Disgaea 5 Complete | Cheat Engine Table v1.0

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JorgeFFC
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by JorgeFFC » Wed Oct 31, 2018 1:42 am

wepon1984 wrote:
Tue Oct 30, 2018 8:05 pm
Looks like the game updated and all address shifted +h1132170

Also looks like all the script pointers have been broken except for the Character one
Any changelog or something about the update?, i don't think it's mandatory if it doesn't add any content nor fix stuff, since in my side game is pretty playful already as it was released. Gone from beginning to end without any real problem happening, so if it's just fix in some computers cases or stuff, it ain't worth updating at all... Too bad final boss of the game doesn't join as dlc character or in post game. I liked it's visual y.y.

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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by vosszaa » Wed Oct 31, 2018 4:17 am

JorgeFFC wrote:
Wed Oct 31, 2018 1:42 am
wepon1984 wrote:
Tue Oct 30, 2018 8:05 pm
Looks like the game updated and all address shifted +h1132170

Also looks like all the script pointers have been broken except for the Character one
Any changelog or something about the update?, i don't think it's mandatory if it doesn't add any content nor fix stuff, since in my side game is pretty playful already as it was released. Gone from beginning to end without any real problem happening, so if it's just fix in some computers cases or stuff, it ain't worth updating at all... Too bad final boss of the game doesn't join as dlc character or in post game. I liked it's visual y.y.
People said it was just a digital artwork something. Nothing about the core game at all but regardless of that, the address is now shifted so all the tables we have now need update

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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by SlyUser » Wed Oct 31, 2018 4:33 am

wepon1984 wrote:
Tue Oct 30, 2018 10:15 pm
yunieed wrote:
Tue Oct 30, 2018 9:46 pm
I hoping this will get fix soon?
Until the scripts get fixed, I've attached the table I've been working on with all the static addresses fixed.

Update:Fixed Revenge Bar code
The Multipliers and Bonus Gauge seem to function still, but causes random crashes presumably because of the address shift? I have not encountered any crash while using the multipliers and bonus gauge before the update so I'm assuming that's that.

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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by Laraid » Wed Oct 31, 2018 6:01 am

So after I started using aanpsx's table I noticed that somehow all of the maps I have cleared in the story have kept their original setup and wont change after completion. It's as if I'm playing them for the first time. Is there some kind of flag I need to turn on/off? Tried playing without CE running but it's stuck like this.

JorgeFFC
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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by JorgeFFC » Wed Oct 31, 2018 6:18 am

Laraid wrote:
Wed Oct 31, 2018 6:01 am
So after I started using aanpsx's table I noticed that somehow all of the maps I have cleared in the story have kept their original setup and wont change after completion. It's as if I'm playing them for the first time. Is there some kind of flag I need to turn on/off? Tried playing without CE running but it's stuck like this.
Game has an option in cheat menu related to that, where u can repeat the stages as they were originally... u probably should give a look in the cheat menu section of the cheat table or even inside the game to see if u have the option avaliable there. There's also a "risky" mode that u may end up activating that will force delete the base panel if used alongside prinny day or something like this(so u can't summon any character). Well, there are lots of contradictions in the systems while the tables have lots of effects assembly related and so. Some maps also changes a bit as u advance story though(changing enemies avaliable and their levels based in the amount of stars u choose in the cheat shop).

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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by SlyUser » Wed Oct 31, 2018 7:25 am

JorgeFFC wrote:
Wed Oct 31, 2018 6:18 am
Laraid wrote:
Wed Oct 31, 2018 6:01 am
So after I started using aanpsx's table I noticed that somehow all of the maps I have cleared in the story have kept their original setup and wont change after completion. It's as if I'm playing them for the first time. Is there some kind of flag I need to turn on/off? Tried playing without CE running but it's stuck like this.
Game has an option in cheat menu related to that, where u can repeat the stages as they were originally... u probably should give a look in the cheat menu section of the cheat table or even inside the game to see if u have the option avaliable there. There's also a "risky" mode that u may end up activating that will force delete the base panel if used alongside prinny day or something like this(so u can't summon any character). Well, there are lots of contradictions in the systems while the tables have lots of effects assembly related and so. Some maps also changes a bit as u advance story though(changing enemies avaliable and their levels based in the amount of stars u choose in the cheat shop).
I'm also having that issue, not sure what caused it though. If it's a cheat table option accidentally enabled with a leftover key-bind I've yet to find out what it is, the cheat shop doesn't have any option related to that available yet.

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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by zeronix » Wed Oct 31, 2018 7:30 am

Innocent on my item is not applying it's stats or effect when edited, is there any requirements to make it work??
Don't know if i'm too early to edit the innoccent on an item, im on the stage where i just unlock the QUEST NPC.. :P
Just need some clarification??

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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by nakint » Wed Oct 31, 2018 8:34 am

zeronix wrote:
Wed Oct 31, 2018 7:30 am
Innocent on my item is not applying it's stats or effect when edited, is there any requirements to make it work??
Don't know if i'm too early to edit the innoccent on an item, im on the stage where i just unlock the QUEST NPC.. :P
Just need some clarification??
Use Innoncent Shop, move 1 of them to the warehouse then move back.

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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by dnfflrz » Wed Oct 31, 2018 5:13 pm

aanpsx wrote:
Tue Oct 30, 2018 4:43 am
dnfflrz wrote:
Mon Oct 29, 2018 3:13 pm
is there any table that let you change item to another item? i wanted to have multiples secret scroll so i can teach it to more than 1 char...
Just Here
thanks mate!

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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by Laraid » Wed Oct 31, 2018 5:24 pm

SlyUser wrote:
Wed Oct 31, 2018 7:25 am
JorgeFFC wrote:
Wed Oct 31, 2018 6:18 am
Laraid wrote:
Wed Oct 31, 2018 6:01 am
So after I started using aanpsx's table I noticed that somehow all of the maps I have cleared in the story have kept their original setup and wont change after completion. It's as if I'm playing them for the first time. Is there some kind of flag I need to turn on/off? Tried playing without CE running but it's stuck like this.
Game has an option in cheat menu related to that, where u can repeat the stages as they were originally... u probably should give a look in the cheat menu section of the cheat table or even inside the game to see if u have the option avaliable there. There's also a "risky" mode that u may end up activating that will force delete the base panel if used alongside prinny day or something like this(so u can't summon any character). Well, there are lots of contradictions in the systems while the tables have lots of effects assembly related and so. Some maps also changes a bit as u advance story though(changing enemies avaliable and their levels based in the amount of stars u choose in the cheat shop).
I'm also having that issue, not sure what caused it though. If it's a cheat table option accidentally enabled with a leftover key-bind I've yet to find out what it is, the cheat shop doesn't have any option related to that available yet.
Yeah the cheat shop option that was causing this was the Back to Square One. Once I toggled it off it started working like normal. Thanks

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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by wepon1984 » Wed Oct 31, 2018 8:31 pm

Updated the scripts in the table I've uploaded earlier. here

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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by SlyUser » Wed Oct 31, 2018 9:46 pm

wepon1984 wrote:
Wed Oct 31, 2018 8:31 pm
Updated the scripts in the table I've uploaded earlier. here
Greatly appreciated, but the exp multipliers(Class, Weapon, Skill) seem to still be broken and seems to causes crashes if your attack targets multiple enemies at once which doesn't happen before the update. Would also very much appreciate an update of a straight normal LV exp multiplier.
Update: Doing some testing found out that it also crashes the game if you enter a stage with the multiplier enabled, which also doesn't happen before the game updated.

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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by nakint » Thu Nov 01, 2018 1:57 am

wepon1984 wrote:
Wed Oct 31, 2018 8:31 pm
Updated the scripts in the table I've uploaded earlier. here
Thanks so much.
Some Fist Picture are missing:

Code: Select all

3039: Ultimus
3040: Muspell
3041: Hrimthurse
3042: Thiassi

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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by aanpsx » Thu Nov 01, 2018 2:41 am

===================
Table Updated!!!

===================
wepon1984's Table here

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Re: Disgaea 5 Complete | Cheat Engine Table v1.0

Post by SlyUser » Thu Nov 01, 2018 2:48 am

aanpsx wrote:
Thu Nov 01, 2018 2:41 am
===================
Table Updated!!!

===================
wepon1984's Table here
Thanks for the hard work! Though a question if I may, is there any leftover key-bind in this table? Don't want to accidentally enable a bunch of stuff that I don't know about and get really confused.

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