SunBeam wrote: ↑
Fri Mar 30, 2018 3:10 am
Updated main post with Frank
Nice to see a different method and one that should survive through patches more readily since the Dunia Engine .dll will be updated after each whereas if this works out just keeping the modified EAC .dll and replacing it if it gets updated should work similar to Wildlands.
Only really tampered a bit with money so far, gaming as a service and silver bars I guess since scope and other attachments are individual now and there's less money overall found through the game and it's an easy thing to find and modify even for a amateur like myself hah.
Wonder if *this* also allows for the other command-line arguments to work now that EACLauncher isn't being an ass about how the game is launched, probably not too much of use and the available trainer already covers most of the options needed for a game like this.
(And I can get some other injectors in now and start messing with the game a bit more.)
EDIT: Ah but it won't launch with that .dll, curious. Difference between Steam and UPlay or idiot behind keyboard? (me.) Well probably the latter.
EDIT: Dunia .dll with the 9 kb EAC .dll works, the 93 kb one well I'm probably doing something stupid but it will not load ha ha. Well I have something to work with now at least.
EDIT: Ah it's a 85 kb .dll now, maybe this will work then.
(Idiot behind keyboard, confirmed. Ha ha.)
Yep worked just fine with that file.