage/ dungeon
- Netherworld Research
- Charaworld (Need to move first to update)
- Create/Reincarnate character
- Innocents (All innocents now single pointer)
- Special Skill (work for both character's skill and skill shop)
- Character (single pointer for highlight character and battle character)
- Item
- Static Address


edit 9.1:
- add some address pointer in here and there
- make some minor edit
---->Table should work for retail till v20181108
---->(not sure with the Preview/Beta version on Steam)

edit 9.2:
- Update table to v20181206 + v20190204 (Latest Update)
Disgaea 5 PatchnotesShow
Update v20181206:
-For in-game movies, we've improved the playback.
-We've updated skill text.
-The clock in the Netherworld Records now reads minutes and seconds.

Update v20181116:
added Korean and Traditional Chinese language support to Disgaea 5 Complete, bringing the total language support to 5. Please enjoy Disgaea 5 Complete in English, French, Japanese, Korean or Traditional Chinese!

Update v20181108:
- Corrected French animations showing up in wrong places
- Polygon and illustration fixes (polygons breaking up in certain areas of the game)

Update v20190204:
- Fixed sound cracking issue.
- We've updated skill text.
- The clock in the Netherworld Records now reads minutes and seconds.
- Changed how the opening video is played for each CPU. (AMD/Intel)
- Added a function to skip the opening movie in the config.ini file
==================
wepon1984's Table here
==================
tried this table and i can enable everything but the character pointers

GrayWinter
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by GrayWinter » Sun Mar 31, 2019 6:42 am

i modified Class EXP multiplier(made by Kratos284)
it works now
aanpsx wrote:
Thu Oct 25, 2018 3:33 am
Previous UpdatesShow
edit 2:
1. fix item address and make pointer
2. add character address from plok's table to ColonelRVH's script.
all credits goes to them

edit 3:
1. add some pointer script
2. weapon mastery to character status and some WIP class proficiency

edit 4:
1. Put item ID/Picture and make some improvement -- thanks to wepon1984
2. Put Skill ID from wepon1984
3. add Class Proficiency
4. Make compilation table from other member (ColonelRVH, Kuugen, Plok, kratos284 and other... thank you)

edit 5:
Make some tweak and add scroll ID (WIP)

edit 6:
1. Update to Curent version (v20181030)
2. (Multipliers Script)
3. Innocents Pointer
4. Charaworld bonus pointer
5. Add some address in pointer and tweak a little

edit 6.1:
1. Adding Sprite pointer
2. No Hotkey (I hope...)

edit 7:
1. Add Battle Character Pointer
2. Fix class multipliers (many thanks to SlyUser)
3. Make some improvements (many thanks to egorass, nakint)
4. Free Hotkey (many thanks to runefactor)

edit 7.1:
1. Exp multiplier
2. add weapon mastery and something related to charaworld
3. add (maybe complete) scroll ID for skill and evility in Item pointer section

edit 7.2:
- Class Proficiency V2 for Character/Battle

edit 7.3:
- Now Compatible with retail version

edit 7.4:
- Recalculated static address for update 3 (v20181108)
- Add equipment pointer under "Character/Battle Character pointer"

edit 8.0:
- Static Address Pointer (Should work with all version)
edit 9.0:
Make change to script pointer (V2):
- Item World
- Stage/ dungeon
- Netherworld Research
- Charaworld (Need to move first to update)
- Create/Reincarnate character
- Innocents (All innocents now single pointer)
- Special Skill (work for both character's skill and skill shop)
- Character (single pointer for highlight character and battle character)
- Item
- Static Address


edit 9.1:
- add some address pointer in here and there
- make some minor edit
---->Table should work for retail till v20181108
---->(not sure with the Preview/Beta version on Steam)

edit 9.2:
- Update table to v20181206 + v20190204 (Latest Update)
Disgaea 5 PatchnotesShow
Update v20181206:
-For in-game movies, we've improved the playback.
-We've updated skill text.
-The clock in the Netherworld Records now reads minutes and seconds.

Update v20181116:
added Korean and Traditional Chinese language support to Disgaea 5 Complete, bringing the total language support to 5. Please enjoy Disgaea 5 Complete in English, French, Japanese, Korean or Traditional Chinese!

Update v20181108:
- Corrected French animations showing up in wrong places
- Polygon and illustration fixes (polygons breaking up in certain areas of the game)

Update v20190204:
- Fixed sound cracking issue.
- We've updated skill text.
- The clock in the Netherworld Records now reads minutes and seconds.
- Changed how the opening video is played for each CPU. (AMD/Intel)
- Added a function to skip the opening movie in the config.ini file
==================
wepon1984's Table here
==================
Attachments
disgaea5.CT
(2.72 MiB) Downloaded 1330 times

MacManus
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by MacManus » Sat Apr 13, 2019 5:56 am

Thanks for this table, it’s great. I’ve been able to get everything to work except stat Aptitudes. Can anyone explain how to max these. I don’t see a value to edit. Do I have to do something through the Chara World options?

neofook
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by neofook » Fri May 03, 2019 3:13 pm

Hi.

The creator made a mistake for the attribute option.
When you check the box for the attribute all the option under are frozen (the box on the left are marked) so even if you change the value it will come as before...
To undo this right click on attribute then group config and uncheck "activating this entrie will activate is children's" (something like that).
you will have to do this for all sub-section of attribute.
So now when you will select a character to cheat make sur to go the character in statut menu (ingame) and then the correct attribute will show in CE.
Also in attribute, if you want to change a stat for exemple max SP of your character i recommend to change both sections in "base" and in "show only??"
then you save the game and reload to aply change.
You can go to hospital healing to see if value come back as before or stay as changed.

You can find Mouvement and throwing in the last section of attribute (other stats/stats).
Act throw or act Mov is the last value when you have item with +MOV so for exemple, if the base was Mov 5 and Act Move 6 then your character have 6 move in total but 5 as base (6 with boots).

Sorry for my bad english guys. :mrgreen:

fladimir.rx
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by fladimir.rx » Sun May 05, 2019 9:30 pm

Hello friends, how are you?
I have a question, does the table work on the latest updated version of the game?

Thanks for the effort in always making the best tables :)

mordaki987
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by mordaki987 » Fri May 17, 2019 12:31 pm

heya yall i'm wondering how I can safely edit in or mod in a character that would normally crash the game to desktop i'm talking about charcters like usalias parents ect every time I add them into the game using chte char pointer game crashes to destop. any help would be appreciated

SnowyTheCheater
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by SnowyTheCheater » Sun Jul 28, 2019 11:08 pm

wepon1984 wrote:
Tue Oct 30, 2018 10:15 pm
yunieed wrote:
Tue Oct 30, 2018 9:46 pm
I hoping this will get fix soon?
Update:Fixed Revenge Bar code

Update 2: Fixed all the scripts that weren't working.

Update 3: Updated spells in droplist with Baal and Proto Evilman skills. Also added some new lines in the item pointer to edit and secret scrolls.

Update 4: table update for latest version

Update 5: table update for latest version

Update 6: Fixed chara world code
i legit just broke this script so hard it doesnt work across multiple tables. i broke the enable pointer script DX

Zozinhu
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by Zozinhu » Mon Aug 12, 2019 8:02 pm

There some many tables and options that I am completely lost.

I just need two codes:

--> Faster research on expeditions

--> Exp points on the Squad x Prisioner so I can level them up quick

Is there anything like that?

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